281 lines
7.2 KiB
C
281 lines
7.2 KiB
C
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// -*- C++ -*-
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//=============================================================================
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/**
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* @file UUID.h
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*
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* @author Andrew T. Finnel <andrew@activesol.net>
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* @author Yamuna Krishnmaurthy <yamuna@oomworks.com>
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*/
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//=============================================================================
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#ifndef ACE_UUID_H
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#define ACE_UUID_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/config-all.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/Auto_Ptr.h"
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#include "ace/SString.h"
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#include "ace/Singleton.h"
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#include "ace/Synch_Traits.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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namespace ACE_Utils
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{
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/**
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* @class UUID_Node
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*
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* @brief Holds the MAC-address of the UUID.
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*/
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class ACE_Export UUID_Node
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{
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public:
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/// Size of the node in bytes.
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enum {NODE_ID_SIZE = 6};
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/// Type definition of the node.
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typedef u_char Node_ID[NODE_ID_SIZE];
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/// Get the node id
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Node_ID & node_ID (void);
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/**
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* @overload
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*/
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const Node_ID & node_ID (void) const;
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/// Test for equality.
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bool operator == (const UUID_Node & right) const;
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/// Test for inequality.
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bool operator != (const UUID_Node & right) const;
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private:
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/// The value of the node id.
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Node_ID node_ID_;
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};
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/**
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* @class ACE_UUID
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*
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* ACE_UUID represents a Universally Unique IDentifier (UUID) as
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* described in (the expired) INTERNET-DRAFT specification entitled
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* UUIDs and GUIDs. All instances of UUID are of the time-based
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* variety. That is, the version number part of the timeHiAndVersion
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* field is 1.
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*
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* The default constructor creates a nil UUID.
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*
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* UUIDs have value semantics. In addition, they may be compared for
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* ordering and equality.
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*
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* Additionally in this implementation provisions have been made to include
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* process and thread ids to make the UUIDs more unique. The variant 0xc0
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* has been added to facilitate this.
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*/
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class ACE_Export UUID
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{
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public:
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/// The size of a binary UUID.
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enum { BINARY_SIZE = 16 };
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/// Constructor
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UUID (void);
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/// Constructs a UUID from a string representation.
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UUID (const ACE_CString& uuidString);
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UUID (const UUID &right);
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// Destructor
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~UUID (void);
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ACE_UINT32 time_low (void) const;
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void time_low (ACE_UINT32);
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ACE_UINT16 time_mid (void) const;
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void time_mid (ACE_UINT16);
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ACE_UINT16 time_hi_and_version (void) const;
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void time_hi_and_version (ACE_UINT16);
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u_char clock_seq_hi_and_reserved (void) const;
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void clock_seq_hi_and_reserved (u_char);
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u_char clock_seq_low (void) const;
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void clock_seq_low (u_char);
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UUID_Node & node (void);
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const UUID_Node & node (void) const;
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void node (const UUID_Node & node);
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ACE_CString* thr_id (void);
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void thr_id (char*);
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ACE_CString* pid (void);
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void pid (char*);
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/// Returns a string representation of the UUID
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const ACE_CString* to_string (void) const;
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/// Set the value using a string
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void from_string (const ACE_CString& uuid_string);
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/// NIL UUID
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static const UUID NIL_UUID;
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/// Equality Operations
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bool operator == (const UUID &right) const;
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bool operator != (const UUID &right) const;
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/// Compute a hash value for the UUID.
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unsigned long hash (void) const;
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/// Assign an existing UUID to this UUID.
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const UUID & operator = (const UUID & rhs);
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private:
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/// Initialize the UUID
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void init (void);
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/**
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* Helper method to convert from a string UUID.
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*
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* @param[in] uuid_string String version of UUID.
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*/
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void from_string_i (const ACE_CString& uuid_string);
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/// Data Members for Class Attributes
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struct data
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{
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/// Time low.
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ACE_UINT32 time_low_;
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/// Time mid.
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ACE_UINT16 time_mid_;
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/// Time high and version.
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ACE_UINT16 time_hi_and_version_;
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/// Clock sequence high and reserved space.
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u_char clock_seq_hi_and_reserved_;
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/// Clock sequence low.
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u_char clock_seq_low_;
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/// MAC-address within the UUID.
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UUID_Node node_;
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} uuid_;
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ACE_CString thr_id_;
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ACE_CString pid_;
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/// The string representation of the UUID. This is created and
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/// updated only on demand.
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mutable ACE_Auto_Ptr <ACE_CString> as_string_;
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};
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/**
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* @class ACE_UUID_Generator
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*
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* Singleton class that generates UUIDs.
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*
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*/
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class ACE_Export UUID_Generator
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{
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public:
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enum {ACE_UUID_CLOCK_SEQ_MASK = 0x3FFF};
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/// Default constructor.
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UUID_Generator(void);
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/// Destructor.
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~UUID_Generator();
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/// Initialize the UUID generator
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/// @deprecated This method may go away in some future release.
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void init (void);
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/// Format timestamp, clockseq, and nodeID into an UUID of the
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/// specified version and variant. For generating UUID's with
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/// thread and process ids use variant=0xc0
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void generate_UUID (UUID&, ACE_UINT16 version=0x0001, u_char variant=0x80);
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/// Format timestamp, clockseq, and nodeID into a VI UUID. For
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/// generating UUID's with thread and process ids use variant=0xc0
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UUID* generate_UUID (ACE_UINT16 version=0x0001, u_char variant=0x80);
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/// Type to represent UTC as a count of 100 nanosecond intervals
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/// since 00:00:00.00, 15 October 1582.
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typedef ACE_UINT64 UUID_Time;
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/// The locking strategy prevents multiple generators from accessing
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/// the UUID_state at the same time. Get the locking strategy.
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ACE_SYNCH_MUTEX* lock (void);
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/// Set a new locking strategy and return the old one.
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void lock (ACE_SYNCH_MUTEX* lock, bool release_lock);
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private:
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/// The system time when that last uuid was generated.
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UUID_Time time_last_;
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/// Type to contain the UUID generator persistent state. This will
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/// be kept in memory mapped shared memory
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struct UUID_State
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{
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UUID_Time timestamp;
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UUID_Node node;
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ACE_UINT16 clock_sequence;
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};
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/// Obtain a UUID timestamp. Compensate for the fact that the time
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/// obtained from getSystem time has a resolution less than 100ns.
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void get_timestamp (UUID_Time& timestamp);
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/// Obtain a UUID timestamp and clock sequence. Compensate for the
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/// fact that the time obtained from getSystem time has a
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/// resolution less than 100ns.
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void get_timestamp_and_clocksequence (UUID_Time& timestamp,
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ACE_UINT16& clockSequence);
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/// Obtain the system time in UTC as a count of 100 nanosecond intervals
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/// since 00:00:00.00, 15 October 1582 (the date of Gregorian reform to
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/// the Christian calendar).
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void get_systemtime( UUID_Time& timeNow);
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/// The UUID generator persistent state.
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UUID_State uuid_state_;
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ACE_SYNCH_MUTEX* lock_;
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bool destroy_lock_;
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/// Initalization state of the generator.
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bool is_init_;
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};
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typedef ACE_Singleton <ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX>
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UUID_GENERATOR;
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}
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ACE_SINGLETON_DECLARE (ACE_Singleton, ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX)
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/UUID.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif // ACE_UUID_H
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