23 lines
567 B
C++
23 lines
567 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_LINETARGETVALUE_H
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#define _PLAYERBOT_LINETARGETVALUE_H
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#include "Value.h"
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class PlayerbotAI;
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class Unit;
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class LineTargetValue : public UnitCalculatedValue
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{
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public:
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LineTargetValue(PlayerbotAI* botAI, std::string const name = "line target") : UnitCalculatedValue(botAI, name) {}
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Unit* Calculate() override;
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};
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#endif
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