100 lines
4.1 KiB
YAML
100 lines
4.1 KiB
YAML
# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
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# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
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name: ubuntu-build
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on:
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push:
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branches: [ "Playerbot" ]
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pull_request:
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branches: [ "Playerbot" ]
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jobs:
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build:
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strategy:
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# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
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fail-fast: false
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matrix:
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# the result of the matrix will be the combination of all attributes, so we get os*compiler builds
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include:
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- os: ubuntu-22.04
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c_compiler: clang
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cpp_compiler: clang++
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build_type: Release
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- os: ubuntu-22.04
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c_compiler: gcc
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cpp_compiler: g++
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build_type: Release
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- os: ubuntu-24.04
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c_compiler: gcc
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cpp_compiler: g++
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build_type: Release
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runs-on: ${{ matrix.os }}
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name: ${{ matrix.os }}-${{ matrix.cpp_compiler }}
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steps:
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- name: Checkout AzerothCore
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uses: actions/checkout@v3
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- name: Set reusable strings
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# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
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id: strings
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shell: bash
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run: |
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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# - name: Clone Playerbot Module
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# run: git clone --depth=1 --branch=master https://github.com/liyunfan1223/mod-playerbots.git modules/mod-playerbots
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- name: Checkout Playerbot Module
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uses: actions/checkout@v3
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with:
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repository: 'liyunfan1223/mod-playerbots'
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path: 'modules/mod-playerbots'
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- name: Install Requirements
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run: sudo apt-get update && sudo apt-get install git cmake make gcc g++ clang libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev mysql-server libboost-all-dev
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# - name: Cache
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# uses: actions/cache@v3
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# with:
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# path: var/ccache
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# key: ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}:${{ github.sha }}
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# restore-keys: |
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# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}
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# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules
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# - name: Configure OS
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# run: source ./acore.sh install-deps
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# env:
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# CONTINUOUS_INTEGRATION: true
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# - name: Create conf/config.sh
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# run: source ./apps/ci/ci-conf-core.sh
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# - name: Process pending sql
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# run: bash bin/acore-db-pendings
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# - name: Build
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# run: source ./apps/ci/ci-compile.sh
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: >
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
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-S ${{ github.workspace }}
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- name: Build
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# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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# - name: Test
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# working-directory: ${{ steps.strings.outputs.build-output-dir }}
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# # Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
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# run: ctest --build-config ${{ matrix.build_type }}
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