/*
* Copyright (C) 2008-2010 Trinity
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef AUCTION_HOUSE_BOT_H
#define AUCTION_HOUSE_BOT_H
#include "Common.h"
#include "ObjectGuid.h"
struct AuctionEntry;
class Player;
class WorldSession;
#include "ItemTemplate.h"
#define AHB_GREY 0
#define AHB_WHITE 1
#define AHB_GREEN 2
#define AHB_BLUE 3
#define AHB_PURPLE 4
#define AHB_ORANGE 5
#define AHB_YELLOW 6
#define AHB_MAX_QUALITY 6
#define AHB_GREY_TG 0
#define AHB_WHITE_TG 1
#define AHB_GREEN_TG 2
#define AHB_BLUE_TG 3
#define AHB_PURPLE_TG 4
#define AHB_ORANGE_TG 5
#define AHB_YELLOW_TG 6
#define AHB_GREY_I 7
#define AHB_WHITE_I 8
#define AHB_GREEN_I 9
#define AHB_BLUE_I 10
#define AHB_PURPLE_I 11
#define AHB_ORANGE_I 12
#define AHB_YELLOW_I 13
class AHBConfig
{
private:
uint32 AHID;
uint32 AHFID;
uint32 minItems;
uint32 maxItems;
uint32 percentGreyTradeGoods;
uint32 percentWhiteTradeGoods;
uint32 percentGreenTradeGoods;
uint32 percentBlueTradeGoods;
uint32 percentPurpleTradeGoods;
uint32 percentOrangeTradeGoods;
uint32 percentYellowTradeGoods;
uint32 percentGreyItems;
uint32 percentWhiteItems;
uint32 percentGreenItems;
uint32 percentBlueItems;
uint32 percentPurpleItems;
uint32 percentOrangeItems;
uint32 percentYellowItems;
uint32 minPriceGrey;
uint32 maxPriceGrey;
uint32 minBidPriceGrey;
uint32 maxBidPriceGrey;
uint32 maxStackGrey;
uint32 minPriceWhite;
uint32 maxPriceWhite;
uint32 minBidPriceWhite;
uint32 maxBidPriceWhite;
uint32 maxStackWhite;
uint32 minPriceGreen;
uint32 maxPriceGreen;
uint32 minBidPriceGreen;
uint32 maxBidPriceGreen;
uint32 maxStackGreen;
uint32 minPriceBlue;
uint32 maxPriceBlue;
uint32 minBidPriceBlue;
uint32 maxBidPriceBlue;
uint32 maxStackBlue;
uint32 minPricePurple;
uint32 maxPricePurple;
uint32 minBidPricePurple;
uint32 maxBidPricePurple;
uint32 maxStackPurple;
uint32 minPriceOrange;
uint32 maxPriceOrange;
uint32 minBidPriceOrange;
uint32 maxBidPriceOrange;
uint32 maxStackOrange;
uint32 minPriceYellow;
uint32 maxPriceYellow;
uint32 minBidPriceYellow;
uint32 maxBidPriceYellow;
uint32 maxStackYellow;
uint32 buyerPriceGrey;
uint32 buyerPriceWhite;
uint32 buyerPriceGreen;
uint32 buyerPriceBlue;
uint32 buyerPricePurple;
uint32 buyerPriceOrange;
uint32 buyerPriceYellow;
uint32 buyerBiddingInterval;
uint32 buyerBidsPerInterval;
uint32 greytgp;
uint32 whitetgp;
uint32 greentgp;
uint32 bluetgp;
uint32 purpletgp;
uint32 orangetgp;
uint32 yellowtgp;
uint32 greyip;
uint32 whiteip;
uint32 greenip;
uint32 blueip;
uint32 purpleip;
uint32 orangeip;
uint32 yellowip;
uint32 greyTGoods;
uint32 whiteTGoods;
uint32 greenTGoods;
uint32 blueTGoods;
uint32 purpleTGoods;
uint32 orangeTGoods;
uint32 yellowTGoods;
uint32 greyItems;
uint32 whiteItems;
uint32 greenItems;
uint32 blueItems;
uint32 purpleItems;
uint32 orangeItems;
uint32 yellowItems;
public:
AHBConfig(uint32 ahid)
{
AHID = ahid;
switch(ahid)
{
case 2:
AHFID = 55;
break;
case 6:
AHFID = 29;
break;
case 7:
AHFID = 120;
break;
default:
AHFID = 120;
break;
}
}
AHBConfig()
{
}
uint32 GetAHID()
{
return AHID;
}
uint32 GetAHFID()
{
return AHFID;
}
void SetMinItems(uint32 value)
{
minItems = value;
}
uint32 GetMinItems()
{
if ((minItems == 0) && (maxItems))
return maxItems;
else if ((maxItems) && (minItems > maxItems))
return maxItems;
else
return minItems;
}
void SetMaxItems(uint32 value)
{
maxItems = value;
// CalculatePercents() needs to be called, but only if
// SetPercentages() has been called at least once already.
