63 lines
1.5 KiB
C
63 lines
1.5 KiB
C
|
/**
|
||
|
@file debugPrintf.h
|
||
|
|
||
|
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
|
||
|
|
||
|
@created 2001-08-26
|
||
|
@edited 2007-07-20
|
||
|
|
||
|
Copyright 2000-2007, Morgan McGuire.
|
||
|
All rights reserved.
|
||
|
*/
|
||
|
|
||
|
#ifndef G3D_DEBUGPRINTF_H
|
||
|
#define G3D_DEBUGPRINTF_H
|
||
|
|
||
|
#include "G3D/platform.h"
|
||
|
#include <stdio.h>
|
||
|
#include <cstdarg>
|
||
|
#include "G3D/format.h"
|
||
|
#include <string>
|
||
|
|
||
|
namespace G3D {
|
||
|
|
||
|
typedef void (*ConsolePrintHook)(const std::string&);
|
||
|
|
||
|
namespace _internal {
|
||
|
extern ConsolePrintHook _consolePrintHook;
|
||
|
}
|
||
|
|
||
|
/** Called by consolePrintf after the log and terminal have been written to.
|
||
|
Used by GConsole to intercept printing routines.*/
|
||
|
void setConsolePrintHook(ConsolePrintHook h);
|
||
|
|
||
|
ConsolePrintHook consolePrintHook();
|
||
|
|
||
|
/**
|
||
|
Sends output to the log and to the last GConsole instantiated.
|
||
|
|
||
|
Guarantees that the output has been flushed by the time the routine
|
||
|
returns.
|
||
|
@sa G3D::logPrintf, G3D::screenPrintf
|
||
|
@return The string that was printed
|
||
|
*/
|
||
|
std::string __cdecl consolePrintf(const char* fmt ...) G3D_CHECK_PRINTF_ARGS;
|
||
|
std::string consolePrint(const std::string&);
|
||
|
|
||
|
/**
|
||
|
Under visual studio, appears in the VS debug pane.
|
||
|
On unix-based operating systems the output is sent to stderr.
|
||
|
|
||
|
Also sends output to the console (G3D::consolePrintf) if there is a consolePrintHook,
|
||
|
and log (G3D::logPrintf), and flushes before returning.
|
||
|
|
||
|
@return The string that was printed
|
||
|
*/
|
||
|
std::string __cdecl debugPrintf(const char* fmt ...) G3D_CHECK_PRINTF_ARGS;
|
||
|
std::string debugPrint(const std::string&);
|
||
|
|
||
|
} // namespace G3D
|
||
|
|
||
|
#endif
|
||
|
|