25 lines
633 B
C++
25 lines
633 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_ENEMYHEALERTARGETVALUE_H
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#define _PLAYERBOT_ENEMYHEALERTARGETVALUE_H
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#include "NamedObjectContext.h"
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#include "Value.h"
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class PlayerbotAI;
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class Unit;
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class EnemyHealerTargetValue : public UnitCalculatedValue, public Qualified
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{
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public:
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EnemyHealerTargetValue(PlayerbotAI* botAI) : UnitCalculatedValue(botAI, "enemy healer target") {}
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protected:
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Unit* Calculate() override;
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};
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#endif
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