/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "RTSCValues.h" #include "Playerbots.h" bool SeeSpellLocationValue::EqualToLast(WorldPosition value) { return value == lastValue; } WorldPosition SeeSpellLocationValue::Calculate() { return value; } std::string const RTSCSavedLocationValue::Save() { return value.to_string(); } bool RTSCSavedLocationValue::Load(std::string const text) { value = WorldPosition(text); return true; }