mxw_wotlk_azerothcore/deps/acelite/ace/Filecache.cpp

742 lines
19 KiB
C++

#include "ace/Filecache.h"
#include "ace/Object_Manager.h"
#include "ace/Log_Category.h"
#include "ace/ACE.h"
#include "ace/Guard_T.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_time.h"
#include "ace/OS_NS_unistd.h"
#include "ace/OS_NS_fcntl.h"
#include "ace/Truncate.h"
#if defined (ACE_WIN32)
// Specifies no sharing flags.
#define R_MASK ACE_DEFAULT_OPEN_PERMS
#define W_MASK 0
#else
#define R_MASK S_IRUSR|S_IRGRP|S_IROTH
#define W_MASK S_IRUSR|S_IRGRP|S_IROTH|S_IWUSR|S_IWGRP|S_IWOTH
#endif /* ACE_WIN32 */
#if defined (ACE_WIN32)
// See if you can get rid of some of these.
#define READ_FLAGS (FILE_FLAG_SEQUENTIAL_SCAN | \
FILE_FLAG_OVERLAPPED | \
O_RDONLY)
// static const int RCOPY_FLAGS = (FILE_FLAG_SEQUENTIAL_SCAN |
// O_RDONLY);
#define WRITE_FLAGS (FILE_FLAG_SEQUENTIAL_SCAN | \
FILE_FLAG_OVERLAPPED | \
O_RDWR | O_CREAT | O_TRUNC)
// static const int WCOPY_FLAGS = (FILE_FLAG_SEQUENTIAL_SCAN |
// O_RDWR | O_CREAT | O_TRUNC);
#else
#define READ_FLAGS O_RDONLY
// static const int RCOPY_FLAGS = O_RDONLY;
#define WRITE_FLAGS (O_RDWR | O_CREAT | O_TRUNC)
// static const int WCOPY_FLAGS = O_RDWR | O_CREAT | O_TRUNC;
#endif /* ACE_WIN32 */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// static data members
ACE_Filecache *ACE_Filecache::cvf_ = 0;
void
ACE_Filecache_Handle::init (void)
{
this->file_ = 0;
this->handle_ = ACE_INVALID_HANDLE;
}
ACE_Filecache_Handle::ACE_Filecache_Handle (void)
: file_ (0), handle_ (0)
{
this->init ();
}
ACE_Filecache_Handle::ACE_Filecache_Handle (const ACE_TCHAR *filename,
ACE_Filecache_Flag mapit)
: file_ (0), handle_ (0)
{
this->init ();
// Fetch the file from the Virtual_Filesystem let the
// Virtual_Filesystem do the work of cache coherency.
// Filecache will also do the acquire, since it holds the lock at
// that time.
this->file_ = ACE_Filecache::instance ()->fetch (filename, mapit);
}
ACE_Filecache_Handle::ACE_Filecache_Handle (const ACE_TCHAR *filename,
int size,
ACE_Filecache_Flag )
: file_ (0), handle_ (0)
{
this->init ();
if (size == 0)
ACE_Filecache::instance ()->remove (filename);
else
{
// Since this is being opened for a write, simply create a new
// ACE_Filecache_Object now, and let the destructor add it into CVF
// later
// Filecache will also do the acquire, since it holds the lock at
// that time.
