mxw_wotlk_azerothcore/deps/acelite/ace/Pipe.cpp

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2020-10-30 23:45:46 -04:00
#include "ace/Pipe.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/SOCK_Connector.h"
#include "ace/Log_Category.h"
#include "ace/OS_NS_sys_socket.h"
#include "ace/OS_Memory.h"
#include "ace/Truncate.h"
#if defined (ACE_HAS_STREAM_PIPES) || defined (__QNX__)
# include "ace/OS_NS_unistd.h"
#endif // ACE_HAS_STREAM_PIPES || __QNX__
#include "ace/os_include/netinet/os_tcp.h"
#if !defined (__ACE_INLINE__)
#include "ace/Pipe.inl"
#endif /* __ACE_INLINE__ */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
void
ACE_Pipe::dump (void) const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_Pipe::dump");
ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("handles_[0] = %d"), this->handles_[0]));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nhandles_[1] = %d\n"), this->handles_[1]));
ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}
int
ACE_Pipe::open (int buffer_size)
{
ACE_TRACE ("ACE_Pipe::open");
#if defined (ACE_LACKS_SOCKETPAIR)
ACE_INET_Addr my_addr;
ACE_SOCK_Acceptor acceptor;
ACE_SOCK_Connector connector;
ACE_SOCK_Stream reader;
ACE_SOCK_Stream writer;
int result = 0;
# if defined (ACE_WIN32)
ACE_INET_Addr local_any (static_cast<u_short> (0), ACE_LOCALHOST);
# else
ACE_Addr local_any = ACE_Addr::sap_any;
# endif /* ACE_WIN32 */
// Bind listener to any port and then find out what the port was.
if (acceptor.open (local_any) == -1
|| acceptor.get_local_addr (my_addr) == -1)
result = -1;
else
{
ACE_INET_Addr sv_addr (my_addr.get_port_number (),
ACE_LOCALHOST);
// Establish a connection within the same process.
if (connector.connect (writer, sv_addr) == -1)
result = -1;
else if (acceptor.accept (reader) == -1)
{
writer.close ();
result = -1;
}
}
// Close down the acceptor endpoint since we don't need it anymore.
acceptor.close ();
if (result == -1)
return -1;
this->handles_[0] = reader.get_handle ();
this->handles_[1] = writer.get_handle ();
# if !defined (ACE_LACKS_TCP_NODELAY)
int one = 1;
// Make sure that the TCP stack doesn't try to buffer small writes.
// Since this communication is purely local to the host it doesn't
// affect network performance.
if (writer.set_option (ACE_IPPROTO_TCP,
TCP_NODELAY,
&one,
sizeof one) == -1)
{
this->close ();
return -1;
}
# endif /* ! ACE_LACKS_TCP_NODELAY */
# if defined (ACE_LACKS_SO_RCVBUF) && defined (ACE_LACKS_SO_SNDBUF)
ACE_UNUSED_ARG (buffer_size);
# endif
# if !defined (ACE_LACKS_SO_RCVBUF)
if (reader.set_option (SOL_SOCKET,
SO_RCVBUF,
reinterpret_cast <void *> (&buffer_size),
sizeof (buffer_size)) == -1
&& errno != ENOTSUP)
{
this->close ();
return -1;
}
# endif /* !ACE_LACKS_SO_RCVBUF */
# if !defined (ACE_LACKS_SO_SNDBUF)
if (writer.set_option (SOL_SOCKET,
SO_SNDBUF,
reinterpret_cast <void *> (&buffer_size),
sizeof (buffer_size)) == -1
&& errno != ENOTSUP)
{
this->close ();
return -1;
}
# endif /* !ACE_LACKS_SO_SNDBUF */
#elif defined (ACE_HAS_STREAM_PIPES) || defined (__QNX__)
ACE_UNUSED_ARG (buffer_size);
if (ACE_OS::pipe (this->handles_) == -1)
ACELIB_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("pipe")),
-1);
#if !defined(__QNX__)
int arg = RMSGN;
// Enable "msg no discard" mode, which ensures that record
// boundaries are maintained when messages are sent and received.
if (ACE_OS::ioctl (this->handles_[0],
I_SRDOPT,
(void *) arg) == -1
|| ACE_OS::ioctl (this->handles_[1],
I_SRDOPT,
(void *) arg) == -1)
{
this->close ();
ACELIB_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ioctl")), -1);
}
#endif /* __QNX__ */
#else /* ! ACE_LACKS_SOCKETPAIR && ! ACE_HAS_STREAM_PIPES */
if (ACE_OS::socketpair (AF_UNIX,
SOCK_STREAM,
0,
this->handles_) == -1)
ACELIB_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("socketpair")),
-1);
# if defined (ACE_LACKS_SO_SNDBUF) && defined (ACE_LACKS_SO_RCVBUF)
ACE_UNUSED_ARG (buffer_size);
# endif
# if !defined (ACE_LACKS_SO_RCVBUF)
if (ACE_OS::setsockopt (this->handles_[0],
SOL_SOCKET,
SO_RCVBUF,
reinterpret_cast <const char *> (&buffer_size),
sizeof (buffer_size)) == -1
&& errno != ENOTSUP)
{
this->close ();
return -1;
}
# endif
# if !defined (ACE_LACKS_SO_SNDBUF)
if (ACE_OS::setsockopt (this->handles_[1],
SOL_SOCKET,
SO_SNDBUF,
reinterpret_cast <const char *> (&buffer_size),
sizeof (buffer_size)) == -1
&& errno != ENOTSUP)
{
this->close ();
return -1;
}
# endif /* ! ACE_LACKS_SO_SNDBUF */
# if defined (ACE_OPENVMS) && !defined (ACE_LACKS_TCP_NODELAY)
int one = 1;
// OpenVMS implements socketpair(AF_UNIX...) by returning AF_INET sockets.
