192 lines
5.6 KiB
C
192 lines
5.6 KiB
C
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// -*- C++ -*-
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//==========================================================================
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/**
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* @file Mutex.h
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*
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* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
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*/
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//==========================================================================
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#ifndef ACE_MUTEX_H
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#define ACE_MUTEX_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/ACE_export.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/OS_NS_Thread.h"
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#include "ace/OS_NS_unistd.h"
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#include "ace/os_include/os_fcntl.h"
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# if !defined (ACE_DEFAULT_MUTEX_A)
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# define ACE_DEFAULT_MUTEX_A "ACE_MUTEX"
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# endif /* ACE_DEFAULT_MUTEX_A */
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# if defined (ACE_HAS_WCHAR)
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# define ACE_DEFAULT_MUTEX_W ACE_TEXT_WIDE(ACE_DEFAULT_MUTEX_A)
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# endif /* ACE_HAS_WCHAR */
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# define ACE_DEFAULT_MUTEX ACE_TEXT (ACE_DEFAULT_MUTEX_A)
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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class ACE_Time_Value;
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/**
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* @class ACE_Mutex
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*
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* @brief @c ACE_Mutex wrapper (valid in same process or across
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* processes (depending on @a TYPE flag)). In general,
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* however, we recommend using @a ACE_Process_Mutex or @a
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* ACE_Thread_Mutex rather than @a ACE_Mutex.
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*/
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class ACE_Export ACE_Mutex
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{
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public:
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/// Initialize the mutex.
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ACE_Mutex (int type = USYNC_THREAD,
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const ACE_TCHAR *name = 0,
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ACE_mutexattr_t *arg = 0,
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mode_t mode = ACE_DEFAULT_FILE_PERMS);
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/// Implicitly destroy the mutex.
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~ACE_Mutex (void);
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/// Explicitly destroy the mutex.
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/**
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* @note Only one thread should call this method since it doesn't
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* protect against race conditions.
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*/
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int remove (void);
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/// Acquire lock ownership (wait on queue if necessary).
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int acquire (void);
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/// Block the thread until the mutex is acquired or @a tv times out,
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/// in which case -1 is returned and @c errno == @c ETIME.
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/**
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* @note @a tv is assumed to be in "absolute" rather than
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* " relative" time. The value of @a tv is updated upon return
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* to show the actual(absolute) acquisition time.
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*/
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int acquire (ACE_Time_Value &tv);
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/// Block the thread until the mutex is acquired or @a *tv times
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/// out, in which case -1 is returned and @c errno == @c ETIME.
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/**
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* If @a tv == 0 then call @c acquire() directly. Otherwise, block
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* the thread until the mutex is acquired or @a tv times out, in
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* which case -1 is returned and @c errno == @c ETIME.
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*
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* @note @a *tv is assumed to be in "absolute" rather than
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* "relative" time. The value of @a *tv is updated upon
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* return to show the actual (absolute) acquisition time.
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*/
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int acquire (ACE_Time_Value *tv);
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/// Conditionally acquire lock (i.e., don't wait on queue).
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/**
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* @return -1 on failure. If we "failed" because someone
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* else already had the lock, @c errno is set to @c EBUSY.
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*/
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int tryacquire (void);
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/// Release lock and unblock a thread at head of queue.
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int release (void);
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/// Acquire mutex ownership.
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/**
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* This calls @c acquire and is only here to make the @c ACE_Mutex
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* interface consistent with the other synchronization APIs.
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*/
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int acquire_read (void);
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/// Acquire mutex ownership.
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/**
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* This calls @c acquire and is only here to make the @c ACE_Mutex
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* interface consistent with the other synchronization APIs.
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*/
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int acquire_write (void);
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/// Conditionally acquire mutex (i.e., won't block).
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/**
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* This calls @c tryacquire and is only here to make the @c ACE_Mutex
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* interface consistent with the other synchronization APIs.
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*
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* @return -1 on failure. If we "failed" because someone else
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* already had the lock, @c errno is set to @c EBUSY.
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*/
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int tryacquire_read (void);
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/// Conditionally acquire mutex (i.e., won't block).
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/**
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* This calls @c tryacquire and is only here to make the @c ACE_Mutex
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* interface consistent with the other synchronization APIs.
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*
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* @return -1 on failure. If we "failed" because someone else
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* already had the lock, @c errno is set to @c EBUSY.
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*/
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int tryacquire_write (void);
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/**
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* This is only here for consistency with the other synchronization
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* APIs and usability with Lock adapters. Assumes the caller already has
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* acquired the mutex and returns 0 in all cases.
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*/
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int tryacquire_write_upgrade (void);
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/// Return the underlying mutex.
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const ACE_mutex_t &lock (void) const;
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ACE_mutex_t &lock (void);
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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// = This should be protected but some C++ compilers complain...
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public:
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#if defined (ACE_HAS_PTHREADS) || defined(ACE_HAS_STHREADS)
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/// This lock resides in shared memory.
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ACE_mutex_t *process_lock_;
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/**
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* Remember the name of the mutex if we created it so we can unlink
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* it when we go away (only the actor that initialized the memory
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* can destroy it).
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*/
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const ACE_TCHAR *lockname_;
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#endif /* ACE_HAS_PTHREADS */
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/// Mutex type supported by the OS.
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ACE_mutex_t lock_;
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/// Keeps track of whether @c remove has been called yet to avoid
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/// multiple @c remove calls, e.g., explicitly and implicitly in the
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/// destructor. This flag isn't protected by a lock, so make sure
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/// that you don't have multiple threads simultaneously calling
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/// @c remove on the same object, which is a bad idea anyway.
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bool removed_;
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private:
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// Prevent assignment and initialization.
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void operator= (const ACE_Mutex &);
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ACE_Mutex (const ACE_Mutex &);
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/Mutex.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_MUTEX_H */
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