this->file_ = ACE_Filecache::instance ()->create (filename, size);
}
}
ACE_Filecache_Handle::~ACE_Filecache_Handle (void)
{
if (this->handle_ != ACE_INVALID_HANDLE)
// this was dup ()'d
ACE_OS::close (this->handle_);
ACE_Filecache::instance ()->finish (this->file_);
}
void *
ACE_Filecache_Handle::address (void) const
{
return this->file_ == 0 ? 0 : this->file_->address ();
}
ACE_HANDLE
ACE_Filecache_Handle::handle (void) const
{
if (this->handle_ == ACE_INVALID_HANDLE && this->file_ != 0)
{
ACE_Filecache_Handle *mutable_this =
const_cast<ACE_Filecache_Handle *> (this);
mutable_this->handle_ = ACE_OS::dup (this->file_->handle ());
}
return this->handle_;
}
int
ACE_Filecache_Handle::error (void) const
{
if (this->file_ == 0)
return -1;
else
return this->file_->error ();
}
ACE_OFF_T
ACE_Filecache_Handle::size (void) const
{
if (this->file_ == 0)
return -1;
else
return this->file_->size ();
}
// ------------------
// ACE_Filecache_Hash
// ------------------
#define ACE_Filecache_Hash \
ACE_Hash_Map_Manager_Ex<const ACE_TCHAR *, ACE_Filecache_Object *, ACE_Hash<const ACE_TCHAR *>, ACE_Equal_To<const ACE_TCHAR *>, ACE_Null_Mutex>
#define ACE_Filecache_Hash_Entry \
ACE_Hash_Map_Entry<const ACE_TCHAR *, ACE_Filecache_Object *>
template <>
ACE_Filecache_Hash_Entry::ACE_Hash_Map_Entry (
const ACE_TCHAR *const &ext_id,
ACE_Filecache_Object *const &int_id,
ACE_Filecache_Hash_Entry *next,
ACE_Filecache_Hash_Entry *prev)
: ext_id_ (ext_id
? ACE_OS::strdup (ext_id)
: ACE_OS::strdup (ACE_TEXT (""))),
int_id_ (int_id),
next_ (next),
prev_ (prev)
{
}
template <>
ACE_Filecache_Hash_Entry::ACE_Hash_Map_Entry (ACE_Filecache_Hash_Entry *next,
ACE_Filecache_Hash_Entry *prev)
: ext_id_ (0),
int_id_ (0),
next_ (next),
prev_ (prev)
{
}
template <>
ACE_Filecache_Hash_Entry::~ACE_Hash_Map_Entry (void)
{
ACE_OS::free ((void *) ext_id_);
}
// We need these template specializations since KEY is defined as a
// ACE_TCHAR*, which doesn't have a hash() or equal() method defined on it.
template <>
unsigned long
ACE_Filecache_Hash::hash (const ACE_TCHAR *const &ext_id)
{
return ACE::hash_pjw (ext_id);
}
template <>
int
ACE_Filecache_Hash::equal (const ACE_TCHAR *const &id1,
const ACE_TCHAR *const &id2)
{
return ACE_OS::strcmp (id1, id2) == 0;
}
#undef ACE_Filecache_Hash
#undef ACE_Filecache_Hash_Entry
// -------------
// ACE_Filecache
// -------------
ACE_Filecache *
ACE_Filecache::instance (void)
{
// Double check locking pattern.
if (ACE_Filecache::cvf_ == 0)
{
ACE_SYNCH_RW_MUTEX &lock =
*ACE_Managed_Object<ACE_SYNCH_RW_MUTEX>::get_preallocated_object
(ACE_Object_Manager::ACE_FILECACHE_LOCK);
ACE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX, ace_mon, lock, 0);
// @@ James, please check each of the ACE_NEW_RETURN calls to
// make sure that it is safe to return if allocation fails.
if (ACE_Filecache::cvf_ == 0)
ACE_NEW_RETURN (ACE_Filecache::cvf_,
ACE_Filecache,
0);
}
return ACE_Filecache::cvf_;
}
ACE_Filecache::ACE_Filecache (void)
: size_ (ACE_DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE),
hash_ (size_)
{
}
ACE_Filecache::~ACE_Filecache (void)
{
}
ACE_Filecache_Object *
ACE_Filecache::insert_i (const ACE_TCHAR *filename,
ACE_SYNCH_RW_MUTEX &filelock,
int mapit)
{
ACE_Filecache_Object *handle = 0;
if (this->hash_.find (filename, handle) == -1)
{
ACE_NEW_RETURN (handle,
ACE_Filecache_Object (filename, filelock, 0, mapit),
0);
// ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT (" (%t) CVF: creating %s\n"), filename));
if (this->hash_.bind (filename, handle) == -1)
{
delete handle;
handle = 0;
}
}
else
handle = 0;
return handle;
}
ACE_Filecache_Object *
ACE_Filecache::remove_i (const ACE_TCHAR *filename)
{
ACE_Filecache_Object *handle = 0;
// Disassociate file from the cache.
if (this->hash_.unbind (filename, handle) == 0)
{
handle->stale_ = 1;
// Try a lock. If it succeeds, we can delete it now.
