mxwcore-legion/dep/g3dlite/include/G3D/RegistryUtil.h

98 lines
3.2 KiB
C++

/**
@file RegistryUtil.h
@created 2006-04-06
@edited 2006-04-06
Copyright 2000-2006, Morgan McGuire.
All rights reserved.
*/
#ifndef G3D_REGISTRYUTIL_H
#define G3D_REGISTRYUTIL_H
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
// This file is only used on Windows
#ifdef G3D_WINDOWS
#include <string>
namespace G3D {
/**
Provides generalized Windows registry querying.
All key names are one string in the format:
"[base key]\[sub-keys]"
A value must now be provided for every query.
An empty value string will use the (Default) value.
[base key] can be any of the following:
HKEY_CLASSES_ROOT
HKEY_CURRENT_CONFIG
HKEY_CURRENT_USER
HKEY_LOCAL_MACHINE
HKEY_PERFORMANCE_DATA
HKEY_PERFORMANCE_NLSTEXT
HKEY_PERFORMANCE_TEXT
HKEY_USERS
valueExists() should be used to validate a key+value before reading or writing
to ensure that a debug assert or false return is for a different error during
reads and writes.
All read and write calls will assert when a key will not open for reasons other
that it does not exist. All read and write calls will assert when the value cannot
be read or written for any reason.
*/
class RegistryUtil {
public:
/** returns true if the key exists and the current user has permission to read */
static bool keyExists(const std::string& key);
/** returns true if the key exists and the current user has permission to read */
static bool valueExists(const std::string& key, const std::string& value);
/** returns false if the key could not be read for any reason. */
static bool readInt32(const std::string& key, const std::string& value, int32& data);
/**
Reads an arbitrary amount of data from a binary registry key.
returns false if the key could not be read for any reason.
@beta
@param data pointer to the output buffer of sufficient size. Pass NULL as data in order to have available data size returned in dataSize.
@param dataSize size of the output buffer. When NULL is passed for data, contains the size of available data on successful return.
*/
static bool readBytes(const std::string& key, const std::string& value, uint8* data, uint32& dataSize);
/** returns false if the key could not be read for any reason. */
static bool readString(const std::string& key, const std::string& value, std::string& data);
/** returns false if the key could not be written for any reason. */
static bool writeInt32(const std::string& key, const std::string& value, int32 data);
/**
Writes an arbitrary amount of data to a binary registry key.
returns false if the key could not be written for any reason.
@param data pointer to the input buffer
@param dataSize size of the input buffer that should be written
*/
static bool writeBytes(const std::string& key, const std::string& value, const uint8* data, uint32 dataSize);
/** returns false if the key could not be written for any reason. */
static bool writeString(const std::string& key, const std::string& value, const std::string& data);
};
} // namespace G3D
#endif // G3D_WINDOWS
#endif // G3D_REGISTRYTUIL_H