2025-03-18 19:19:03 -04:00

44 lines
1.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "PartyMemberWithoutAuraValue.h"
#include "Playerbots.h"
extern std::vector<std::string> split(std::string const s, char delim);
class PlayerWithoutAuraPredicate : public FindPlayerPredicate, public PlayerbotAIAware
{
public:
PlayerWithoutAuraPredicate(PlayerbotAI* botAI, std::string const aura)
: PlayerbotAIAware(botAI), FindPlayerPredicate(), auras(split(aura, ','))
{
}
public:
bool Check(Unit* unit) override
{
if (!unit->IsAlive())
return false;
for (std::vector<std::string>::iterator i = auras.begin(); i != auras.end(); ++i)
{
if (botAI->HasAura(*i, unit))
return false;
}
return true;
}
private:
std::vector<std::string> auras;
};
Unit* PartyMemberWithoutAuraValue::Calculate()
{
PlayerWithoutAuraPredicate predicate(botAI, qualifier);
return FindPartyMember(predicate);
}