}
uint32 GetMaxItems()
{
return maxItems;
}
void SetPercentages(uint32 greytg, uint32 whitetg, uint32 greentg, uint32 bluetg, uint32 purpletg, uint32 orangetg, uint32 yellowtg, uint32 greyi, uint32 whitei, uint32 greeni, uint32 bluei, uint32 purplei, uint32 orangei, uint32 yellowi)
{
uint32 totalPercent = greytg + whitetg + greentg + bluetg + purpletg + orangetg + yellowtg + greyi + whitei + greeni + bluei + purplei + orangei + yellowi;
if (totalPercent == 0)
{
maxItems = 0;
}
else if (totalPercent != 100)
{
greytg = 0;
whitetg = 27;
greentg = 12;
bluetg = 10;
purpletg = 1;
orangetg = 0;
yellowtg = 0;
greyi = 0;
whitei = 10;
greeni = 30;
bluei = 8;
purplei = 2;
orangei = 0;
yellowi = 0;
}
percentGreyTradeGoods = greytg;
percentWhiteTradeGoods = whitetg;
percentGreenTradeGoods = greentg;
percentBlueTradeGoods = bluetg;
percentPurpleTradeGoods = purpletg;
percentOrangeTradeGoods = orangetg;
percentYellowTradeGoods = yellowtg;
percentGreyItems = greyi;
percentWhiteItems = whitei;
percentGreenItems = greeni;
percentBlueItems = bluei;
percentPurpleItems = purplei;
percentOrangeItems = orangei;
percentYellowItems = yellowi;
CalculatePercents();
}
uint32 GetPercentages(uint32 color)
{
switch(color)
{
case AHB_GREY_TG:
return percentGreyTradeGoods;
break;
case AHB_WHITE_TG:
return percentWhiteTradeGoods;
break;
case AHB_GREEN_TG:
return percentGreenTradeGoods;
break;
case AHB_BLUE_TG:
return percentBlueTradeGoods;
break;
case AHB_PURPLE_TG:
return percentPurpleTradeGoods;
break;
case AHB_ORANGE_TG:
return percentOrangeTradeGoods;
break;
case AHB_YELLOW_TG:
return percentYellowTradeGoods;
break;
case AHB_GREY_I:
return percentGreyItems;
break;
case AHB_WHITE_I:
return percentWhiteItems;
break;
case AHB_GREEN_I:
return percentGreenItems;
break;
case AHB_BLUE_I:
return percentBlueItems;
break;
case AHB_PURPLE_I:
return percentPurpleItems;
break;
case AHB_ORANGE_I:
return percentOrangeItems;
break;
case AHB_YELLOW_I:
return percentYellowItems;
break;
default:
return 0;
break;
}
}
void SetMinPrice(uint32 color, uint32 value)
{
switch(color)
{
case AHB_GREY:
minPriceGrey = value;
break;
case AHB_WHITE:
minPriceWhite = value;
break;
case AHB_GREEN:
minPriceGreen = value;
break;
case AHB_BLUE:
minPriceBlue = value;
break;
case AHB_PURPLE:
minPricePurple = value;
break;
case AHB_ORANGE:
minPriceOrange = value;
break;
case AHB_YELLOW:
minPriceYellow = value;
break;
default:
break;
}
}
uint32 GetMinPrice(uint32 color)
{
switch(color)
{
case AHB_GREY:
{
if (minPriceGrey == 0)
return 100;
else if (minPriceGrey > maxPriceGrey)
return maxPriceGrey;
else
return minPriceGrey;
break;
}
case AHB_WHITE:
{
if (minPriceWhite == 0)
return 150;
else if (minPriceWhite > maxPriceWhite)
return maxPriceWhite;
