/** @file EqualsTrait.h @maintainer Morgan McGuire, http://graphics.cs.williams.edu @created 2008-10-01 @edited 2008-10-01 Copyright 2000-2009, Morgan McGuire. All rights reserved. */ #ifndef G3D_EQUALSTRAIT_H #define G3D_EQUALSTRAIT_H #include "G3D/platform.h" /** Default implementation of EqualsTrait. @see G3D::Table for specialization requirements. */ template struct EqualsTrait { static bool equals(const Key& a, const Key& b) { return a == b; } }; #endif