75 lines
1.6 KiB
C
75 lines
1.6 KiB
C
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// -*- C++ -*-
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//=============================================================================
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/**
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* @file Obchunk.h
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*
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* @author Doug Schmidt
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*/
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//=============================================================================
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#ifndef ACE_OBCHUNK_H
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#define ACE_OBCHUNK_H
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#include /**/ "ace/pre.h"
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#include "ace/Malloc.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_Obchunk
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*
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* @brief Defines the state that represents a "chunk" of memory.
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* Evenything in this class is public because it is designed
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* as an internal structure of Obstack_T and users are
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* not supposed to use this class directly.
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* @sa ACE_Obstack_T
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*/
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class ACE_Export ACE_Obchunk
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{
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public:
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/// Constructor.
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ACE_Obchunk (size_t size);
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/// Dtor.
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~ACE_Obchunk (void);
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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/// Pointer to the end of the chunk.
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char *end_;
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/// Pointer to the head of the current building block.
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char *block_;
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/// Pointer to the current location in the chunk.
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char *cur_;
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/// Next chunk in the chain.
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ACE_Obchunk *next_;
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/**
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* Pointer to the beginning contents of this chunk. This field is
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* actually overlayed by the memory allocated by
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* <ACE_Obstack::new_chunk>. Therefore, it *must* come last.
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*/
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char contents_[4];
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/Obchunk.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_OBCHUNK_H */
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