else
return minPriceWhite;
break;
}
case AHB_GREEN:
{
if (minPriceGreen == 0)
return 200;
else if (minPriceGreen > maxPriceGreen)
return maxPriceGreen;
else
return minPriceGreen;
break;
}
case AHB_BLUE:
{
if (minPriceBlue == 0)
return 250;
else if (minPriceBlue > maxPriceBlue)
return maxPriceBlue;
else
return minPriceBlue;
break;
}
case AHB_PURPLE:
{
if (minPricePurple == 0)
return 300;
else if (minPricePurple > maxPricePurple)
return maxPricePurple;
else
return minPricePurple;
break;
}
case AHB_ORANGE:
{
if (minPriceOrange == 0)
return 400;
else if (minPriceOrange > maxPriceOrange)
return maxPriceOrange;
else
return minPriceOrange;
break;
}
case AHB_YELLOW:
{
if (minPriceYellow == 0)
return 500;
else if (minPriceYellow > maxPriceYellow)
return maxPriceYellow;
else
return minPriceYellow;
break;
}
default:
{
return 0;
break;
}
}
}
void SetMaxPrice(uint32 color, uint32 value)
{
switch(color)
{
case AHB_GREY:
maxPriceGrey = value;
break;
case AHB_WHITE:
maxPriceWhite = value;
break;
case AHB_GREEN:
maxPriceGreen = value;
break;
case AHB_BLUE:
maxPriceBlue = value;
break;
case AHB_PURPLE:
maxPricePurple = value;
break;
case AHB_ORANGE:
maxPriceOrange = value;
break;
case AHB_YELLOW:
maxPriceYellow = value;
break;
default:
break;
}
}
uint32 GetMaxPrice(uint32 color)
{
switch(color)
{
case AHB_GREY:
{
if (maxPriceGrey == 0)
return 150;
else
return maxPriceGrey;
break;
}
case AHB_WHITE:
{
if (maxPriceWhite == 0)
return 250;
else
return maxPriceWhite;
break;
}
case AHB_GREEN:
{
if (maxPriceGreen == 0)
return 300;
else
return maxPriceGreen;
break;
}
case AHB_BLUE:
{
if (maxPriceBlue == 0)
return 350;
else
return maxPriceBlue;
break;
}
case AHB_PURPLE:
{
if (maxPricePurple == 0)
return 450;
else
return maxPricePurple;
break;
}
case AHB_ORANGE:
{
if (maxPriceOrange == 0)
return 550;
else
return maxPriceOrange;
break;
}
case AHB_YELLOW:
{
if (maxPriceYellow == 0)
return 650;
else
return maxPriceYellow;
break;
}
default:
{
return 0;
break;
}
}
}
void SetMinBidPrice(uint32 color, uint32 value)
{
switch(color)
{
case AHB_GREY:
minBidPriceGrey = value;
break;
case AHB_WHITE:
minBidPriceWhite = value;
break;
case AHB_GREEN:
minBidPriceGreen = value;
break;
case AHB_BLUE:
minBidPriceBlue = value;
break;
case AHB_PURPLE:
minBidPricePurple = value;
break;
case AHB_ORANGE:
minBidPriceOrange = value;
break;
case AHB_YELLOW:
minBidPriceYellow = value;
break;
default:
break;
}
}
uint32 GetMinBidPrice(uint32 color)
{
switch(color)
{
case AHB_GREY:
{
if (minBidPriceGrey > 100)
return 100;
else
return minBidPriceGrey;
break;
}
case AHB_WHITE:
{
if (minBidPriceWhite > 100)
return 100;
else
return minBidPriceWhite;
break;
}
case AHB_GREEN:
{
if (minBidPriceGreen > 100)
return 100;
else
