mxw_wotlk_azerothcore/deps/acelite/ace/Synch.h

52 lines
1.3 KiB
C++

// -*- C++ -*-
//==========================================================================
/**
* @file Synch.h
*
* Wrapper Facades for various synchronization mechanisms.
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_SYNCH_H
#define ACE_SYNCH_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if !defined (DO_NOT_INCLUDE_SYNCH_H)
/* All the classes have been moved out into their own headers as part of
the compile-time and footprint reduction effort. */
#include "ace/Auto_Event.h"
#include "ace/Barrier.h"
#include "ace/Condition_Thread_Mutex.h"
#include "ace/Condition_Recursive_Thread_Mutex.h"
#include "ace/Event.h"
#include "ace/Lock.h"
#include "ace/Manual_Event.h"
#include "ace/Mutex.h"
#include "ace/Null_Barrier.h"
#include "ace/Null_Condition.h"
#include "ace/Null_Mutex.h"
#include "ace/Null_Semaphore.h"
#include "ace/RW_Mutex.h"
#include "ace/RW_Thread_Mutex.h"
#include "ace/Recursive_Thread_Mutex.h"
#include "ace/Semaphore.h"
#include "ace/Thread_Mutex.h"
#include "ace/Thread_Semaphore.h"
#include "ace/TSS_Adapter.h"
#endif /* DO_NOT_INCLUDE_SYNCH_H */
#include /**/ "ace/post.h"
#endif /* ACE_SYNCH_H */