using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Data; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using Terraria; using Terraria.GameContent.UI; using Terraria.Graphics; using Terraria.ModLoader; namespace tTP { public class tTP : Mod { public static DataTable table = new DataTable(); public static string worldName = ""; public override void Load() { } public override void Unload() { } } }