return minBidPriceGreen;
break;
}
case AHB_BLUE:
{
if (minBidPriceBlue > 100)
return 100;
else
return minBidPriceBlue;
break;
}
case AHB_PURPLE:
{
if (minBidPricePurple > 100)
return 100;
else
return minBidPricePurple;
break;
}
case AHB_ORANGE:
{
if (minBidPriceOrange > 100)
return 100;
else
return minBidPriceOrange;
break;
}
case AHB_YELLOW:
{
if (minBidPriceYellow > 100)
return 100;
else
return minBidPriceYellow;
break;
}
default:
{
return 0;
break;
}
}
}
void SetMaxBidPrice(uint32 color, uint32 value)
{
switch(color)
{
case AHB_GREY:
maxBidPriceGrey = value;
break;
case AHB_WHITE:
maxBidPriceWhite = value;
break;
case AHB_GREEN:
maxBidPriceGreen = value;
break;
case AHB_BLUE:
maxBidPriceBlue = value;
break;
case AHB_PURPLE:
maxBidPricePurple = value;
break;
case AHB_ORANGE:
maxBidPriceOrange = value;
break;
case AHB_YELLOW:
maxBidPriceYellow = value;
break;
default:
break;
}
}
uint32 GetMaxBidPrice(uint32 color)
{
switch(color)
{
case AHB_GREY:
{
if (maxBidPriceGrey > 100)
return 100;
else
return maxBidPriceGrey;
break;
}
case AHB_WHITE:
{
if (maxBidPriceWhite > 100)
return 100;
else
return maxBidPriceWhite;
break;
}
case AHB_GREEN:
{
if (maxBidPriceGreen > 100)
return 100;
else
return maxBidPriceGreen;
break;
}
case AHB_BLUE:
{
if (maxBidPriceBlue > 100)
return 100;
else
return maxBidPriceBlue;
break;
}
case AHB_PURPLE:
{
if (maxBidPricePurple > 100)
return 100;
else
return maxBidPricePurple;
break;
}
case AHB_ORANGE:
{
if (maxBidPriceOrange > 100)
return 100;
else
return maxBidPriceOrange;
break;
}
case AHB_YELLOW:
{
if (maxBidPriceYellow > 100)
return 100;
else
return maxBidPriceYellow;
break;
}
default:
{
return 0;
break;
}
}
}
void SetMaxStack(uint32 color, uint32 value)
{
switch(color)
{
case AHB_GREY:
maxStackGrey = value;
break;
case AHB_WHITE:
maxStackWhite = value;
break;
case AHB_GREEN:
maxStackGreen = value;
break;
case AHB_BLUE:
maxStackBlue = value;
break;
case AHB_PURPLE:
maxStackPurple = value;
break;
case AHB_ORANGE:
maxStackOrange = value;
break;
case AHB_YELLOW:
maxStackYellow = value;
break;
default:
break;
}
}
uint32 GetMaxStack(uint32 color)
{
switch(color)
{
case AHB_GREY:
{
return maxStackGrey;
break;
}
case AHB_WHITE:
{
return maxStackWhite;
break;
}
case AHB_GREEN:
{
return maxStackGreen;
break;
}
case AHB_BLUE:
{
return maxStackBlue;
break;
}
case AHB_PURPLE:
{
return maxStackPurple;
break;
}
case AHB_ORANGE:
{
return maxStackOrange;
break;
}
case AHB_YELLOW:
{
return maxStackYellow;
break;
}
default:
{
return 0;
break;
}
}
}
void SetBuyerPrice(uint32 color, uint32 value)
{
switch(color)
{
case AHB_GREY:
buyerPriceGrey = value;
break;
case AHB_WHITE:
buyerPriceWhite = value;
break;
case AHB_GREEN:
buyerPriceGreen = value;
break;
