/** @file prompt.h @maintainer Morgan McGuire, http://graphics.cs.williams.edu @cite Windows GUI code by Max McGuire @created 2001-08-26 @edited 2006-08-13 */ #ifndef G3D_PROMPT_H #define G3D_PROMPT_H #include "platform.h" #include namespace G3D { /** Prints a prompt to stdout and waits for user input. The return value is the number of the user's choice (the first is 0, if there are no choices, returns 0). @param useGui Under Win32, use a GUI, not stdout prompt. @param windowTitle The title for the prompt window @param promptx The text string to prompt the user with @param choice An array of strings that are the choices the user may make @param numChoices The length of choice. @cite Windows dialog interface by Max McGuire, mmcguire@ironlore.com @cite Font setting code by Kurt Miller, kurt@flipcode.com */ int prompt( const char* windowTitle, const char* promptx, const char** choice, int numChoices, bool useGui); /** Prints a prompt and waits for user input. The return value is the number of the user's choice (the first is 0, if there are no choices, returns 0).

Uses GUI under Win32, stdout prompt otherwise. */ inline int prompt( const char* windowTitle, const char* promptx, const char** choice, int numChoices) { return prompt(windowTitle, promptx, choice, numChoices, true); } /** Displays a GUI prompt with "Ok" as the only choice. */ void msgBox( const std::string& message, const std::string& title = "Message"); }; // namespace #endif