// Since these are plagued by Nagle as any other INET socket we need to set
// TCP_NODELAY on the write handle.
if (ACE_OS::setsockopt (this->handles_[1],
ACE_IPPROTO_TCP,
TCP_NODELAY,
reinterpret_cast <const char *> (&one),
sizeof (one)) == -1)
{
this->close ();
return -1;
}
# endif /* ACE_OPENVMS && !ACE_LACKS_TCP_NODELAY */
#endif /* ! ACE_LACKS_SOCKETPAIR && ! ACE_HAS_STREAM_PIPES */
// Point both the read and write HANDLES to the appropriate socket
// HANDLEs.
return 0;
}
int
ACE_Pipe::open (ACE_HANDLE handles[2])
{
ACE_TRACE ("ACE_Pipe::open");
if (this->open () == -1)
return -1;
else
{
handles[0] = this->handles_[0];
handles[1] = this->handles_[1];
return 0;
}
}
// Do nothing...
ACE_Pipe::ACE_Pipe (void)
{
ACE_TRACE ("ACE_Pipe::ACE_Pipe");
this->handles_[0] = ACE_INVALID_HANDLE;
this->handles_[1] = ACE_INVALID_HANDLE;
}
ACE_Pipe::ACE_Pipe (ACE_HANDLE handles[2])
{
ACE_TRACE ("ACE_Pipe::ACE_Pipe");
if (this->open (handles) == -1)
ACELIB_ERROR ((LM_ERROR,
ACE_TEXT ("ACE_Pipe::ACE_Pipe")));
}
ACE_Pipe::ACE_Pipe (ACE_HANDLE read,
ACE_HANDLE write)
{
ACE_TRACE ("ACE_Pipe::ACE_Pipe");
this->handles_[0] = read;
this->handles_[1] = write;
}
int
ACE_Pipe::close (void)
{
ACE_TRACE ("ACE_Pipe::close");
int result = this->close_read ();
result |= this->close_write ();
return result;
}
int
ACE_Pipe::close_read (void)
{
return this->close_handle (0);
}
int ACE_Pipe::close_write (void)
{
return this->close_handle (1);
}
// Send N char *ptrs and int lengths. Note that the char *'s precede
// the ints (basically, an varargs version of writev). The count N is
// the *total* number of trailing arguments, *not* a couple of the
// number of tuple pairs!
ssize_t
ACE_Pipe::send (size_t n, ...) const
{
ACE_TRACE ("ACE_Pipe::send");
va_list argp;
int total_tuples = ACE_Utils::truncate_cast<int> (n / 2);
iovec *iovp;
#if defined (ACE_HAS_ALLOCA)
iovp = (iovec *) alloca (total_tuples * sizeof (iovec));
#else
ACE_NEW_RETURN (iovp,
iovec[total_tuples],
-1);
#endif /* !defined (ACE_HAS_ALLOCA) */
va_start (argp, n);
for (int i = 0; i < total_tuples; ++i)
{
iovp[i].iov_base = va_arg (argp, char *);
iovp[i].iov_len = va_arg (argp, int);
}
#if defined (ACE_WIN32)
ssize_t result = ACE::sendv (this->write_handle (),
iovp,
total_tuples);
#else
ssize_t result = ACE_OS::writev (this->write_handle (),
iovp,
total_tuples);
#endif /* ACE_WIN32 */
#if !defined (ACE_HAS_ALLOCA)
delete [] iovp;
#endif /* !defined (ACE_HAS_ALLOCA) */
va_end (argp);
return result;
}
// This is basically an interface to ACE_OS::readv, that doesn't use
// the struct iovec explicitly. The ... can be passed as an arbitrary
// number of (char *ptr, int len) tuples. However, the count N is the
// *total* number of trailing arguments, *not* a couple of the number
// of tuple pairs!
ssize_t
ACE_Pipe::recv (size_t n, ...) const
{
ACE_TRACE ("ACE_Pipe::recv");
va_list argp;
int total_tuples = ACE_Utils::truncate_cast<int> (n / 2);
iovec *iovp;
#if defined (ACE_HAS_ALLOCA)
iovp = (iovec *) alloca (total_tuples * sizeof (iovec));
#else
ACE_NEW_RETURN (iovp,
iovec[total_tuples],
-1);
#endif /* !defined (ACE_HAS_ALLOCA) */
va_start (argp, n);
for (int i = 0; i < total_tuples; ++i)
{
iovp[i].iov_base = va_arg (argp, char *);
iovp[i].iov_len = va_arg (argp, int);
}
#if defined (ACE_WIN32)
ssize_t const result = ACE::recvv (this->read_handle (),
iovp,
total_tuples);
#else
ssize_t const result = ACE_OS::readv (this->read_handle (),
iovp,
total_tuples);
#endif /* ACE_WIN32 */
#if !defined (ACE_HAS_ALLOCA)
delete [] iovp;
#endif /* !defined (ACE_HAS_ALLOCA) */
va_end (argp);
return result;
}
ACE_END_VERSIONED_NAMESPACE_DECL