1.0.0 commit

This commit is contained in:
mikx 2025-10-10 23:49:07 -04:00
commit c54710674c
12 changed files with 916 additions and 0 deletions

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
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[Rr]eleases/
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x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
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[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
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artifacts/
*_i.c
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*_i.h
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*.meta
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publish/
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#!**/packages/repositories.config
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# because we have git ;-)
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34009.444
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jsarus", "Jsarus\Jsarus.csproj", "{C7596A21-235C-411C-989B-1D8BC907BD57}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C7596A21-235C-411C-989B-1D8BC907BD57}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C7596A21-235C-411C-989B-1D8BC907BD57}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C7596A21-235C-411C-989B-1D8BC907BD57}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C7596A21-235C-411C-989B-1D8BC907BD57}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4A9A40CD-9E94-4DFE-A0E9-8CF1565DF537}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
</configuration>

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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
<Costura />
</Weavers>

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<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<!-- This file was generated by Fody. Manual changes to this file will be lost when your project is rebuilt. -->
<xs:element name="Weavers">
<xs:complexType>
<xs:all>
<xs:element name="Costura" minOccurs="0" maxOccurs="1">
<xs:complexType>
<xs:all>
<xs:element minOccurs="0" maxOccurs="1" name="ExcludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="IncludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="ExcludeRuntimeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="IncludeRuntimeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged32Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>Obsolete, use UnmanagedWinX86Assemblies instead</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="UnmanagedWinX86Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged X86 (32 bit) assembly names to include, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>Obsolete, use UnmanagedWinX64Assemblies instead.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="UnmanagedWinX64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged X64 (64 bit) assembly names to include, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="UnmanagedWinArm64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged Arm64 (64 bit) assembly names to include, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="PreloadOrder" type="xs:string">
<xs:annotation>
<xs:documentation>The order of preloaded assemblies, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
</xs:all>
<xs:attribute name="CreateTemporaryAssemblies" type="xs:boolean">
<xs:annotation>
<xs:documentation>This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeDebugSymbols" type="xs:boolean">
<xs:annotation>
<xs:documentation>Controls if .pdbs for reference assemblies are also embedded.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeRuntimeReferences" type="xs:boolean">
<xs:annotation>
<xs:documentation>Controls if runtime assemblies are also embedded.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="UseRuntimeReferencePaths" type="xs:boolean">
<xs:annotation>
<xs:documentation>Controls whether the runtime assemblies are embedded with their full path or only with their assembly name.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="DisableCompression" type="xs:boolean">
<xs:annotation>
<xs:documentation>Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="DisableCleanup" type="xs:boolean">
<xs:annotation>
<xs:documentation>As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="DisableEventSubscription" type="xs:boolean">
<xs:annotation>
<xs:documentation>The attach method no longer subscribes to the `AppDomain.AssemblyResolve` (.NET 4.x) and `AssemblyLoadContext.Resolving` (.NET 6.0+) events.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="LoadAtModuleInit" type="xs:boolean">
<xs:annotation>
<xs:documentation>Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IgnoreSatelliteAssemblies" type="xs:boolean">
<xs:annotation>
<xs:documentation>Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="ExcludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with |</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="ExcludeRuntimeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with |</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeRuntimeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="Unmanaged32Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>Obsolete, use UnmanagedWinX86Assemblies instead</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="UnmanagedWinX86Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged X86 (32 bit) assembly names to include, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="Unmanaged64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>Obsolete, use UnmanagedWinX64Assemblies instead</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="UnmanagedWinX64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged X64 (64 bit) assembly names to include, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="UnmanagedWinArm64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged Arm64 (64 bit) assembly names to include, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="PreloadOrder" type="xs:string">
<xs:annotation>
<xs:documentation>The order of preloaded assemblies, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute name="VerifyAssembly" type="xs:boolean">
<xs:annotation>
<xs:documentation>'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="VerifyIgnoreCodes" type="xs:string">
<xs:annotation>
<xs:documentation>A comma-separated list of error codes that can be safely ignored in assembly verification.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="GenerateXsd" type="xs:boolean">
<xs:annotation>
<xs:documentation>'false' to turn off automatic generation of the XML Schema file.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:schema>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\Costura.Fody.6.0.0\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.6.0.0\build\Costura.Fody.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C7596A21-235C-411C-989B-1D8BC907BD57}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>Jsarus</RootNamespace>
<AssemblyName>Jsarus</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>256x256.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="Costura, Version=6.0.0.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
<HintPath>..\packages\Costura.Fody.6.0.0\lib\netstandard2.0\Costura.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Message.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Content Include="256x256.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Fody.6.8.2\build\Fody.targets" Condition="Exists('..\packages\Fody.6.8.2\build\Fody.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>Ce projet fait référence à des packages NuGet qui sont manquants sur cet ordinateur. Utilisez l'option de restauration des packages NuGet pour les télécharger. Pour plus d'informations, consultez http://go.microsoft.com/fwlink/?LinkID=322105. Le fichier manquant est : {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Fody.6.8.2\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.8.2\build\Fody.targets'))" />
<Error Condition="!Exists('..\packages\Costura.Fody.6.0.0\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.6.0.0\build\Costura.Fody.props'))" />
<Error Condition="!Exists('..\packages\Costura.Fody.6.0.0\build\Costura.Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.6.0.0\build\Costura.Fody.targets'))" />
</Target>
<Import Project="..\packages\Costura.Fody.6.0.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.6.0.0\build\Costura.Fody.targets')" />
</Project>

