ElvUI/Modules/UnitFrames/Elements/Trinket.lua

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2020-11-13 14:27:50 -05:00
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule('UnitFrames');
local CreateFrame = CreateFrame
function UF:Construct_Trinket(frame)
local trinket = CreateFrame('Frame', nil, frame)
trinket.bg = CreateFrame('Frame', nil, trinket, 'BackdropTemplate')
trinket.bg:SetTemplate(nil, nil, nil, nil, true)
trinket.bg:SetFrameLevel(trinket:GetFrameLevel() - 1)
trinket:SetInside(trinket.bg)
return trinket
end
function UF:Configure_Trinket(frame)
local db = frame.db
local trinket = frame.Trinket
trinket.bg:Size(db.pvpTrinket.size)
trinket.bg:ClearAllPoints()
if db.pvpTrinket.position == 'RIGHT' then
trinket.bg:Point('LEFT', frame, 'RIGHT', db.pvpTrinket.xOffset, db.pvpTrinket.yOffset)
else
trinket.bg:Point('RIGHT', frame, 'LEFT', db.pvpTrinket.xOffset, db.pvpTrinket.yOffset)
end
if db.pvpTrinket.enable and not frame:IsElementEnabled('Trinket') then
frame:EnableElement('Trinket')
elseif not db.pvpTrinket.enable and frame:IsElementEnabled('Trinket') then
frame:DisableElement('Trinket')
end
end