108 lines
2.7 KiB
C++
108 lines
2.7 KiB
C++
/*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef AUCTION_HOUSE_BOT_COMMON_H
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#define AUCTION_HOUSE_BOT_COMMON_H
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#include <set>
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#include "Common.h"
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class AuctionHouseBot;
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//
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// Item quality
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//
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#define AHB_GREY ITEM_QUALITY_POOR
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#define AHB_WHITE ITEM_QUALITY_NORMAL
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#define AHB_GREEN ITEM_QUALITY_UNCOMMON
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#define AHB_BLUE ITEM_QUALITY_RARE
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#define AHB_PURPLE ITEM_QUALITY_EPIC
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#define AHB_ORANGE ITEM_QUALITY_LEGENDARY
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#define AHB_YELLOW ITEM_QUALITY_ARTIFACT
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#define AHB_MAX_QUALITY ITEM_QUALITY_ARTIFACT
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#define AHB_CLASS_WARRIOR 1
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#define AHB_CLASS_PALADIN 2
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#define AHB_CLASS_HUNTER 4
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#define AHB_CLASS_ROGUE 8
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#define AHB_CLASS_PRIEST 16
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#define AHB_CLASS_DK 32
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#define AHB_CLASS_SHAMAN 64
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#define AHB_CLASS_MAGE 128
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#define AHB_CLASS_WARLOCK 256
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#define AHB_CLASS_UNUSED 512
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#define AHB_CLASS_DRUID 1024
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//
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// Items classification
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//
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#define AHB_GREY_TG 0
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#define AHB_WHITE_TG 1
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#define AHB_GREEN_TG 2
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#define AHB_BLUE_TG 3
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#define AHB_PURPLE_TG 4
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#define AHB_ORANGE_TG 5
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#define AHB_YELLOW_TG 6
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#define AHB_GREY_I 7
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#define AHB_WHITE_I 8
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#define AHB_GREEN_I 9
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#define AHB_BLUE_I 10
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#define AHB_PURPLE_I 11
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#define AHB_ORANGE_I 12
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#define AHB_YELLOW_I 13
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#define AHB_ITEM_TYPE_OFFSET 7
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//
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// Chat GM commands
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//
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enum class AHBotCommand : uint32
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{
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buyer,
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seller,
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useMarketPrice,
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ahexpire,
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minitems,
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maxitems,
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percentages,
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minprice,
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maxprice,
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minbidprice,
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maxbidprice,
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maxstack,
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buyerprice,
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bidinterval,
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bidsperinterval
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};
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//
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// Globals
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//
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extern std::set<uint32> gBotsId; // Active bots players ids
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extern std::set<AuctionHouseBot*> gBots; // Active bots
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#endif // AUCTION_HOUSE_BOT_COMMON_H
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