using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria;
using Terraria.GameContent.UI;
using Terraria.Graphics;
using Terraria.ModLoader;

namespace tTP
{   
    public class tTP : Mod
	{
        public static DataTable table = new DataTable();
        public static string worldName = ""; 

        public override void Load()
        {

        }

        public override void Unload()
        {
            
        }
    }
}