2025-03-24 23:53:45 -04:00

39 lines
818 B
C++

#include "UnlockItemAction.h"
#include "PlayerbotAI.h"
#include "ItemTemplate.h"
#include "WorldPacket.h"
#include "Player.h"
#include "ObjectMgr.h"
#include "SpellInfo.h"
#define PICK_LOCK_SPELL_ID 1804
bool UnlockItemAction::Execute(Event event)
{
bool foundLockedItem = false;
Item* item = botAI->FindLockedItem();
if (item)
{
UnlockItem(item);
foundLockedItem = true;
}
return foundLockedItem;
}
void UnlockItemAction::UnlockItem(Item* item)
{
// Use CastSpell to unlock the item
if (botAI->CastSpell(PICK_LOCK_SPELL_ID, bot, item))
{
std::ostringstream out;
out << "Used Pick Lock on: " << item->GetTemplate()->Name1;
botAI->TellMaster(out.str());
}
else
{
botAI->TellError("Failed to cast Pick Lock.");
}
}