case AHB_BLUE:
buyerPriceBlue = value;
break;
case AHB_PURPLE:
buyerPricePurple = value;
break;
case AHB_ORANGE:
buyerPriceOrange = value;
break;
case AHB_YELLOW:
buyerPriceYellow = value;
break;
default:
break;
}
}
uint32 GetBuyerPrice(uint32 color)
{
switch(color)
{
case AHB_GREY:
return buyerPriceGrey;
break;
case AHB_WHITE:
return buyerPriceWhite;
break;
case AHB_GREEN:
return buyerPriceGreen;
break;
case AHB_BLUE:
return buyerPriceBlue;
break;
case AHB_PURPLE:
return buyerPricePurple;
break;
case AHB_ORANGE:
return buyerPriceOrange;
break;
case AHB_YELLOW:
return buyerPriceYellow;
break;
default:
return 0;
break;
}
}
void SetBiddingInterval(uint32 value)
{
buyerBiddingInterval = value;
}
uint32 GetBiddingInterval()
{
return buyerBiddingInterval;
}
void CalculatePercents()
{
greytgp = (uint32) (((double)percentGreyTradeGoods / 100.0) * maxItems);
whitetgp = (uint32) (((double)percentWhiteTradeGoods / 100.0) * maxItems);
greentgp = (uint32) (((double)percentGreenTradeGoods / 100.0) * maxItems);
bluetgp = (uint32) (((double)percentBlueTradeGoods / 100.0) * maxItems);
purpletgp = (uint32) (((double)percentPurpleTradeGoods / 100.0) * maxItems);
orangetgp = (uint32) (((double)percentOrangeTradeGoods / 100.0) * maxItems);
yellowtgp = (uint32) (((double)percentYellowTradeGoods / 100.0) * maxItems);
greyip = (uint32) (((double)percentGreyItems / 100.0) * maxItems);
whiteip = (uint32) (((double)percentWhiteItems / 100.0) * maxItems);
greenip = (uint32) (((double)percentGreenItems / 100.0) * maxItems);
blueip = (uint32) (((double)percentBlueItems / 100.0) * maxItems);
purpleip = (uint32) (((double)percentPurpleItems / 100.0) * maxItems);
orangeip = (uint32) (((double)percentOrangeItems / 100.0) * maxItems);
yellowip = (uint32) (((double)percentYellowItems / 100.0) * maxItems);
uint32 total = greytgp + whitetgp + greentgp + bluetgp + purpletgp + orangetgp + yellowtgp + greyip + whiteip + greenip + blueip + purpleip + orangeip + yellowip;
int32 diff = (maxItems - total);
if (diff < 0)
{
if ((whiteip - diff) > 0)
whiteip -= diff;
else if ((greenip - diff) > 0)
greenip -= diff;
}
else if (diff < 0)
{
whiteip += diff;
}
}
uint32 GetPercents(uint32 color)
{
switch(color)
{
case AHB_GREY_TG:
return greytgp;
break;
case AHB_WHITE_TG:
return whitetgp;
break;
case AHB_GREEN_TG:
return greentgp;
break;
case AHB_BLUE_TG:
return bluetgp;
break;
case AHB_PURPLE_TG:
return purpletgp;
break;
case AHB_ORANGE_TG:
return orangetgp;
break;
case AHB_YELLOW_TG:
return yellowtgp;
break;
case AHB_GREY_I:
return greyip;
break;
case AHB_WHITE_I:
return whiteip;
break;
case AHB_GREEN_I:
return greenip;
break;
case AHB_BLUE_I:
return blueip;
break;
case AHB_PURPLE_I:
return purpleip;
break;
case AHB_ORANGE_I:
