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4 Commits

Author SHA1 Message Date
Ben b97e3d1780 BlockitemBase 2015-07-10 17:22:30 +01:00
Ben 543446b23e LootExplosionStudio WIP commit 2015-07-10 17:21:35 +01:00
Ben 2278cbdc3a Put version number back to 0.7 2015-07-10 17:20:19 +01:00
Ben 45edbecd64 Initial item filter / loot item processing done 2015-07-09 22:05:42 +01:00
42 changed files with 1418 additions and 6 deletions

1
.gitignore vendored
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@ -187,3 +187,4 @@ FakesAssemblies/
GeneratedArtifacts/ GeneratedArtifacts/
_Pvt_Extensions/ _Pvt_Extensions/
ModelManifest.xml ModelManifest.xml
/Releases

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@ -0,0 +1,74 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Filtration.LootExplosionStudio.Tests</RootNamespace>
<AssemblyName>Filtration.LootExplosionStudio.Tests</AssemblyName>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Moq">
<HintPath>..\packages\Moq.4.2.1507.0118\lib\net40\Moq.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>..\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Services\TestItemFilterBlockFinderService.cs" />
<Compile Include="Services\TestLootItemAppearanceService.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Filtration.LootExplosionStudio\Filtration.LootExplosionStudio.csproj">
<Project>{c8009b11-14d0-4421-94f0-9ef4603cb363}</Project>
<Name>Filtration.LootExplosionStudio</Name>
</ProjectReference>
<ProjectReference Include="..\Filtration.ObjectModel\Filtration.ObjectModel.csproj">
<Project>{4aac3beb-1dc1-483e-9d11-0e9334e80227}</Project>
<Name>Filtration.ObjectModel</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Filtration.LootExplosionStudio.Tests")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Filtration.LootExplosionStudio.Tests")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("24ce1315-7f86-4389-a63c-22a40baa4c6d")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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using Filtration.LootExplosionStudio.Services;
using Filtration.ObjectModel;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.LootExplosionStudio.Tests.Services
{
[TestFixture]
public class TestItemFilterBlockFinderService
{
private ItemFilterBlockFinderServiceTestUtility _testUtility;
[SetUp]
public void ItemFilterProcessingServiceTestSetup()
{
_testUtility = new ItemFilterBlockFinderServiceTestUtility();
}
[Test]
public void FindBlockForLootItem_SingleBlock_BaseType_Matches()
{
// Arrange
var testInputBaseType = "TestBaseType";
var testInputBlockItem = new BaseTypeBlockItem();
testInputBlockItem.Items.Add(testInputBaseType);
_testUtility.TestLootItem.BaseType = testInputBaseType;
_testUtility.TestBlock.BlockItems.Add(testInputBlockItem);
// Act
var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(_testUtility.TestBlock, result);
}
[Test]
public void FindBlockForLootItem_SingleHideBlock_Matches()
{
// Arrange
_testUtility.TestBlock.Action = BlockAction.Hide;
// Act
var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(_testUtility.TestBlock, result);
}
[Test]
public void FindBlockForLootItem_SingleBlock_MultipleBlockItems_Matches()
{
// Arrange
var testInputBaseType = "TestBaseType";
var testInputBaseTypeBlockItem = new BaseTypeBlockItem();
testInputBaseTypeBlockItem.Items.Add(testInputBaseType);
var testInputClass = "Test Class";
var testInputClassBlockItem = new ClassBlockItem();
testInputClassBlockItem.Items.Add(testInputClass);
var testInputItemLevel = 57;
var testInputItemLevelBlockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 50);
_testUtility.TestLootItem.BaseType = testInputBaseType;
_testUtility.TestLootItem.Class = testInputClass;
_testUtility.TestLootItem.ItemLevel = testInputItemLevel;
_testUtility.TestBlock.BlockItems.Add(testInputBaseTypeBlockItem);
_testUtility.TestBlock.BlockItems.Add(testInputClassBlockItem);
_testUtility.TestBlock.BlockItems.Add(testInputItemLevelBlockItem);
// Act
var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(_testUtility.TestBlock, result);
}
[Test]
public void FindBlockForLootItem_SingleBlock_MultipleBlockItemsOneWithoutMatch_Matches()
{
// Arrange
var testInputBaseType = "TestBaseType";
var testInputBaseTypeBlockItem = new BaseTypeBlockItem();
testInputBaseTypeBlockItem.Items.Add(testInputBaseType);
var testInputClass = "Test Class";
var testInputClassBlockItem = new ClassBlockItem();
testInputClassBlockItem.Items.Add(testInputClass);
var testInputItemLevel = 57;
var testInputItemLevelBlockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 50);
var testInputDropLevel = 35;
var testInputDropLevelBlockItem = new DropLevelBlockItem(FilterPredicateOperator.GreaterThanOrEqual, 89);
_testUtility.TestLootItem.BaseType = testInputBaseType;
_testUtility.TestLootItem.Class = testInputClass;
_testUtility.TestLootItem.ItemLevel = testInputItemLevel;
_testUtility.TestLootItem.DropLevel = testInputDropLevel;
_testUtility.TestBlock.BlockItems.Add(testInputBaseTypeBlockItem);
_testUtility.TestBlock.BlockItems.Add(testInputClassBlockItem);
_testUtility.TestBlock.BlockItems.Add(testInputItemLevelBlockItem);
_testUtility.TestBlock.BlockItems.Add(testInputDropLevelBlockItem);
// Act
var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.IsNull(result);
}
[Test]
public void FindBlockForLootItem_MultipleBlocksBlock_Matches()
{
// Arrange
var testInputBlock1 = new ItemFilterBlock();
var testInputClass1 = "Test Class";
var testInputClassBlockItem1 = new ClassBlockItem();
testInputClassBlockItem1.Items.Add(testInputClass1);
testInputBlock1.BlockItems.Add(testInputClassBlockItem1);
_testUtility.TestScript.ItemFilterBlocks.Add(testInputBlock1);
var testInputBaseType = "TestBaseType";
var testInputBaseTypeBlockItem = new BaseTypeBlockItem();
testInputBaseTypeBlockItem.Items.Add(testInputBaseType);
var testInputClass = "Test Class";
var testInputClassBlockItem = new ClassBlockItem();
testInputClassBlockItem.Items.Add(testInputClass);
var testInputItemLevel = 57;
var testInputItemLevelBlockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 50);
_testUtility.TestLootItem.BaseType = testInputBaseType;
_testUtility.TestLootItem.Class = testInputClass;
_testUtility.TestLootItem.ItemLevel = testInputItemLevel;
_testUtility.TestBlock.BlockItems.Add(testInputBaseTypeBlockItem);
_testUtility.TestBlock.BlockItems.Add(testInputClassBlockItem);
_testUtility.TestBlock.BlockItems.Add(testInputItemLevelBlockItem);
// Act
var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(_testUtility.TestBlock, result);
}
private class ItemFilterBlockFinderServiceTestUtility
{
public ItemFilterBlockFinderServiceTestUtility()
{
TestBlock = new ItemFilterBlock();
TestScript = new ItemFilterScript();
TestScript.ItemFilterBlocks.Add(TestBlock);
TestLootItem = new LootItem();
Service = new ItemFilterBlockFinderService();
}
public ItemFilterScript TestScript { get; private set; }
public ItemFilterBlock TestBlock { get; private set; }
public LootItem TestLootItem { get; private set; }
public ItemFilterBlockFinderService Service { get; private set; }
}
}
}

