Filtration/Filtration.ObjectModel/LootExplosionStudio/DefaultLootItemAppearanceCo...

17 lines
923 B
C#
Raw Normal View History

using System.Windows.Media;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public static class DefaultLootItemAppearanceConstants
{
public readonly static Color NormalTextColor = new Color { A = 255, R = 200, G = 200, B = 200 };
public readonly static Color MagicTextColor = new Color { A = 255, R = 136, G = 136, B = 255 };
public readonly static Color RareTextColor = new Color { A = 255, R = 255, G = 255, B = 119 };
public readonly static Color UniqueTextColor = new Color { A = 255, R = 175, G = 96, B = 37 };
public readonly static Color QuestItemTextColor = new Color { A = 255, R = 74, G = 230, B = 58 };
public static readonly Color BackgroundColor = new Color {A = 255, R = 0, G = 0, B = 0};
public static readonly Color BorderColor = new Color { A = 255, R = 0, G = 0, B = 0 };
public static readonly int FontSize = 35;
}
}