[worldserver] ############################################################################### # AUCTION HOUSE BOT SETTINGS # # AuctionHouseBot.DEBUG # Enable/Disable Debugging output # Default 0 (disabled) # # AuctionHouseBot.DEBUG_CONFIG # Enable/Disable Debugging output from the configuration # Default 0 (disabled) # # AuctionHouseBot.DEBUG_FILTERS # Enable/Disable Debugging output from Filters # Default 0 (disabled) # # AuctionHouseBot.DEBUG_BUYER # Enable/Disable Debugging output from buyer # Default 0 (disabled) # # AuctionHouseBot.DEBUG_SELLER # Enable/Disable Debugging output from seller # Default 0 (disabled) # # AuctionHouseBot.TRACE_SELLER # Enable/Disable tracing for the sold items # Default 0 (disabled) # # AuctionHouseBot.TRACE_BUYER # Enable/Disable tracing for the bought items # Default 0 (disabled) # # AuctionHouseBot.EnableSeller # Enable/Disable the part of AHBot that puts items up for auction # Default 0 (disabled) # # AuctionHouseBot.EnableBuyer # Enable/Disable the part of AHBot that buys items from players # Default 0 (disabled) # # AuctionHouseBot.UseBuyPriceForSeller # Should the Seller use BuyPrice or SellPrice to determine Bid Prices # Default 0 (use SellPrice) # # AuctionHouseBot.UseBuyPriceForBuyer # Should the Buyer use BuyPrice or SellPrice to determine Bid Prices # Default 0 (use SellPrice) # # AuctionHouseBot.UseMarketPriceForSeller # Should the Seller use the market price for its auctions? # Default 0 (disabled) # # AuctionHouseBot.MarketResetThreshold # How many auctions of the same item are necessary before the plain priceis adopted. # Before reaching this threshold, the price increase/decrease according to an heuristic. # Set this variable to a lower value to have a fast reacting market price, # to an high value to smooth the oscillations in prices. # Default 25 # # Auction House Bot character data # AuctionHouseBot.Account is the account number # (in realmd->account table) of the player you want to run # as the auction bot. # AuctionHouseBot.GUID is the GUID (in characters->characters table) # of the player you want to run as the auction bot. # Default: 0 (Auction House Bot disabled) # # AuctionHouseBot.ItemsPerCycle # Number of Items to Add/Remove from the AH during mass operations # Default 200 # # AuctionHouseBot.ConsiderOnlyBotAuctions # Ignore player auctions and consider only bot ones when keeping track of the numer of auctions in place. # This allow to keep a background noise in the market even when lot of players are in. # If this is not set, players acutions are counted in the valid auctions and you will need to greatly increase the maxitems SQL values to # allow the bot to operate on the market. If this is set the players auctions will not be considered. # Default 0 (False) # # AuctionHouseBot.DuplicatesCount # The maximum amount of duplicates stacks present in the market sold by the bot. # If set to zero then no limits are set in place. # Default 0 # # AuctionHouseBot.DivisibleStacks # Sell items in stack sizes which depends on the maximum amount per stack. # For example, an item with max stack size 20 will be sold in 5, 10 15 and 20 stacks, and not at random. # Default 0 (False) # # AuctionHouseBot.ElapsingTimeClass # The elapsing time for the sold items. There are three classes: # 0 = long, auctions lasts from one to three days # 1 = medium, auctions lasts within a day # 2 = shorts, auctions lasts within an hour # Default 1 # ############################################################################### AuctionHouseBot.DEBUG = 0 AuctionHouseBot.DEBUG_CONFIG = 0 AuctionHouseBot.DEBUG_FILTERS = 0 AuctionHouseBot.DEBUG_BUYER = 0 AuctionHouseBot.DEBUG_SELLER = 0 AuctionHouseBot.TRACE_SELLER = 0 AuctionHouseBot.TRACE_BUYER = 0 AuctionHouseBot.EnableSeller = 0 AuctionHouseBot.EnableBuyer = 0 