mxwcore-legion/dep/g3dlite/include/G3D/debug.h

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/**
\file debug.h
\maintainer Morgan McGuire, http://graphics.cs.williams.edu
\created 2001-08-26
\edited 2008-08-16
Copyright 2000-2006, Morgan McGuire.
All rights reserved.
*/
#ifndef G3D_debug_h
#define G3D_debug_h
#include "G3D/platform.h"
#ifdef _MSC_VER
#include <crtdbg.h>
#endif
#include "G3D/debugPrintf.h"
#include "G3D/debugAssert.h"
namespace G3D {
#ifdef _MSC_VER
// Turn off 64-bit warnings
# pragma warning(push)
# pragma warning( disable : 4312)
# pragma warning( disable : 4267)
# pragma warning( disable : 4311)
#endif
/**
Useful for debugging purposes.
*/
inline bool isValidHeapPointer(const void* x) {
#ifdef _MSC_VER
return
(x != NULL) &&
(x != (void*)0xcccccccc) && (x != (void*)0xdeadbeef) && (x != (void*)0xfeeefeee) &&
(x != (void*)0xcdcdcdcd) && (x != (void*)0xabababab) && (x != (void*)0xfdfdfdfd);
#else
return x != NULL;
#endif
}
/**
Returns true if the pointer is likely to be
a valid pointer (instead of an arbitrary number).
Useful for debugging purposes.
*/
inline bool isValidPointer(const void* x) {
#ifdef _MSC_VER
return (x != NULL) &&
(x != (void*)0xcccccccc) && (x != (void*)0xdeadbeef) && (x != (void*)0xfeeefeee) &&
(x != (void*)0xcdcdcdcd) && (x != (void*)0xabababab) && (x != (void*)0xfdfdfdfd);
#else
return x != NULL;
#endif
}
#ifdef _MSC_VER
# pragma warning(pop)
#endif
}
#endif