// Otherwise, it will clean itself up later.
if (handle->lock_.tryacquire_write () == 0)
{
delete handle;
handle = 0;
}
}
else
handle = 0;
return handle;
}
ACE_Filecache_Object *
ACE_Filecache::update_i (const ACE_TCHAR *filename,
ACE_SYNCH_RW_MUTEX &filelock,
int mapit)
{
ACE_Filecache_Object *handle = 0;
handle = this->remove_i (filename);
handle = this->insert_i (filename, filelock, mapit);
return handle;
}
int
ACE_Filecache::find (const ACE_TCHAR *filename)
{
return this->hash_.find (filename);
}
ACE_Filecache_Object *
ACE_Filecache::remove (const ACE_TCHAR *filename)
{
ACE_Filecache_Object *handle = 0;
ACE_OFF_T loc = ACE::hash_pjw (filename) % this->size_;
ACE_SYNCH_RW_MUTEX &hashlock = this->hash_lock_[loc];
// ACE_SYNCH_RW_MUTEX &filelock = this->file_lock_[loc];
if (this->hash_.find (filename, handle) != -1)
{
ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX,
ace_mon,
hashlock,
0);
return this->remove_i (filename);
}
return 0;
}
ACE_Filecache_Object *
ACE_Filecache::fetch (const ACE_TCHAR *filename, int mapit)
{
ACE_Filecache_Object *handle = 0;
ACE_OFF_T loc = ACE::hash_pjw (filename) % this->size_;
ACE_SYNCH_RW_MUTEX &hashlock = this->hash_lock_[loc];
ACE_SYNCH_RW_MUTEX &filelock = this->file_lock_[loc];
filelock.acquire_read ();
if (this->hash_.find (filename, handle) == -1)
{
ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX,
ace_mon,
hashlock,
0);
// Second check in the method call
handle = this->insert_i (filename, filelock, mapit);
if (handle == 0)
filelock.release ();
}
else
{
if (handle->update ())
{
{
// Double check locking pattern
ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX,
ace_mon,
hashlock,
0);
// Second check in the method call
handle = this->update_i (filename, filelock, mapit);
if (handle == 0)
filelock.release ();
}
}
// ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT (" (%t) CVF: found %s\n"), filename));
}
return handle;
}
ACE_Filecache_Object *
ACE_Filecache::create (const ACE_TCHAR *filename, int size)
{
ACE_Filecache_Object *handle = 0;
ACE_OFF_T loc = ACE::hash_pjw (filename) % this->size_;
ACE_SYNCH_RW_MUTEX &filelock = this->file_lock_[loc];
ACE_NEW_RETURN (handle,
ACE_Filecache_Object (filename, size, filelock),
0);
handle->acquire ();
return handle;
}
ACE_Filecache_Object *
ACE_Filecache::finish (ACE_Filecache_Object *&file)
{
if (file == 0)
return file;
ACE_OFF_T loc = ACE::hash_pjw (file->filename_) % this->size_;
ACE_SYNCH_RW_MUTEX &hashlock = this->hash_lock_[loc];
if (file != 0)
switch (file->action_)
{
case ACE_Filecache_Object::ACE_WRITING:
{
ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX,
ace_mon,
hashlock,
0);
file->release ();
this->remove_i (file->filename_);
#if 0
int result = this->hash_.bind (file->filename (), file);
if (result == 0)
file->acquire ();
#else
// Last one using a stale file is resposible for deleting it.
if (file->stale_)
{
// Try a lock. If it succeds, we can delete it now.
// Otherwise, it will clean itself up later.
if (file->lock_.tryacquire_write () == 0)
{
delete file;
file = 0;
}
}
#endif
}
break;
default:
file->release ();
// Last one using a stale file is resposible for deleting it.
if (file->stale_)
{
// Try a lock. If it succeds, we can delete it now.
