84 lines
2.6 KiB
C++
84 lines
2.6 KiB
C++
/**
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\file G3D/Image1.h
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\maintainer Morgan McGuire, http://graphics.cs.williams.edu
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\created 2007-01-31
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\edited 2011-08-31
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*/
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#ifndef G3D_Image1_h
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#define G3D_Image1_h
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#include "G3D/platform.h"
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#include "G3D/Map2D.h"
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#include "G3D/Color1.h"
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namespace G3D {
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typedef shared_ptr<class Image1> Image1Ref;
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/**
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Luminance image with 32-bit floating point storage.
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See also G3D::Image1unorm8, G3D::GImage.
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*/
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class Image1 : public Map2D<Color1, Color1> {
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public:
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typedef Image1 Type;
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typedef shared_ptr<class Image1> Ref;
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typedef Color1 Storage;
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typedef Color1 Compute;
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protected:
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Image1(int w, int h, WrapMode wrap);
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void copyGImage(const class GImage& im);
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void copyArray(const Color1* src, int w, int h);
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void copyArray(const Color3* src, int w, int h);
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void copyArray(const Color4* src, int w, int h);
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void copyArray(const Color1unorm8* src, int w, int h);
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void copyArray(const Color3unorm8* src, int w, int h);
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void copyArray(const Color4unorm8* src, int w, int h);
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public:
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const class ImageFormat* format() const;
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/** Creates an all-zero width x height image. */
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static Ref createEmpty(int width, int height, WrapMode wrap = WrapMode::ERROR);
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/** Creates a 0 x 0 image. */
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static Ref createEmpty(WrapMode wrap = WrapMode::ERROR);
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static Ref fromFile(const std::string& filename, WrapMode wrap = WrapMode::ERROR);
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static Ref fromArray(const class Color1unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
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static Ref fromArray(const class Color3unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
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static Ref fromArray(const class Color4unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
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static Ref fromArray(const class Color1* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
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static Ref fromArray(const class Color3* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
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static Ref fromArray(const class Color4* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
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static Ref fromImage1unorm8(const shared_ptr<class Image1unorm8>& im);
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/** Loads from any of the file formats supported by G3D::Image.
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If there is an alpha channel on the input, it is stripped.
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Values are automatically scaled to the range [0, 1]. */
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void load(const std::string& filename);
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/** Saves in any of the formats supported by G3D::Image.
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The data values are assumed to be on the range [0, 1] and will
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be scaled appropriately for the save format.*/
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void save(const std::string& filename);
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};
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} // G3D
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#endif
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