/*
 * Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef DEF_RAMPARTS_H
#define DEF_RAMPARTS_H

uint32 const EncounterCount       = 4;

enum HRDataTypes
{
    DATA_WATCHKEEPER_GARGOLMAR    = 0,
    DATA_OMOR_THE_UNSCARRED       = 1,
    DATA_VAZRUDEN                 = 2,
    DATA_NAZAN                    = 3
};

enum HRCreatureIds
{
    NPC_HELLFIRE_SENTRY           = 17517,
    NPC_VAZRUDEN_HERALD           = 17307,
    NPC_VAZRUDEN                  = 17537,
    NPC_NAZAN                     = 17536,
    NPC_LIQUID_FIRE               = 22515
};

enum HRGameobjectIds
{
    GO_FEL_IRON_CHEST_NORMAL      = 185168,
    GO_FEL_IRON_CHEST_HEROIC      = 185169
};

#endif
