/** @file G3DAll.h Includes all G3D and GLG3D files and uses the G3D namespace. This requires OpenGL and SDL headers. If you don't want all of this, \#include separately. @maintainer Morgan McGuire, http://graphics.cs.williams.edu @created 2002-01-01 @edited 2006-08-13 Copyright 2000-2006, Morgan McGuire. All rights reserved. */ #ifndef G3D_G3DALL_H #define G3D_G3DALL_H #include "G3D/G3D.h" #include "GLG3D/GLG3D.h" using namespace G3D; #endif