// Otherwise, it will clean itself up later.
if (file->lock_.tryacquire_write () == 0)
{
delete file;
file = 0;
}
}
break;
}
return file;
}
void
ACE_Filecache_Object::init (void)
{
this->filename_[0] = '\0';
this->handle_ = ACE_INVALID_HANDLE;
this->error_ = ACE_SUCCESS;
this->tempname_ = 0;
this->size_ = 0;
ACE_OS::memset (&(this->stat_), 0, sizeof (this->stat_));
}
ACE_Filecache_Object::ACE_Filecache_Object (void)
: tempname_ (0),
mmap_ (),
handle_ (0),
// stat_ (),
size_ (0),
action_ (0),
error_ (0),
stale_ (0),
// sa_ (),
junklock_ (),
lock_ (junklock_)
{
this->init ();
}
ACE_Filecache_Object::ACE_Filecache_Object (const ACE_TCHAR *filename,
ACE_SYNCH_RW_MUTEX &lock,
LPSECURITY_ATTRIBUTES sa,
int mapit)
: tempname_ (0),
mmap_ (),
handle_ (0),
// stat_ (),
size_ (0),
action_ (0),
error_ (0),
stale_ (0),
sa_ (sa),
junklock_ (),
lock_ (lock)
{
this->init ();
// ASSERT strlen(filename) < sizeof (this->filename_)
ACE_OS::strcpy (this->filename_, filename);
this->action_ = ACE_Filecache_Object::ACE_READING;
// place ourselves into the READING state
// Can we access the file?
if (ACE_OS::access (this->filename_, R_OK) == -1)
{
this->error_i (ACE_Filecache_Object::ACE_ACCESS_FAILED);
return;
}
// Can we stat the file?
if (ACE_OS::stat (this->filename_, &this->stat_) == -1)
{
this->error_i (ACE_Filecache_Object::ACE_STAT_FAILED);
return;
}
this->size_ = ACE_Utils::truncate_cast<ACE_OFF_T> (this->stat_.st_size);
this->tempname_ = this->filename_;
// Can we open the file?
this->handle_ = ACE_OS::open (this->tempname_,
READ_FLAGS, R_MASK, this->sa_);
if (this->handle_ == ACE_INVALID_HANDLE)
{
this->error_i (ACE_Filecache_Object::ACE_OPEN_FAILED,
ACE_TEXT ("ACE_Filecache_Object::ctor: open"));
return;
}
if (mapit)
{
// Can we map the file?
if (this->mmap_.map (this->handle_, static_cast<size_t> (-1),
PROT_READ, ACE_MAP_PRIVATE, 0, 0, this->sa_) != 0)
{
this->error_i (ACE_Filecache_Object::ACE_MEMMAP_FAILED,
ACE_TEXT ("ACE_Filecache_Object::ctor: map"));
ACE_OS::close (this->handle_);
this->handle_ = ACE_INVALID_HANDLE;
return;
}
}
// Ok, finished!
this->action_ = ACE_Filecache_Object::ACE_READING;
}
ACE_Filecache_Object::ACE_Filecache_Object (const ACE_TCHAR *filename,
ACE_OFF_T size,
ACE_SYNCH_RW_MUTEX &lock,
LPSECURITY_ATTRIBUTES sa)
: stale_ (0),
sa_ (sa),
lock_ (lock)
{
this->init ();
this->size_ = size;
ACE_OS::strcpy (this->filename_, filename);
this->action_ = ACE_Filecache_Object::ACE_WRITING;
// Can we access the file?
if (ACE_OS::access (this->filename_, R_OK|W_OK) == -1
// Does it exist?
&& ACE_OS::access (this->filename_, F_OK) != -1)
{
// File exists, but we cannot access it.
this->error_i (ACE_Filecache_Object::ACE_ACCESS_FAILED);
return;
}
this->tempname_ = this->filename_;
// Can we open the file?
this->handle_ = ACE_OS::open (this->tempname_, WRITE_FLAGS, W_MASK, this->sa_);
if (this->handle_ == ACE_INVALID_HANDLE)
{
this->error_i (ACE_Filecache_Object::ACE_OPEN_FAILED,
ACE_TEXT ("ACE_Filecache_Object::acquire: open"));
return;
}
// Can we write?
if (ACE_OS::pwrite (this->handle_, "", 1, this->size_ - 1) != 1)
{
this->error_i (ACE_Filecache_Object::ACE_WRITE_FAILED,
ACE_TEXT ("ACE_Filecache_Object::acquire: write"));
ACE_OS::close (this->handle_);
return;
}
// Can we map?
if (this->mmap_.map (this->handle_, this->size_, PROT_RDWR, MAP_SHARED,
0, 0, this->sa_) != 0)
{
this->error_i (ACE_Filecache_Object::ACE_MEMMAP_FAILED,
ACE_TEXT ("ACE_Filecache_Object::acquire: map"));
ACE_OS::close (this->handle_);
}
// Ok, done!
