TradeSkillMaster/Core/UI/VendoringUI/Core.lua

237 lines
7.4 KiB
Lua

-- ------------------------------------------------------------------------------ --
-- TradeSkillMaster --
-- https://tradeskillmaster.com --
-- All Rights Reserved - Detailed license information included with addon. --
-- ------------------------------------------------------------------------------ --
local _, TSM = ...
local VendoringUI = TSM.UI:NewPackage("VendoringUI")
local L = TSM.Include("Locale").GetTable()
local Delay = TSM.Include("Util.Delay")
local FSM = TSM.Include("Util.FSM")
local Event = TSM.Include("Util.Event")
local ScriptWrapper = TSM.Include("Util.ScriptWrapper")
local Settings = TSM.Include("Service.Settings")
local UIElements = TSM.Include("UI.UIElements")
local private = {
settings = nil,
topLevelPages = {},
fsm = nil,
defaultUISwitchBtn = nil,
isVisible = false,
}
local MIN_FRAME_SIZE = { width = 560, height = 500 }
-- ============================================================================
-- Module Functions
-- ============================================================================
function VendoringUI.OnInitialize()
private.settings = Settings.NewView()
:AddKey("global", "vendoringUIContext", "showDefault")
:AddKey("global", "vendoringUIContext", "frame")
private.FSMCreate()
end
function VendoringUI.OnDisable()
-- hide the frame
private.fsm:ProcessEvent("EV_FRAME_HIDE")
end
function VendoringUI.RegisterTopLevelPage(name, callback)
tinsert(private.topLevelPages, { name = name, callback = callback })
end
function VendoringUI.IsVisible()
return private.isVisible
end
-- ============================================================================
-- Main Frame
-- ============================================================================
function private.CreateMainFrame()
TSM.UI.AnalyticsRecordPathChange("vendoring")
local frame = UIElements.New("LargeApplicationFrame", "base")
:SetParent(UIParent)
:SetSettingsContext(private.settings, "frame")
:SetMinResize(MIN_FRAME_SIZE.width, MIN_FRAME_SIZE.height)
:SetStrata("HIGH")
:AddSwitchButton(private.SwitchBtnOnClick)
:SetScript("OnHide", private.BaseFrameOnHide)
for _, info in ipairs(private.topLevelPages) do
frame:AddNavButton(info.name, info.callback)
end
return frame
end
-- ============================================================================
-- Local Script Handlers
-- ============================================================================
function private.BaseFrameOnHide()
TSM.UI.AnalyticsRecordClose("vendoring")
private.fsm:ProcessEvent("EV_FRAME_HIDE")
end
function private.SwitchBtnOnClick(button)
private.settings.showDefault = button ~= private.defaultUISwitchBtn
private.fsm:ProcessEvent("EV_SWITCH_BTN_CLICKED")
end
function private.SwitchButtonOnEnter(button)
button:SetTextColor("TEXT")
:Draw()
end
function private.SwitchButtonOnLeave(button)
button:SetTextColor("TEXT_ALT")
:Draw()
end
-- ============================================================================
-- FSM
-- ============================================================================
function private.FSMCreate()
local function MerchantShowDelayed()
private.fsm:ProcessEvent("EV_MERCHANT_SHOW")
end
local function CurrencyUpdate()
private.fsm:ProcessEvent("EV_CURRENCY_UPDATE")
end
Event.Register("MERCHANT_SHOW", function()
Delay.AfterFrame("MERCHANT_SHOW_DELAYED", 0, MerchantShowDelayed)
end)
Event.Register("MERCHANT_CLOSED", function()
private.fsm:ProcessEvent("EV_MERCHANT_CLOSED")
end)
MerchantFrame:UnregisterEvent("MERCHANT_SHOW")