return orangeip;
break;
case AHB_YELLOW_I:
return yellowip;
break;
default:
return 0;
break;
}
}
void DecItemCounts(uint32 Class, uint32 Quality)
{
switch(Class)
{
case ITEM_CLASS_TRADE_GOODS:
DecItemCounts(Quality);
break;
default:
DecItemCounts(Quality + 7);
break;
}
}
void DecItemCounts(uint32 color)
{
switch(color)
{
case AHB_GREY_TG:
--greyTGoods;
break;
case AHB_WHITE_TG:
--whiteTGoods;
break;
case AHB_GREEN_TG:
--greenTGoods;
break;
case AHB_BLUE_TG:
--blueTGoods;
break;
case AHB_PURPLE_TG:
--purpleTGoods;
break;
case AHB_ORANGE_TG:
--orangeTGoods;
break;
case AHB_YELLOW_TG:
--yellowTGoods;
break;
case AHB_GREY_I:
--greyItems;
break;
case AHB_WHITE_I:
--whiteItems;
break;
case AHB_GREEN_I:
--greenItems;
break;
case AHB_BLUE_I:
--blueItems;
break;
case AHB_PURPLE_I:
--purpleItems;
break;
case AHB_ORANGE_I:
--orangeItems;
break;
case AHB_YELLOW_I:
--yellowItems;
break;
default:
break;
}
}
void IncItemCounts(uint32 Class, uint32 Quality)
{
switch(Class)
{
case ITEM_CLASS_TRADE_GOODS:
IncItemCounts(Quality);
break;
default:
IncItemCounts(Quality + 7);
break;
}
}
void IncItemCounts(uint32 color)
{
switch(color)
{
case AHB_GREY_TG:
++greyTGoods;
break;
case AHB_WHITE_TG:
++whiteTGoods;
break;
case AHB_GREEN_TG:
++greenTGoods;
break;
case AHB_BLUE_TG:
++blueTGoods;
break;
case AHB_PURPLE_TG:
++purpleTGoods;
break;
case AHB_ORANGE_TG:
++orangeTGoods;
break;
case AHB_YELLOW_TG:
++yellowTGoods;
break;
case AHB_GREY_I:
++greyItems;
break;
case AHB_WHITE_I:
++whiteItems;
break;
case AHB_GREEN_I:
++greenItems;
break;
case AHB_BLUE_I:
++blueItems;
break;
case AHB_PURPLE_I:
++purpleItems;
break;
case AHB_ORANGE_I:
++orangeItems;
break;
case AHB_YELLOW_I:
++yellowItems;
break;
default:
break;
}
}
void ResetItemCounts()
{
greyTGoods = 0;
whiteTGoods = 0;
greenTGoods = 0;
blueTGoods = 0;
purpleTGoods = 0;
orangeTGoods = 0;
yellowTGoods = 0;
greyItems = 0;
whiteItems = 0;
greenItems = 0;
blueItems = 0;
purpleItems = 0;
orangeItems = 0;
yellowItems = 0;
}
uint32 TotalItemCounts()
{
return(
greyTGoods +
whiteTGoods +
greenTGoods +
blueTGoods +
purpleTGoods +
orangeTGoods +
yellowTGoods +
greyItems +
whiteItems +
greenItems +
blueItems +
purpleItems +
orangeItems +
yellowItems);
}
uint32 GetItemCounts(uint32 color)
{
switch(color)
{
case AHB_GREY_TG:
return greyTGoods;
break;
case AHB_WHITE_TG:
return whiteTGoods;
break;
case AHB_GREEN_TG:
return greenTGoods;
break;
case AHB_BLUE_TG:
return blueTGoods;
break;
case AHB_PURPLE_TG:
return purpleTGoods;
break;
case AHB_ORANGE_TG:
return orangeTGoods;
break;
case AHB_YELLOW_TG:
return yellowTGoods;
break;
case AHB_GREY_I:
return greyItems;
break;
case AHB_WHITE_I:
return whiteItems;
break;
case AHB_GREEN_I:
return greenItems;
break;