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Jsarus
{
internal class Message
{
public static void Splash(string progname, string dev)
{
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine("");
Console.WriteLine($"#### {progname}");
Console.WriteLine(string.Format("#### VERSION: {0}", (object)Program.version));
Console.WriteLine($"#### DEV: {dev}");
Console.WriteLine("");
Console.ForegroundColor = ConsoleColor.White;
}
public static void CMW(string msg, bool time, int color)
{
DateTime now;
string str1;
int num;
if (DateTime.Now.Second < 10)
{
now = DateTime.Now;
str1 = string.Format("0{0}", (object)now.Second);
}
else
{
num = DateTime.Now.Second;
str1 = num.ToString();
}
now = DateTime.Now;
string str2;
if (now.Minute < 10)
{
now = DateTime.Now;
str2 = string.Format("0{0}", (object)now.Minute);
}
else
{
now = DateTime.Now;
num = now.Minute;
str2 = num.ToString();
}
now = DateTime.Now;
string str3;
if (now.Hour < 10)
{
now = DateTime.Now;
str3 = string.Format("0{0}", (object)now.Hour);
}
else
{
now = DateTime.Now;
num = now.Hour;
str3 = num.ToString();
}
string str4 = string.Format("{0}:{1}:{2}", (object)str3, (object)str2, (object)str1);
File.AppendAllText("mxfiltergen.logs", string.Format("[{0}] {1}", (object)str4, (object)msg) + Environment.NewLine);
ConsoleColor consoleColor = ConsoleColor.White;
switch (color)
{
case 1:
consoleColor = ConsoleColor.Cyan;
break;
case 2:
consoleColor = ConsoleColor.Green;
break;
case 3:
consoleColor = ConsoleColor.Red;
break;
}
if (time)
{
Console.ForegroundColor = consoleColor;
Console.WriteLine(string.Format("[{0}] {1}", (object)str4, (object)msg));
}
else
{
Console.ForegroundColor = consoleColor;
Console.WriteLine(string.Format(""));
}
Console.ForegroundColor = ConsoleColor.White;
}
}
}

