ElvUI/Modules/DataTexts/ManaRegen.lua

31 lines
1.0 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local DT = E:GetModule('DataTexts')
local strjoin = strjoin
local GetManaRegen = GetManaRegen
local InCombatLockdown = InCombatLockdown
local STAT_CATEGORY_ATTRIBUTES = STAT_CATEGORY_ATTRIBUTES
local MANA_REGEN = MANA_REGEN
local displayString, lastPanel = ''
local function OnEvent(self)
local baseMR, castingMR = GetManaRegen()
if InCombatLockdown() then
self.text:SetFormattedText(displayString, MANA_REGEN, castingMR*5)
else
self.text:SetFormattedText(displayString, MANA_REGEN, baseMR*5)
end
lastPanel = self
end
local function ValueColorUpdate(hex)
displayString = strjoin('', '%s: ', hex, '%.2f|r')
if lastPanel then OnEvent(lastPanel) end
end
E.valueColorUpdateFuncs[ValueColorUpdate] = true
DT:RegisterDatatext('Mana Regen', STAT_CATEGORY_ATTRIBUTES, {'UNIT_STATS', 'UNIT_AURA', 'ACTIVE_TALENT_GROUP_CHANGED', 'PLAYER_TALENT_UPDATE'}, OnEvent, nil, nil, nil, nil, MANA_REGEN, nil, ValueColorUpdate)