case AHB_BLUE_I:
return blueItems;
break;
case AHB_PURPLE_I:
return purpleItems;
break;
case AHB_ORANGE_I:
return orangeItems;
break;
case AHB_YELLOW_I:
return yellowItems;
break;
default:
return 0;
break;
}
}
void SetBidsPerInterval(uint32 value)
{
buyerBidsPerInterval = value;
}
uint32 GetBidsPerInterval()
{
return buyerBidsPerInterval;
}
~AHBConfig()
{
}
};
class AuctionHouseBot
{
private:
bool debug_Out;
bool debug_Out_Filters;
bool AHBSeller;
bool AHBBuyer;
bool BuyMethod;
bool SellMethod;
uint32 AHBplayerAccount;
ObjectGuid::LowType AHBplayerGUID;
uint32 ItemsPerCycle;
//Begin Filters
bool Vendor_Items;
bool Loot_Items;
bool Other_Items;
bool Vendor_TGs;
bool Loot_TGs;
bool Other_TGs;
bool No_Bind;
bool Bind_When_Picked_Up;
bool Bind_When_Equipped;
bool Bind_When_Use;
bool Bind_Quest_Item;
bool DisablePermEnchant;
bool DisableConjured;
bool DisableGems;
bool DisableMoney;
bool DisableMoneyLoot;
bool DisableLootable;
bool DisableKeys;
bool DisableDuration;
bool DisableBOP_Or_Quest_NoReqLevel;
bool DisableWarriorItems;
bool DisablePaladinItems;
bool DisableHunterItems;
bool DisableRogueItems;
bool DisablePriestItems;
bool DisableDKItems;
bool DisableShamanItems;
bool DisableMageItems;
bool DisableWarlockItems;
bool DisableUnusedClassItems;
bool DisableDruidItems;
uint32 DisableItemsBelowLevel;
uint32 DisableItemsAboveLevel;
uint32 DisableTGsBelowLevel;
uint32 DisableTGsAboveLevel;
uint32 DisableItemsBelowGUID;
uint32 DisableItemsAboveGUID;
uint32 DisableTGsBelowGUID;
uint32 DisableTGsAboveGUID;
uint32 DisableItemsBelowReqLevel;
uint32 DisableItemsAboveReqLevel;
uint32 DisableTGsBelowReqLevel;
uint32 DisableTGsAboveReqLevel;
uint32 DisableItemsBelowReqSkillRank;
uint32 DisableItemsAboveReqSkillRank;
uint32 DisableTGsBelowReqSkillRank;
uint32 DisableTGsAboveReqSkillRank;
std::set DisableItemStore;
//End Filters
AHBConfig AllianceConfig;
AHBConfig HordeConfig;
AHBConfig NeutralConfig;
time_t _lastrun_a;
time_t _lastrun_h;
time_t _lastrun_n;
inline uint32 minValue(uint32 a, uint32 b) { return a <= b ? a : b; };
void addNewAuctions(Player *AHBplayer, AHBConfig *config);
void addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session);
// friend class ACE_Singleton;
AuctionHouseBot();
public:
static AuctionHouseBot* instance()
{
static AuctionHouseBot instance;
return &instance;
}
~AuctionHouseBot();
void Update();
void Initialize();
void InitializeConfiguration();
void LoadValues(AHBConfig*);
void DecrementItemCounts(AuctionEntry* ah, uint32 itemEntry);
void IncrementItemCounts(AuctionEntry* ah);
void Commands(uint32, uint32, uint32, char*);
ObjectGuid::LowType GetAHBplayerGUID() { return AHBplayerGUID; };
};
#define auctionbot AuctionHouseBot::instance()
#endif