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using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime;
using System.Text;
using System.Threading.Tasks;
namespace Jsarus
{
internal class Program
{
public static string version = "1.0.0";
public static string cd = Directory.GetCurrentDirectory();
public static Process p = new Process();
static void Main(string[] args)
{
Message.Splash("Jsarus", "mikx");
Message.CMW("Creating directories...", true, 1);
if (!Directory.Exists($@"Data\Modded")) { Directory.CreateDirectory($@"Data\Modded"); }
if (!Directory.Exists($@"Data\Modded\data")) { Directory.CreateDirectory($@"Data\Modded\data"); }
Message.CMW("Preparing variables...",true,1);
JObject settings = JObject.Parse(File.ReadAllText("settings.json"));
string ModName = settings["ModName"].ToObject<string>();
string GameContentPath = settings["GameContentPath"].ToObject<string>();
string[] CopyList = settings["CopyList"].ToObject<string[]>();
int ItemWeight = settings["D_Itemable"]["ItemWeight"].ToObject<int>();
int ItemStack = settings["D_Itemable"]["ItemStack"].ToObject<int>();
int ExperienceMultiplier = settings["D_ExperienceEvents"]["ExperienceMultiplier"].ToObject<int>();
string[] ActionList = settings["D_StaminaActionCosts"]["ActionList"].ToObject<string>().Split('|');
int DivideCostPer = settings["D_StaminaActionCosts"]["DivideCostPer"].ToObject<int>();
string[] PickList = settings["D_ToolDamage"]["PickList"].ToObject<string>().Split('|');
string[] PickEfficiencyList = settings["D_ToolDamage"]["PickEfficiencyList"].ToObject<string>().Split('|');
string[] AxeList = settings["D_ToolDamage"]["AxeList"].ToObject<string>().Split('|');
string[] AxeEfficiencyList = settings["D_ToolDamage"]["AxeEfficiencyList"].ToObject<string>().Split('|');
string[] RecipeListOre = settings["D_ProcessorRecipes"]["RecipeListOre"].ToObject<string>().Split('|');
string[] RecipeList = settings["D_ProcessorRecipes"]["RecipeList"].ToObject<string>().Split('|');
string[] RecipeListStack = settings["D_ProcessorRecipes"]["RecipeListStack"].ToObject<string>().Split('|');
int RequiredMillijoules = settings["D_ProcessorRecipes"]["RequiredMillijoules"].ToObject<int>();
int RequiredAmount = settings["D_ProcessorRecipes"]["RequiredAmount"].ToObject<int>();
int CraftedAmount = settings["D_ProcessorRecipes"]["CraftedAmount"].ToObject<int>();
string[] supportedJson = { @"Traits\D_Itemable.json", @"Experience\D_ExperienceEvents.json", @"Tools\D_StaminaActionCosts.json", @"Tools\D_ToolDamage.json", @"Crafting\D_ProcessorRecipes.json" };
var dir = Directory.GetDirectories(@"Data\Vanilla");
p.StartInfo.FileName = $@"{cd}\Bin\UnrealPak\Engine\Binaries\Win64\UnrealPak.exe";
p.StartInfo.Arguments = $@"{GameContentPath}\Data\data.pak -Extract ..\..\..\..\..\Data\\Unpacked";
Message.CMW($"Extracting latest data from your game installation...", true, 1);
p.StartInfo.CreateNoWindow = true;
p.StartInfo.UseShellExecute = false;
p.Start();
p.WaitForExit();
Message.CMW($"Copying supported json to the vanilla directory...", true, 1);
foreach (var sj in supportedJson)
{
string supDir = sj.Split('\\')[0];
string supJson = sj.Split('\\')[1];
if (!Directory.Exists($@"Data\Vanilla\{supDir}")) { Directory.CreateDirectory($@"Data\Vanilla\{supDir}"); }
File.Copy($@"Data\Unpacked\{supDir}\{supJson}", $@"Data\Vanilla\{supDir}\{supJson}", true);
Message.CMW($"Copied {sj.Split('\\')[1]}.", true, 2);
}
Message.CMW($"We extracted the data, should we continue and mod it? (y/n)", true, 1);
ConsoleKeyInfo keyInfo = Console.ReadKey(true);
if (keyInfo.Key == ConsoleKey.N) { return; } else
foreach (var d in dir)
{
var json = Directory.GetFiles(d);
foreach (var file in json)
{
string f = Path.GetFileName(file);
Message.CMW($"Processing {f}...", true, 1);
JObject job = JObject.Parse(File.ReadAllText(file));
switch (f)
{
case "D_Itemable.json":
foreach (var r in job["Rows"])
{
r["Name"] = r["Name"].ToObject<string>();
r["DisplayName"] = r["DisplayName"].ToObject<string>();
if (r["Icon"] != null)
{
r["Icon"] = r["Icon"].ToObject<string>();
}
if (r["Description"] != null)
{
r["Description"] = r["Description"].ToObject<string>();
}
if (r["FlavorText"] != null)
{
r["FlavorText"] = r["FlavorText"].ToObject<string>();
