2025-03-18 19:19:03 -04:00

375 lines
9.0 KiB
C++

/*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef AUCTION_HOUSE_BOT_CONFIG_H
#define AUCTION_HOUSE_BOT_CONFIG_H
#include <map>
#include <set>
#include <string>
#include "ObjectMgr.h"
class AHBConfig
{
private:
uint32 AHID; // Id
uint32 AHFID; // Faction id
uint32 minItems;
uint32 maxItems;
uint32 percentGreyTradeGoods;
uint32 percentWhiteTradeGoods;
uint32 percentGreenTradeGoods;
uint32 percentBlueTradeGoods;
uint32 percentPurpleTradeGoods;
uint32 percentOrangeTradeGoods;
uint32 percentYellowTradeGoods;
uint32 percentGreyItems;
uint32 percentWhiteItems;
uint32 percentGreenItems;
uint32 percentBlueItems;
uint32 percentPurpleItems;
uint32 percentOrangeItems;
uint32 percentYellowItems;
uint32 minPriceGrey;
uint32 maxPriceGrey;
uint32 minBidPriceGrey;
uint32 maxBidPriceGrey;
uint32 maxStackGrey;
uint32 minPriceWhite;
uint32 maxPriceWhite;
uint32 minBidPriceWhite;
uint32 maxBidPriceWhite;
uint32 maxStackWhite;
uint32 minPriceGreen;
uint32 maxPriceGreen;
uint32 minBidPriceGreen;
uint32 maxBidPriceGreen;
uint32 maxStackGreen;
uint32 minPriceBlue;
uint32 maxPriceBlue;
uint32 minBidPriceBlue;
uint32 maxBidPriceBlue;
uint32 maxStackBlue;
uint32 minPricePurple;
uint32 maxPricePurple;
uint32 minBidPricePurple;
uint32 maxBidPricePurple;
uint32 maxStackPurple;
uint32 minPriceOrange;
uint32 maxPriceOrange;
uint32 minBidPriceOrange;
uint32 maxBidPriceOrange;
uint32 maxStackOrange;
uint32 minPriceYellow;
uint32 maxPriceYellow;
uint32 minBidPriceYellow;
uint32 maxBidPriceYellow;
uint32 maxStackYellow;
uint32 buyerPriceGrey;
uint32 buyerPriceWhite;
uint32 buyerPriceGreen;
uint32 buyerPriceBlue;
uint32 buyerPricePurple;
uint32 buyerPriceOrange;
uint32 buyerPriceYellow;
uint32 buyerBiddingInterval;
uint32 buyerBidsPerInterval;
//
// Amount of items to be sold in absolute values
//
uint32 greytgp;
uint32 whitetgp;
uint32 greentgp;
uint32 bluetgp;
uint32 purpletgp;
uint32 orangetgp;
uint32 yellowtgp;
uint32 greyip;
uint32 whiteip;
uint32 greenip;
uint32 blueip;
uint32 purpleip;
uint32 orangeip;
uint32 yellowip;
//
// Situation of the auction house
//
uint32 greyTGoods;
uint32 whiteTGoods;
uint32 greenTGoods;
uint32 blueTGoods;
uint32 purpleTGoods;
uint32 orangeTGoods;
uint32 yellowTGoods;
uint32 greyItems;
uint32 whiteItems;
uint32 greenItems;
uint32 blueItems;
uint32 purpleItems;
uint32 orangeItems;
uint32 yellowItems;
//
// Per-item statistics
//
std::map<uint32, uint32> itemsCount;
std::map<uint32, uint64> itemsSum;
std::map<uint32, uint64> itemsPrice;
void InitializeFromFile();
void InitializeFromSql(std::set<uint32> botsIds);
std::set<uint32> getCommaSeparatedIntegers(std::string text);
void DecItemCounts(uint32 ahbotItemType);
void IncItemCounts(uint32 ahbotItemType);
public:
//
// Debugging
//
bool DebugOut;
bool DebugOutConfig;
bool DebugOutFilters;
bool DebugOutBuyer;
bool DebugOutSeller;
//
// Tracing
//
bool TraceSeller;
bool TraceBuyer;
//
// Setup
//
bool AHBSeller;
bool AHBBuyer;
bool UseBuyPriceForBuyer;
bool UseBuyPriceForSeller;
bool SellAtMarketPrice;
uint32 MarketResetThreshold;
bool ConsiderOnlyBotAuctions;
uint32 ItemsPerCycle;
//
// Filters
//
bool Vendor_Items;
bool Loot_Items;
bool Other_Items;
bool Vendor_TGs;
bool Loot_TGs;
bool Other_TGs;
bool Profession_Items;
bool No_Bind;
bool Bind_When_Picked_Up;
bool Bind_When_Equipped;
bool Bind_When_Use;
bool Bind_Quest_Item;
uint32 DuplicatesCount;
uint32 ElapsingTimeClass;
bool DivisibleStacks;
bool DisablePermEnchant;
bool DisableConjured;
bool DisableGems;
