193 lines
5.6 KiB
Lua
193 lines
5.6 KiB
Lua
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--[[-----------------------------------------------------------------------------
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Button Widget (Modified to change text color on SetDisabled method and add Drag and Drop support for Filter lists)
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Graphical Button.
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-------------------------------------------------------------------------------]]
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local Type, Version = "Button-ElvUI", 4
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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local pairs = pairs
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local CreateFrame = CreateFrame
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local IsShiftKeyDown = IsShiftKeyDown
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local PlaySound = PlaySound
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local UIParent = UIParent
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local DragTooltip = CreateFrame("GameTooltip", "ElvUIAceGUIWidgetDragTooltip", UIParent, "GameTooltipTemplate")
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-- GLOBALS: ElvUI
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local dragdropButton
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local function lockTooltip()
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_G.ElvUIAceConfigDialogTooltip:Hide()
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DragTooltip:ClearAllPoints()
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DragTooltip:SetOwner(UIParent, "ANCHOR_CURSOR")
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DragTooltip:SetText(" ")
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DragTooltip:Show()
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end
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local function dragdrop_OnMouseDown(frame, ...)
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if frame.obj.dragOnMouseDown then
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dragdropButton.mouseDownFrame = frame
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dragdropButton:SetText(frame.obj.value or "Unknown")
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dragdropButton:SetSize(frame:GetSize())
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frame.obj.dragOnMouseDown(frame, ...)
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end
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end
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local function dragdrop_OnMouseUp(frame, ...)
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if frame.obj.dragOnMouseUp then
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frame:SetAlpha(1)
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if dragdropButton.enteredFrame and dragdropButton.enteredFrame ~= frame and dragdropButton.enteredFrame:IsMouseOver() then
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frame.obj.dragOnMouseUp(frame, ...)
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frame.obj.ActivateMultiControl(frame.obj, ...)
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end
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DragTooltip:Hide()
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dragdropButton:Hide()
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dragdropButton.enteredFrame = nil
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dragdropButton.mouseDownFrame = nil
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end
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end
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local function dragdrop_OnLeave(frame, ...)
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if frame.obj.dragOnLeave then
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if dragdropButton.mouseDownFrame then
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lockTooltip()
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end
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if frame == dragdropButton.mouseDownFrame then
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frame:SetAlpha(0)
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dragdropButton:Show()
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frame.obj.dragOnLeave(frame, ...)
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end
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end
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end
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local function dragdrop_OnEnter(frame, ...)
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if frame.obj.dragOnEnter and dragdropButton:IsShown() then
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dragdropButton.enteredFrame = frame
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lockTooltip()
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frame.obj.dragOnEnter(frame, ...)
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end
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end
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local function dragdrop_OnClick(frame, ...)
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local button = ...
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if frame.obj.dragOnClick and button == "RightButton" then
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frame.obj.dragOnClick(frame, ...)
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frame.obj.ActivateMultiControl(frame.obj, ...)
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elseif frame.obj.stateSwitchOnClick and (button == "LeftButton") and IsShiftKeyDown() then
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frame.obj.stateSwitchOnClick(frame, ...)
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frame.obj.ActivateMultiControl(frame.obj, ...)
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end
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end
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local function Button_OnClick(frame, ...)
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AceGUI:ClearFocus()
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PlaySound(852) -- SOUNDKIT.IG_MAINMENU_OPTION
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frame.obj:Fire("OnClick", ...)
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end
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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end
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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-- restore default values
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self:SetHeight(24)
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self:SetWidth(200)
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self:SetDisabled(false)
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self:SetAutoWidth(false)
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self:SetText()
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end,
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-- ["OnRelease"] = nil,
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["SetText"] = function(self, text)
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self.text:SetText(text)
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if self.autoWidth then
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self:SetWidth(self.text:GetStringWidth() + 30)
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end
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end,
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["SetAutoWidth"] = function(self, autoWidth)
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self.autoWidth = autoWidth
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if self.autoWidth then
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self:SetWidth(self.text:GetStringWidth() + 30)
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end
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end,
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["SetDisabled"] = function(self, disabled)
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self.disabled = disabled
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if disabled then
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self.frame:Disable()
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self.text:SetTextColor(0.4, 0.4, 0.4)
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else
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self.frame:Enable()
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self.text:SetTextColor(1, 0.82, 0)
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end
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local S -- ref for Skins module in ElvUI
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local function Constructor()
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local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
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local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate")
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frame:Hide()
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frame:EnableMouse(true)
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frame:RegisterForClicks("AnyUp")
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frame:SetScript("OnClick", Button_OnClick)
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frame:SetScript("OnEnter", Control_OnEnter)
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frame:SetScript("OnLeave", Control_OnLeave)
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-- dragdrop
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if not dragdropButton then
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dragdropButton = CreateFrame("Button", "ElvUIAceGUI30DragDropButton", UIParent, "UIPanelButtonTemplate")
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dragdropButton:SetFrameStrata("TOOLTIP")
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dragdropButton:SetFrameLevel(5)
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dragdropButton:SetPoint('BOTTOM', DragTooltip, "BOTTOM", 0, 10)
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dragdropButton:Hide()
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if not S then
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S = ElvUI[1]:GetModule("Skins")
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-- skin this once :)
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DragTooltip:SetTemplate("Transparent", nil, true)
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end
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S:HandleButton(dragdropButton)
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end
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frame:HookScript("OnClick", dragdrop_OnClick)
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frame:HookScript("OnEnter", dragdrop_OnEnter)
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frame:HookScript("OnLeave", dragdrop_OnLeave)
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frame:HookScript("OnMouseUp", dragdrop_OnMouseUp)
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frame:HookScript("OnMouseDown", dragdrop_OnMouseDown)
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local text = frame:GetFontString()
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text:ClearAllPoints()
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text:SetPoint("TOPLEFT", 15, -1)
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text:SetPoint("BOTTOMRIGHT", -15, 1)
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text:SetJustifyV("MIDDLE")
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local widget = {
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text = text,
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frame = frame,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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return AceGUI:RegisterAsWidget(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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