local fsmContext = {
frame = nil,
defaultPoint = nil,
}
local function DefaultFrameOnHide()
private.fsm:ProcessEvent("EV_FRAME_HIDE")
end
private.fsm = FSM.New("MERCHANT_UI")
:AddState(FSM.NewState("ST_CLOSED")
:AddTransition("ST_DEFAULT_OPEN")
:AddTransition("ST_FRAME_OPEN")
:AddEvent("EV_FRAME_TOGGLE", function(context)
assert(not private.settings.showDefault)
return "ST_FRAME_OPEN"
end)
:AddEvent("EV_MERCHANT_SHOW", function(context)
if private.settings.showDefault then
return "ST_DEFAULT_OPEN"
else
return "ST_FRAME_OPEN"
end
end)
)
:AddState(FSM.NewState("ST_DEFAULT_OPEN")
:SetOnEnter(function(context, isIgnored)
MerchantFrame_OnEvent(MerchantFrame, "MERCHANT_SHOW")
if not private.defaultUISwitchBtn then
private.defaultUISwitchBtn = UIElements.New("ActionButton", "switchBtn")
:SetSize(60, TSM.IsWowClassic() and 16 or 15)
:AddAnchor("TOPRIGHT", TSM.IsWowClassic() and -26 or -27, TSM.IsWowClassic() and -3 or -4)
:SetFont("BODY_BODY3_MEDIUM")
:DisableClickCooldown()
:SetText(L["TSM4"])
:SetScript("OnClick", private.SwitchBtnOnClick)
:SetScript("OnEnter", private.SwitchButtonOnEnter)
:SetScript("OnLeave", private.SwitchButtonOnLeave)
private.defaultUISwitchBtn:_GetBaseFrame():SetParent(MerchantFrame)
end
if isIgnored then
private.defaultUISwitchBtn:Hide()
else
private.defaultUISwitchBtn:Show()
private.defaultUISwitchBtn:Draw()
end
ScriptWrapper.Set(MerchantFrame, "OnHide", DefaultFrameOnHide)
end)
:SetOnExit(function(context)
ScriptWrapper.Clear(MerchantFrame, "OnHide")
HideUIPanel(MerchantFrame)
end)
:AddTransition("ST_CLOSED")
:AddTransition("ST_FRAME_OPEN")
:AddEvent("EV_FRAME_HIDE", function(context)
CloseMerchant()
return "ST_CLOSED"
end)
:AddEvent("EV_MERCHANT_SHOW", MerchantFrame_Update)
:AddEventTransition("EV_MERCHANT_CLOSED", "ST_CLOSED")
:AddEvent("EV_SWITCH_BTN_CLICKED", function()
return "ST_FRAME_OPEN"
end)
)
:AddState(FSM.NewState("ST_FRAME_OPEN")
:SetOnEnter(function(context)
assert(not context.frame)
MerchantFrame_OnEvent(MerchantFrame, "MERCHANT_SHOW")
if not context.defaultPoint then
context.defaultPoint = { MerchantFrame:GetPoint(1) }
end
MerchantFrame:SetClampedToScreen(false)
MerchantFrame:ClearAllPoints()
MerchantFrame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 100000, 100000)
OpenAllBags()
context.frame = private.CreateMainFrame()
context.frame:Show()
context.frame:GetElement("titleFrame.switchBtn"):Show()
context.frame:Draw()
if not TSM.IsWowClassic() then
Event.Register("CURRENCY_DISPLAY_UPDATE", CurrencyUpdate)
end
private.isVisible = true
end)
:SetOnExit(function(context)
CloseAllBags()
MerchantFrame:ClearAllPoints()
local point, region, relativePoint, x, y = unpack(context.defaultPoint)
if point and region and relativePoint and x and y then
MerchantFrame:SetPoint(point, region, relativePoint, x, y)
else
MerchantFrame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 16, -116)
end
if not TSM.IsWowClassic() then
Event.Unregister("CURRENCY_DISPLAY_UPDATE", CurrencyUpdate)
end
private.isVisible = false
context.frame:Hide()
context.frame:Release()
context.frame = nil
end)
:AddTransition("ST_CLOSED")
:AddTransition("ST_DEFAULT_OPEN")
:AddEvent("EV_CURRENCY_UPDATE", function(context)
TSM.UI.VendoringUI.Buy.UpdateCurrency(context.frame)
end)
:AddEvent("EV_FRAME_HIDE", function(context)
CloseMerchant()
return "ST_CLOSED"
end)
:AddEvent("EV_MERCHANT_CLOSED", function(context)
return "ST_CLOSED"
end)
:AddEvent("EV_SWITCH_BTN_CLICKED", function()
return "ST_DEFAULT_OPEN"
end)
)
:Init("ST_CLOSED", fsmContext)
end