bool DisableMoney;
bool DisableMoneyLoot;
bool DisableLootable;
bool DisableKeys;
bool DisableDuration;
bool DisableBOP_Or_Quest_NoReqLevel;
bool DisableWarriorItems;
bool DisablePaladinItems;
bool DisableHunterItems;
bool DisableRogueItems;
bool DisablePriestItems;
bool DisableDKItems;
bool DisableShamanItems;
bool DisableMageItems;
bool DisableWarlockItems;
bool DisableUnusedClassItems;
bool DisableDruidItems;
uint32 DisableItemsBelowLevel;
uint32 DisableItemsAboveLevel;
uint32 DisableTGsBelowLevel;
uint32 DisableTGsAboveLevel;
uint32 DisableItemsBelowGUID;
uint32 DisableItemsAboveGUID;
uint32 DisableTGsBelowGUID;
uint32 DisableTGsAboveGUID;
uint32 DisableItemsBelowReqLevel;
uint32 DisableItemsAboveReqLevel;
uint32 DisableTGsBelowReqLevel;
uint32 DisableTGsAboveReqLevel;
uint32 DisableItemsBelowReqSkillRank;
uint32 DisableItemsAboveReqSkillRank;
uint32 DisableTGsBelowReqSkillRank;
uint32 DisableTGsAboveReqSkillRank;
//
// Items validity for selling purposes
//
std::set<uint32> NpcItems;
std::set<uint32> LootItems;
std::set<uint32> DisableItemStore;
std::set<uint32> SellerWhiteList;
//
// Bins for trade goods.
//
std::set<uint32> GreyTradeGoodsBin;
std::set<uint32> WhiteTradeGoodsBin;
std::set<uint32> GreenTradeGoodsBin;
std::set<uint32> BlueTradeGoodsBin;
std::set<uint32> PurpleTradeGoodsBin;
std::set<uint32> OrangeTradeGoodsBin;
std::set<uint32> YellowTradeGoodsBin;
//
// Bins for items
//
std::set<uint32> GreyItemsBin;
std::set<uint32> WhiteItemsBin;
std::set<uint32> GreenItemsBin;
std::set<uint32> BlueItemsBin;
std::set<uint32> PurpleItemsBin;
std::set<uint32> OrangeItemsBin;
std::set<uint32> YellowItemsBin;
//
// Constructors/destructors
//
AHBConfig(uint32 ahid, AHBConfig* conf);
AHBConfig(uint32 ahid);
AHBConfig();
~AHBConfig();
//
// Ruotines
//
void Initialize(std::set<uint32> botsIds);
void InitializeBins();
void Reset();
uint32 GetAHID();
uint32 GetAHFID();
void SetMinItems (uint32 value);
uint32 GetMinItems ();
void SetMaxItems (uint32 value);
uint32 GetMaxItems ();
void SetPercentages (uint32 greytg, uint32 whitetg, uint32 greentg, uint32 bluetg, uint32 purpletg, uint32 orangetg, uint32 yellowtg,
uint32 greyi , uint32 whitei , uint32 greeni , uint32 bluei , uint32 purplei , uint32 orangei , uint32 yellowi);
uint32 GetPercentages (uint32 color);
void SetMinPrice (uint32 color, uint32 value);
uint32 GetMinPrice (uint32 color);
void SetMaxPrice (uint32 color, uint32 value);
uint32 GetMaxPrice (uint32 color);
void SetMinBidPrice (uint32 color, uint32 value);
uint32 GetMinBidPrice (uint32 color);
void SetMaxBidPrice (uint32 color, uint32 value);
uint32 GetMaxBidPrice (uint32 color);
void SetMaxStack (uint32 color, uint32 value);
uint32 GetMaxStack (uint32 color);
void SetBuyerPrice (uint32 color, uint32 value);
uint32 GetBuyerPrice (uint32 color);
void SetBiddingInterval(uint32 value);
uint32 GetBiddingInterval();
void SetBidsPerInterval(uint32 value);
uint32 GetBidsPerInterval();
void CalculatePercents ();
// max number of items of type in AH based on maxItems
uint32 GetMaximum (uint32 ahbotItemType);
void DecItemCounts (uint32 Class, uint32 Quality);
void IncItemCounts (uint32 Class, uint32 Quality);
void ResetItemCounts ();
uint32 TotalItemCounts ();
uint32 GetItemCounts (uint32 color);
void UpdateItemStats (uint32 id, uint32 stackSize, uint64 buyout);
uint64 GetItemPrice (uint32 id);
};
//
// Globally defined configurations
//
extern AHBConfig* gAllianceConfig;
extern AHBConfig* gHordeConfig;
extern AHBConfig* gNeutralConfig;
#endif // AUCTION_HOUSE_BOT_CONFIG_H