Added support for remote0
This commit is contained in:
46
cmd/hwinfo_debugger/main.go
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46
cmd/hwinfo_debugger/main.go
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@@ -0,0 +1,46 @@
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package main
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import (
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"encoding/json"
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"flag"
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"log"
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"os"
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"path/filepath"
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)
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var port = flag.String("port", "", "The port that should be used to create the WebSocket")
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var pluginUUID = flag.String("pluginUUID", "", "A unique identifier string that should be used to register the plugin once the WebSocket is opened")
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var registerEvent = flag.String("registerEvent", "", "Registration event")
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var info = flag.String("info", "", "A stringified json containing the Stream Deck application information and devices information")
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func main() {
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appdata := os.Getenv("APPDATA")
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logpath := filepath.Join(appdata, "Elgato/StreamDeck/Plugins/com.exension.hwinfo.sdPlugin/hwinfo.log")
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f, err := os.OpenFile(logpath, os.O_RDWR|os.O_CREATE, 0666)
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f.Truncate(0)
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if err != nil {
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log.Fatalf("OpenFile Log: %v", err)
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}
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defer f.Close()
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log.SetOutput(f)
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log.SetFlags(0)
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flag.Parse()
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args := []string{
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"-port",
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*port,
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"-pluginUUID",
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*pluginUUID,
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"-registerEvent",
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*registerEvent,
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"-info",
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*info,
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}
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bytes, err := json.MarshalIndent(args, "", " ")
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if err != nil {
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log.Fatal("Failed to marshal args", err)
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}
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log.Println(string(bytes))
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}
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