/** 
  @file G3DAll.h
 
  Includes all G3D and GLG3D files and uses the G3D namespace.
  
  This requires OpenGL and SDL headers.  If you don't want all of this,
  \#include <G3D.h> separately.

  @maintainer Morgan McGuire, http://graphics.cs.williams.edu
 
  @created 2002-01-01
  @edited  2006-08-13

 Copyright 2000-2006, Morgan McGuire.
 All rights reserved.
 */

#ifndef G3D_G3DALL_H
#define G3D_G3DALL_H

#include "G3D/G3D.h"
#include "GLG3D/GLG3D.h"

using namespace G3D;

#endif