ElvUI/Modules/UnitFrames/Elements/PartyIndicator.lua

36 lines
1.2 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule('UnitFrames')
function UF:Construct_PartyIndicator(frame)
local PartyIndicator = CreateFrame('Frame', nil, frame.RaisedElementParent)
local HomeIcon = PartyIndicator:CreateTexture(nil, 'OVERLAY', nil, 0)
HomeIcon:Point('CENTER', 4, 4)
HomeIcon:Size(26)
local InstanceIcon = PartyIndicator:CreateTexture(nil, 'OVERLAY', nil, 1)
InstanceIcon:Point('CENTER', 0, 0)
InstanceIcon:Size(26)
PartyIndicator.HomeIcon = HomeIcon
PartyIndicator.InstanceIcon = InstanceIcon
return PartyIndicator
end
function UF:Configure_PartyIndicator(frame)
local db = frame and frame.db and frame.db.partyIndicator
if not db then return end
local PartyIndicator = frame.PartyIndicator
PartyIndicator:ClearAllPoints()
PartyIndicator:Point(db.anchorPoint, frame.Health, db.anchorPoint, db.xOffset, db.yOffset)
PartyIndicator:Size(20 * (db.scale or 1))
if frame.db.partyIndicator.enable and not frame:IsElementEnabled('PartyIndicator') then
frame:EnableElement('PartyIndicator')
elseif not frame.db.partyIndicator.enable and frame:IsElementEnabled('PartyIndicator') then
frame:DisableElement('PartyIndicator')
end
end