51 lines
1.7 KiB
Plaintext
51 lines
1.7 KiB
Plaintext
Source: libmpq
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Priority: extra
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Maintainer: Georg Lukas <georg@op-co.de>
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Build-Depends: debhelper (>= 7), autotools-dev, libbz2-dev
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Standards-Version: 3.7.3
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Section: libs
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Homepage: https://libmpq.org/
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Package: libmpq-dev
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Section: libdevel
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Architecture: any
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Depends: libmpq0 (= ${binary:Version})
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Description: Headers for libmpq, a library for MoPaQ mpq archives
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libmpq is a library for extracting and manipulating MoPaQ mpq archives.
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This package provides header files and bindings for applications using
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the libmpq library for the following languages:
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* C
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* Python
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* D
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Package: libmpq0
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Section: libs
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Description: A library for extracting and manipulating MoPaQ mpq archives
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MPQ, or MoPaQ, is a proprietary archive format created by
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Mike O'Brien, the man hailed as Blizzard's multiplayer engine
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genius, back in 1996 as a general purpose archive for use with
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Diablo, and named narcissistically for its creator
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"Mike O'brien PaCK". The copyrights to it, however, are held by
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Havas Interactive, Blizzard's parent company. The archive format
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is used by many Blizzard titles like Diablo, Diablo 2, Starcraft,
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Warcraft 2: BNE, a newer version in Warcraft 3 and World of
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Warcraft (WoW).
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Package: libmpq0-dbg
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Section: libdevel
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Architecture: any
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Depends: libmpq0 (= ${binary:Version})
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Description: Debug symbols for libmpq0 library package
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Package: python-mpq
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Architecture: all
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Depends: ${python:Depends}
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XB-Python-Version: ${python:Versions}
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XS-Python-Version: current
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Description: Python bindings for libmpq, a library for MoPaQ mpq archives
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libmpq is a library for extracting and manipulating MoPaQ mpq archives.
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This package provides the python bindings for libmpq.
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