29 lines
		
	
	
		
			688 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			688 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ace/Hashable.h"
 | |
| 
 | |
| #if !defined (__ACE_INLINE__)
 | |
| #include "ace/Hashable.inl"
 | |
| #endif /* __ACE_INLINE __ */
 | |
| 
 | |
| ACE_BEGIN_VERSIONED_NAMESPACE_DECL
 | |
| 
 | |
| ACE_Hashable::~ACE_Hashable (void)
 | |
| {
 | |
| }
 | |
| 
 | |
| unsigned long
 | |
| ACE_Hashable::hash (void) const
 | |
| {
 | |
|   // In doing the check below, we take chance of paying a performance
 | |
|   // price when the hash value is zero.  But, that will (hopefully)
 | |
|   // happen far less often than a non-zero value, so this caching
 | |
|   // strategy should pay off, esp. if hash computation is expensive
 | |
|   // relative to the simple comparison.
 | |
| 
 | |
|   if (this->hash_value_ == 0)
 | |
|     this->hash_value_ = this->hash_i ();
 | |
| 
 | |
|   return this->hash_value_;
 | |
| }
 | |
| 
 | |
| ACE_END_VERSIONED_NAMESPACE_DECL
 |