## Changes Proposed: This PR proposes changes to: - [ ] Core (units, players, creatures, game systems). - [ ] Scripts (bosses, spell scripts, creature scripts). - [ ] Database (SAI, creatures, etc). ## Issues Addressed: - Closes ## SOURCE: The changes have been validated through: - [ ] Live research (checked on live servers, e.g Classic WotLK, Retail, etc.) - [ ] Sniffs (remember to share them with the open source community!) - [ ] Video evidence, knowledge databases or other public sources (e.g forums, Wowhead, etc.) - [ ] The changes promoted by this pull request come partially or entirely from another project (cherry-pick). **Cherry-picks must be committed using the proper --author tag in order to be accepted, thus crediting the original authors, unless otherwise unable to be found** ## Tests Performed: This PR has been: - [ ] Tested in-game by the author. - [ ] Tested in-game by other community members/someone else other than the author/has been live on production servers. - [ ] This pull request requires further testing and may have edge cases to be tested. ## How to Test the Changes: - [ ] This pull request can be tested by following the reproduction steps provided in the linked issue - [ ] This pull request requires further testing. Provide steps to test your changes. If it requires any specific setup e.g multiple players please specify it as well. 1. 2. 3. ## Known Issues and TODO List: - [ ] - [ ] ## How to Test AzerothCore PRs When a PR is ready to be tested, it will be marked as **[WAITING TO BE TESTED]**. You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here: http://www.azerothcore.org/wiki/How-to-test-a-PR **REMEMBER**: when testing a PR that changes something **generic** (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but **especially** check that the PR does not cause any regression (i.e. introducing new bugs). **For example**: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but **we should test Y and Z as well**.