}
r["Weight"] = ItemWeight;
if (r["MaxStack"] != null)
{
r["MaxStack"] = ItemStack;
}
}
break;
case "D_ExperienceEvents.json":
foreach (var r in job["Rows"])
{
r["Name"] = r["Name"].ToObject<string>();
if (r["EventDescription"] != null)
{
r["EventDescription"] = r["EventDescription"].ToObject<string>();
}
if (r["SharedExperience"] != null)
{
r["SharedExperience"] = r["SharedExperience"].ToObject<bool>();
}
if (r["ExperienceGranted"] != null)
{
r["ExperienceGranted"] = r["ExperienceGranted"].ToObject<int>() * ExperienceMultiplier;
}
}
break;
case "D_StaminaActionCosts.json":
foreach (var r in job["Rows"])
{
if(ActionList.Contains(r["Name"].ToString()))
{
if (r["PerSecondCost"] != null)
{
r["PerSecondCost"] = r["PerSecondCost"].ToObject<int>() / DivideCostPer;
}
if (r["BeginActionCost"] != null)
{
r["BeginActionCost"] = r["BeginActionCost"].ToObject<int>() / DivideCostPer;
}
}
}
break;
case "D_ToolDamage.json":
foreach (var r in job["Rows"])
{
if (PickList.Contains(r["Name"].ToString()))
{
int index = Array.IndexOf(PickList, r["Name"].ToString());
r["Mining_Efficiency"] = PickEfficiencyList[index];
}
if (AxeList.Contains(r["Name"].ToString()))
{
int index = Array.IndexOf(AxeList, r["Name"].ToString());
r["Felling_Efficiency"] = AxeEfficiencyList[index];
}
}
break;
case "D_ProcessorRecipes.json":
foreach (var r in job["Rows"])
{
if (r["Inputs"].Count() > 0)
{
if (RecipeListOre.Contains(r["Name"].ToString()))
{
if (r["RequiredMillijoules"] != null)
{
r["RequiredMillijoules"] = RequiredMillijoules;
}
foreach (var i in r["Inputs"])
{
i["Count"] = RequiredAmount;
}
r["Outputs"][0]["Count"] = CraftedAmount;
}
if (RecipeList.Contains(r["Name"].ToString()))
{
foreach (var i in r["Inputs"])
{
i["Count"] = RequiredAmount;
}
r["Outputs"][0]["Count"] = 1;
}
if (RecipeListStack.Contains(r["Name"].ToString()))
{
foreach (var i in r["Inputs"])
{
i["Count"] = RequiredAmount;
}
r["Outputs"][0]["Count"] = CraftedAmount;
}
}
}
break;
}
Message.CMW($"Saving {f}...", true, 1);
var raw = JsonConvert.SerializeObject(job, Formatting.Indented);
if (!Directory.Exists($@"{cd}\Data\Modded\data\{Path.GetFileName(d)}")) { Directory.CreateDirectory($@"{cd}\Data\Modded\data\{Path.GetFileName(d)}"); }
File.WriteAllText($@"Data/Modded/data/{Path.GetFileName(d)}/{f}", raw);
}
}
if (File.Exists($@"{cd}\Paks\{ModName}.txt")) { File.Delete($@"{cd}\Paks\{ModName}.txt"); }
File.WriteAllText($@"{cd}\Paks\{ModName}.txt", $@"""{cd}\Data\Modded\*.*"" ""..\..\..\Icarus\Content\*.*""");
p.StartInfo.FileName = @"Bin\UnrealPak\Engine\Binaries\Win64\UnrealPak.exe";
p.StartInfo.Arguments = $@"{cd}\Paks\{ModName}_P.pak -Create={cd}\Paks\{ModName}.txt -NoCompression";
p.StartInfo.CreateNoWindow = true;
p.StartInfo.UseShellExecute = false;
p.Start();
p.WaitForExit();
if (CopyList.Length > 0)
{
foreach (var p in CopyList)
{
File.Copy($@"{cd}\Paks\{ModName}_P.pak", $@"{p}\{ModName}_P.pak", true);
}
}
}
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Les informations générales relatives à un assembly dépendent de
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
// associées à un assembly.
[assembly: AssemblyTitle("IcarusJsonEditor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("IcarusJsonEditor")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
[assembly: ComVisible(false)]
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
[assembly: Guid("c7596a21-235c-411c-989b-1d8bc907bd57")]
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
//
// Version principale
// Version secondaire
// Numéro de build
// Révision
//
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
// en utilisant '*', comme indiqué ci-dessous :
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

6
Jsarus/packages.config Normal file
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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Costura.Fody" version="6.0.0" targetFramework="net48" developmentDependency="true" />
<package id="Fody" version="6.8.2" targetFramework="net48" developmentDependency="true" />
<package id="Newtonsoft.Json" version="13.0.3" targetFramework="net48" />
</packages>

0
README.md Normal file
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