127 lines
4.7 KiB
Lua
127 lines
4.7 KiB
Lua
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-- ------------------------------------------------------------------------------ --
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-- TradeSkillMaster --
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-- https://tradeskillmaster.com --
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-- All Rights Reserved - Detailed license information included with addon. --
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-- ------------------------------------------------------------------------------ --
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--- UI tooltip functions.
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-- @module Tooltip
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local _, TSM = ...
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local Tooltip = TSM.Init("UI.Tooltip")
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local ItemString = TSM.Include("Util.ItemString")
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local Vararg = TSM.Include("Util.Vararg")
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local Event = TSM.Include("Util.Event")
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local ItemInfo = TSM.Include("Service.ItemInfo")
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local private = {
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currentParent = nil,
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registeredEvent = false,
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}
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-- ============================================================================
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-- Module Functions
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-- ============================================================================
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--- Shows a tooltip which is anchored to the frame.
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-- @tparam Frame parent The parent and anchor frame for the tooltip
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-- @tparam ?number|string|function data The tooltip information which can be either an itemId,
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-- itemString, raw text string, or function which returns one of the other options
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-- @tparam ?boolean noWrapping Disables wrapping of text lines
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-- @tparam[opt=0] number xOffset An extra x offset to apply to the anchor of the tooltip
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function Tooltip.Show(parent, data, noWrapping, xOffset)
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if not data then
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return
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elseif type(data) == "function" then
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local funcNoWrapping, funcXOffset = false, 0
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data, funcNoWrapping, funcXOffset = data()
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noWrapping = noWrapping or funcNoWrapping
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xOffset = xOffset or funcXOffset
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end
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local showCompare = false
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GameTooltip:SetOwner(parent, "ANCHOR_PRESERVE")
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GameTooltip:ClearAllPoints()
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GameTooltip:SetPoint("LEFT", parent, "RIGHT", xOffset or 0, 0)
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if type(data) == "number" then
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GameTooltip:SetHyperlink("item:"..data)
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showCompare = true
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elseif type(data) == "string" and strfind(data, "^craft:") then
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data = strmatch(data, "craft:(%d+)")
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GameTooltip:SetCraftSpell(tonumber(data))
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elseif type(data) == "string" and strfind(data, "^enchant:") then
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GameTooltip:SetHyperlink(data)
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elseif type(data) == "string" and strfind(data, "^currency:") then
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GameTooltip:SetCurrencyByID(strmatch(data, "currency:(%d+)"))
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elseif type(data) == "string" and (strfind(data, "^\124c.+\124Hitem:") or ItemString.IsItem(data)) then
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GameTooltip:SetHyperlink(ItemInfo.GetLink(data))
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showCompare = true
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elseif type(data) == "string" and (strfind(data, "^\124c.+\124Hbattlepet:") or ItemString.IsPet(data)) then
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if strmatch(data, "p:") then
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data = ItemInfo.GetLink(data)
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end
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local _, speciesID, level, breedQuality, maxHealth, power, speed = strsplit(":", data)
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BattlePetToolTip_Show(tonumber(speciesID), tonumber(level) or 0, tonumber(breedQuality) or 0, tonumber(maxHealth) or 0, tonumber(power) or 0, tonumber(speed) or 0, gsub(gsub(data, "^(.*)%[", ""), "%](.*)$", ""))
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else
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for _, line in Vararg.Iterator(strsplit("\n", data)) do
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local textLeft, textRight = strsplit(TSM.CONST.TOOLTIP_SEP, line)
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if textRight then
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GameTooltip:AddDoubleLine(textLeft, textRight, 1, 1, 1, 1, 1, 1)
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else
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GameTooltip:AddLine(textLeft, 1, 1, 1, not noWrapping)
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end
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end
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end
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GameTooltip:Show()
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private.currentParent = parent
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if showCompare then
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assert(not private.registeredEvent)
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private.registeredEvent = true
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Event.Register("MODIFIER_STATE_CHANGED", private.UpdateCompareState)
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private.UpdateCompareState()
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end
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end
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--- Hides the current tooltip.
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function Tooltip.Hide()
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if private.registeredEvent then
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Event.Unregister("MODIFIER_STATE_CHANGED", private.UpdateCompareState)
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private.registeredEvent = false
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end
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private.currentParent = nil
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GameTooltip:SetOwner(UIParent, "ANCHOR_PRESERVE")
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GameTooltip:ClearAllPoints()
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GameTooltip:SetPoint("CENTER")
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GameTooltip:Hide()
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if not TSM.IsWowClassic() then
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BattlePetTooltip:ClearAllPoints()
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BattlePetTooltip:SetPoint("CENTER")
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BattlePetTooltip:Hide()
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end
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end
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--- Checks if the tooltip is visible.
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-- @tparam[opt=nil] table frame An optional parent frame to check against
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-- @treturn boolean Whether or not the tooltip is visible
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function Tooltip.IsVisible(frame)
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if frame then
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return private.currentParent == frame
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else
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return private.currentParent and true or false
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end
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end
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-- ============================================================================
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-- Private Helper Functions
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-- ============================================================================
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function private.UpdateCompareState()
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if private.currentParent and GameTooltip:IsVisible() and IsShiftKeyDown() and not GameTooltip:IsEquippedItem() then
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GameTooltip_ShowCompareItem(GameTooltip)
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else
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GameTooltip_HideShoppingTooltips(GameTooltip)
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end
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end
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