/** @file Image4.cpp @maintainer Morgan McGuire, http://graphics.cs.williams.edu @created 2007-01-31 @edited 2011-08-27 */ #include "G3D/Image4.h" #include "G3D/Image4unorm8.h" #include "G3D/Image.h" #include "G3D/Color3.h" #include "G3D/Color3unorm8.h" #include "G3D/Color1.h" #include "G3D/Color1unorm8.h" #include "G3D/ImageFormat.h" #include "G3D/PixelTransferBuffer.h" #include "G3D/CPUPixelTransferBuffer.h" namespace G3D { Image4::Image4(int w, int h, WrapMode wrap) : Map2D(w, h, wrap) { setAll(Color4::zero()); } Image4::Ref Image4::fromImage4unorm8(const shared_ptr& im) { Ref out = createEmpty(static_cast(im->wrapMode())); out->resize(im->width(), im->height()); int N = im->width() * im->height(); const Color4unorm8* src = reinterpret_cast(im->getCArray()); for (int i = 0; i < N; ++i) { out->data[i] = Color4(src[i]); } return out; } Image4::Ref Image4::createEmpty(int width, int height, WrapMode wrap) { return shared_ptr(new Type(width, height, wrap)); } Image4::Ref Image4::createEmpty(WrapMode wrap) { return createEmpty(0, 0, wrap); } Image4::Ref Image4::fromFile(const std::string& filename, WrapMode wrap) { Ref out = createEmpty(wrap); out->load(filename); return out; } void Image4::load(const std::string& filename) { shared_ptr image = Image::fromFile(filename); if (image->format() != ImageFormat::RGBA32F()) { image->convertToRGBA8(); } switch (image->format()->code) { case ImageFormat::CODE_L8: copyArray(static_cast(image->toPixelTransferBuffer()->buffer()), image->width(), image->height()); break; case ImageFormat::CODE_L32F: copyArray(static_cast(image->toPixelTransferBuffer()->buffer()), image->width(), image->height()); break; case ImageFormat::CODE_RGB8: copyArray(static_cast(image->toPixelTransferBuffer()->buffer()), image->width(), image->height()); break; case ImageFormat::CODE_RGB32F: copyArray(static_cast(image->toPixelTransferBuffer()->buffer()), image->width(), image->height()); break; case ImageFormat::CODE_RGBA8: copyArray(static_cast(image->toPixelTransferBuffer()->buffer()), image->width(), image->height()); break; case ImageFormat::CODE_RGBA32F: copyArray(static_cast(image->toPixelTransferBuffer()->buffer()), image->width(), image->height()); break; default: debugAssertM(false, "Trying to load unsupported image format"); break; } setChanged(true); } Image4::Ref Image4::fromArray(const class Color3unorm8* ptr, int w, int h, WrapMode wrap) { Ref out = createEmpty(wrap); out->copyArray(ptr, w, h); return out; } Image4::Ref Image4::fromArray(const class Color1* ptr, int w, int h, WrapMode wrap) { Ref out = createEmpty(wrap); out->copyArray(ptr, w, h); return out; } Image4::Ref Image4::fromArray(const class Color1unorm8* ptr, int w, int h, WrapMode wrap) { Ref out = createEmpty(wrap); out->copyArray(ptr, w, h); return out; } Image4::Ref Image4::fromArray(const class Color3* ptr, int w, int h, WrapMode wrap) { Ref out = createEmpty(wrap); out->copyArray(ptr, w, h); return out; } Image4::Ref Image4::fromArray(const class Color4unorm8* ptr, int w, int h, WrapMode wrap) { Ref out = createEmpty(wrap); out->copyArray(ptr, w, h); return out; } Image4::Ref Image4::fromArray(const class Color4* ptr, int w, int h, WrapMode wrap) { Ref out = createEmpty(wrap); out->copyArray(ptr, w, h); return out; } void Image4::copyArray(const Color4unorm8* src, int w, int h) { resize(w, h); int N = w * h; Color4* dst = data.getCArray(); // Convert int8 -> float for (int i = 0; i < N; ++i) { dst[i] = Color4(src[i]); } } void Image4::copyArray(const Color3unorm8* src, int w, int h) { resize(w, h); int N = w * h; Color4* dst = data.getCArray(); // Add alpha and convert for (int i = 0; i < N; ++i) { dst[i] = Color4(Color3(src[i]), 1.0f); } } void Image4::copyArray(const Color4* src, int w, int h) { resize(w, h); System::memcpy(getCArray(), src, w * h * sizeof(Color4)); } void Image4::copyArray(const Color3* src, int w, int h) { resize(w, h); int N = w * h; Color4* dst = data.getCArray(); // Add alpha for (int i = 0; i < N; ++i) { dst[i] = Color4(src[i], 1.0f); } } void Image4::copyArray(const Color1unorm8* src, int w, int h) { resize(w, h); int N = w * h; Color4* dst = getCArray(); for (int i = 0; i < N; ++i) { dst[i].r = dst[i].g = dst[i].b = Color1(src[i]).value; dst[i].a = 1.0f; } } void Image4::copyArray(const Color1* src, int w, int h) { resize(w, h); int N = w * h; Color4* dst = getCArray(); for (int i = 0; i < N; ++i) { dst[i].r = dst[i].g = dst[i].b = src[i].value; dst[i].a = 1.0f; } } /** Saves in any of the formats supported by G3D::GImage. */ void Image4::save(const std::string& filename) { // To avoid saving as floating point image. FreeImage cannot convert floating point to RGBA8. Image4unorm8::Ref unorm8 = Image4unorm8::fromImage4(dynamic_pointer_cast(shared_from_this())); unorm8->save(filename); } const ImageFormat* Image4::format() const { return ImageFormat::RGBA32F(); } } // G3D