}
ACE_Filecache_Object::~ACE_Filecache_Object (void)
{
if (this->error_ == ACE_SUCCESS)
{
this->mmap_.unmap ();
ACE_OS::close (this->handle_);
this->handle_ = ACE_INVALID_HANDLE;
}
this->lock_.release ();
}
int
ACE_Filecache_Object::acquire (void)
{
return this->lock_.tryacquire_read ();
}
int
ACE_Filecache_Object::release (void)
{
if (this->action_ == ACE_WRITING)
{
// We are safe since only one thread has a writable Filecache_Object
#if 0
ACE_HANDLE original = ACE_OS::open (this->filename_, WRITE_FLAGS, W_MASK,
this->sa_);
if (original == ACE_INVALID_HANDLE)
this->error_ = ACE_Filecache_Object::ACE_OPEN_FAILED;
else if (ACE_OS::write (original, this->mmap_.addr (),
this->size_) == -1)
{
this->error_ = ACE_Filecache_Object::ACE_WRITE_FAILED;
ACE_OS::close (original);
ACE_OS::unlink (this->filename_);
}
else if (ACE_OS::stat (this->filename_, &this->stat_) == -1)
this->error_ = ACE_Filecache_Object::ACE_STAT_FAILED;
#endif
this->mmap_.unmap ();
ACE_OS::close (this->handle_);
this->handle_ = ACE_INVALID_HANDLE;
#if 0
// Leave the file in an acquirable state.
this->handle_ = ACE_OS::open (this->tempname_, READ_FLAGS, R_MASK);
if (this->handle_ == ACE_INVALID_HANDLE)
{
this->error_i (ACE_Filecache_Object::ACE_OPEN_FAILED,
"ACE_Filecache_Object::acquire: open");
}
else if (this->mmap_.map (this->handle_, -1,
PROT_READ,
ACE_MAP_PRIVATE,
0,
0,
this->sa_) != 0)
{
this->error_i (ACE_Filecache_Object::ACE_MEMMAP_FAILED,
"ACE_Filecache_Object::acquire: map");
ACE_OS::close (this->handle_);
this->handle_ = ACE_INVALID_HANDLE;
}
this->action_ = ACE_Filecache_Object::ACE_READING;
#endif
}
return this->lock_.release ();
}
int
ACE_Filecache_Object::error (void) const
{
// The existence of the object means a read lock is being held.
return this->error_;
}
int
ACE_Filecache_Object::error_i (int error_value, const ACE_TCHAR *s)
{
ACE_UNUSED_ARG (s);
ACELIB_ERROR ((LM_ERROR, ACE_TEXT ("%p.\n"), s));
this->error_ = error_value;
return error_value;
}
const ACE_TCHAR *
ACE_Filecache_Object::filename (void) const
{
// The existence of the object means a read lock is being held.
return this->filename_;
}
ACE_OFF_T
ACE_Filecache_Object::size (void) const
{
// The existence of the object means a read lock is being held.
return this->size_;
}
ACE_HANDLE
ACE_Filecache_Object::handle (void) const
{
// The existence of the object means a read lock is being held.
return this->handle_;
}
void *
ACE_Filecache_Object::address (void) const
{
// The existence of the object means a read lock is being held.
return this->mmap_.addr ();
}
int
ACE_Filecache_Object::update (void) const
{
// The existence of the object means a read lock is being held.
int result;
ACE_stat statbuf;
if (ACE_OS::stat (this->filename_, &statbuf) == -1)
result = 1;
else
result = ACE_OS::difftime (this->stat_.st_mtime, statbuf.st_mtime) < 0;
return result;
}
ACE_END_VERSIONED_NAMESPACE_DECL