AuctionHouseBot.UseBuyPriceForSeller = 0 AuctionHouseBot.UseBuyPriceForBuyer = 0 AuctionHouseBot.UseMarketPriceForSeller = 0 AuctionHouseBot.MarketResetThreshold = 25 AuctionHouseBot.Account = 0 AuctionHouseBot.GUID = 0 AuctionHouseBot.ItemsPerCycle = 200 AuctionHouseBot.ConsiderOnlyBotAuctions = 0 AuctionHouseBot.DuplicatesCount = 0 AuctionHouseBot.DivisibleStacks = 0 AuctionHouseBot.ElapsingTimeClass = 1 ############################################################################### # AUCTION HOUSE BOT FILTERS PART 1 # # AuctionHouseBot.VendorItems # Include items that can be bought from vendors. # Default 0 (False) # # AuctionHouseBot.VendorTradeGoods # Include Trade Goods that can be bought from vendors. # Default 0 (False) # # AuctionHouseBot.LootItems # Include items that can be looted or fished for. # Default 1 (True) # # AuctionHouseBot.LootTradeGoods # Include Trade Goods that can be looted or fished for. # Default 1 (True) # # AuctionHouseBot.OtherItems # Include misc. items. # Default 0 (False) # # AuctionHouseBot.OtherTradeGoods # Include misc. Trade Goods. # Default 0 (False) # # AuctionHouseBot.ProfessionItems # Include items that are necessary for professions # Default 0 (False) # # AuctionHouseBot.Bonding_types # Indicates which bonding types to allow seller to put up for auction # No_Bind # Default 1 (True) # Bind_When_Picked_Up # Default 0 (False) # Bind_When_Equipped # Default 1 (True) # Bind_When_Use # Default 1 (True) # Bind_Quest_Item # Default 0 (False) # # AuctionHouseBot.DisablePermEnchant # Disable Items with a Permanent Enchantment # Default 0 (False) # # AuctionHouseBot.DisableConjured # Disable Conjured Items # Default 0 (False) # # AuctionHouseBot.DisableGems # Disable Gems # Default 0 (False) # # AuctionHouseBot.DisableMoney # Disable Items that are used as money # Default 0 (False) # # AuctionHouseBot.DisableMoneyLoot # Disable Items that have Money as a loot # Default 0 (False) # # AuctionHouseBot.DisableLootable # Disable Items that have other items as loot # Default 0 (False) # # AuctionHouseBot.DisableKeys # Disable Items that are keys # Default 0 (False) # # AuctionHouseBot.DisableDuration # Disable Items with a duration # Default 0 (False) # # AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel # Disable items that are BOP or Quest Item # with a Required level that is less than the Item Level # (This prevents a level 10 with a level 60 weapon or armor) # (May need further refinement) # Default 0 (False) # ############################################################################### AuctionHouseBot.VendorItems = 0 AuctionHouseBot.VendorTradeGoods = 0 AuctionHouseBot.LootItems = 1 AuctionHouseBot.LootTradeGoods = 1 AuctionHouseBot.OtherItems = 0 AuctionHouseBot.OtherTradeGoods = 0 AuctionHouseBot.ProfessionItems = 0 AuctionHouseBot.No_Bind = 1 AuctionHouseBot.Bind_When_Picked_Up = 0 AuctionHouseBot.Bind_When_Equipped = 1 AuctionHouseBot.Bind_When_Use = 1 AuctionHouseBot.Bind_Quest_Item = 0 AuctionHouseBot.DisablePermEnchant = 0 AuctionHouseBot.DisableConjured = 0 AuctionHouseBot.DisableGems = 0 AuctionHouseBot.DisableMoney = 0 AuctionHouseBot.DisableMoneyLoot = 0 AuctionHouseBot.DisableLootable = 0 AuctionHouseBot.DisableKeys = 0 AuctionHouseBot.DisableDuration = 0 AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel = 0 ############################################################################### # AUCTION HOUSE BOT FILTERS PART 2 # # These Filters are boolean (0 or 1) and will disable items that are # specifically meant for the Class named. # (UnusedClass is Class 10, which was skipped for some reason) # Default 0 (allowed) # ############################################################################### AuctionHouseBot.DisableWarriorItems = 0 AuctionHouseBot.DisablePaladinItems = 0 AuctionHouseBot.DisableHunterItems = 0 AuctionHouseBot.DisableRogueItems = 0 AuctionHouseBot.DisablePriestItems = 0 AuctionHouseBot.DisableDKItems = 0 AuctionHouseBot.DisableShamanItems = 0 AuctionHouseBot.DisableMageItems = 0 AuctionHouseBot.DisableWarlockItems = 0 AuctionHouseBot.DisableUnusedClassItems = 0 AuctionHouseBot.DisableDruidItems = 0 ############################################################################### # AUCTION HOUSE BOT FILTERS PART 3 # # AuctionHouseBot.DisabledItems # Prevent Seller from listing specific item(s) # (not used anymore, see table "mod_auctionhousebot_disabled_items") # # AuctionHouseBot.DisableItemsBelowLevel # Prevent Seller from listing Items below this Level # Default 0 (Off) # # AuctionHouseBot.DisableItemsAboveLevel # Prevent Seller from listing Items above this Level # Default 0 (Off) # # AuctionHouseBot.DisableTGsBelowLevel # Prevent Seller from listing Trade Goods below this Level # Default 0 (Off) # # AuctionHouseBot.DisableTGsAboveLevel # Prevent Seller from listing Trade Goods above this Level # Default 0 (Off) # # AuctionHouseBot.DisableItemsBelowGUID # Prevent Seller from listing Items below this GUID # Default 0 (Off) # # AuctionHouseBot.DisableItemsAboveGUID # Prevent Seller from listing Items above this GUID # Default 0 (Off) # # AuctionHouseBot.DisableTGsBelowGUID # Prevent Seller from listing Trade Goods below this GUID # Default 0 (Off) # # AuctionHouseBot.DisableTGsAboveGUID # Prevent Seller from listing Trade Goods above this GUID # Default 0 (Off) # # AuctionHouseBot.DisableItemsBelowReqLevel # Prevent Seller from listing Items below this Required Level # Default 0 (Off) # # AuctionHouseBot.DisableItemsAboveReqLevel # Prevent Seller from listing Items above this Required Level # Default 0 (Off) # # AuctionHouseBot.DisableTGsBelowReqLevel # Prevent Seller from listing Trade Goods below this Required Level # Default 0 (Off) # # AuctionHouseBot.DisableTGsAboveReqLevel # Prevent Seller from listing Trade Goods above this Required Level # Default 0 (Off) # # AuctionHouseBot.DisableItemsBelowReqSkillRank # Prevent Seller from listing Items below this Required Skill Rank # Default 0 (Off) # # AuctionHouseBot.DisableItemsAboveReqSkillRank # Prevent Seller from listing Items above this Required Skill Rank # Default 0 (Off) # # AuctionHouseBot.DisableTGsBelowReqSkillRank # Prevent Seller from listing Trade Goods below this Required Skill Rank # Default 0 (Off) # # AuctionHouseBot.DisableTGsAboveReqSkillRank # Prevent Seller from listing Trade Goods above this Required Skill Rank # Default 0 (Off) # ############################################################################### AuctionHouseBot.DisableItemsBelowLevel = 0 AuctionHouseBot.DisableItemsAboveLevel = 0 AuctionHouseBot.DisableTGsBelowLevel = 0 AuctionHouseBot.DisableTGsAboveLevel = 0 AuctionHouseBot.DisableItemsBelowGUID = 0 AuctionHouseBot.DisableItemsAboveGUID = 0 AuctionHouseBot.DisableTGsBelowGUID = 0 AuctionHouseBot.DisableTGsAboveGUID = 0 AuctionHouseBot.DisableItemsBelowReqLevel = 0 AuctionHouseBot.DisableItemsAboveReqLevel = 0 AuctionHouseBot.DisableTGsBelowReqLevel = 0 AuctionHouseBot.DisableTGsAboveReqLevel = 0 AuctionHouseBot.DisableItemsBelowReqSkillRank = 0 AuctionHouseBot.DisableItemsAboveReqSkillRank = 0 AuctionHouseBot.DisableTGsBelowReqSkillRank = 0 AuctionHouseBot.DisableTGsAboveReqSkillRank = 0 ############################################################################### # AUCTION HOUSE BOT FILTERS PART 4 # # AuctionHouseBot.SellerWhiteList # Bypass the values of the disabled items table and only allows selling of the selected items # Values here must be the item template id separated with a comma (eg "1, 2, 3") # Default "" (Empty) # ############################################################################### AuctionHouseBot.SellerWhiteList = ""