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@ -0,0 +1,275 @@
using System.Windows.Media;
using Filtration.LootExplosionStudio.Services;
using Filtration.ObjectModel;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
using Moq;
using NUnit.Framework;
namespace Filtration.LootExplosionStudio.Tests.Services
{
[TestFixture]
class TestLootItemAppearanceService
{
private LootItemAppearanceServiceTestUtility _testUtility;
[SetUp]
public void ItemFilterProcessingServiceTestSetup()
{
_testUtility = new LootItemAppearanceServiceTestUtility();
}
[Test]
public void ProcessLootItemAgainstScript_NoMatchingBlocks_NormalItem_SetsCorrectTextColor()
{
// Arrange
_testUtility.TestLootItem.Rarity = ItemRarity.Normal;
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
}
[Test]
public void ProcessLootItemAgainstScript_NoMatchingBlocks_MagicItem_SetsCorrectTextColor()
{
// Arrange
_testUtility.TestLootItem.Rarity = ItemRarity.Magic;
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(DefaultLootItemAppearanceConstants.MagicTextColor, _testUtility.TestLootItem.TextColor);
}
[Test]
public void ProcessLootItemAgainstScript_NoMatchingBlocks_RareItem_SetsCorrectTextColor()
{
// Arrange
_testUtility.TestLootItem.Rarity = ItemRarity.Rare;
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(DefaultLootItemAppearanceConstants.RareTextColor, _testUtility.TestLootItem.TextColor);
}
[Test]
public void ProcessLootItemAgainstScript_NoMatchingBlocks_UniqueItem_SetsCorrectTextColor()
{
// Arrange
_testUtility.TestLootItem.Rarity = ItemRarity.Unique;
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(DefaultLootItemAppearanceConstants.UniqueTextColor, _testUtility.TestLootItem.TextColor);
}
[Test]
public void ProcessLootItemAgainstScript_NoMatchingBlocks_SetsCorrectBackgroundColor()
{
// Arrange
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
}
[Test]
public void ProcessLootItemAgainstScript_NoMatchingBlocks_SetsCorrectBorderColor()
{
// Arrange
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
}
[Test]
public void ProcessLootItemAgainstScript_MatchingTextColorOnly_SetsColorsCorrectly()
{
// Arrange
var testInputTextColor = new Color {R = 123, G = 5, B = 22, A = 200};
_testUtility.TestBlock.BlockItems.Add(new TextColorBlockItem {Color = testInputTextColor});
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize );
}
[Test]
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityNormal_SetsColorsCorrectly()
{
// Arrange
var testInputBackgroundColor = new Color {R = 123, G = 5, B = 22, A = 200};
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem {Color = testInputBackgroundColor});
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
}
[Test]
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityMagic_SetsColorsCorrectly()
{
// Arrange
var testInputBackgroundColor = new Color { R = 123, G = 5, B = 22, A = 200 };
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem {Color = testInputBackgroundColor});
_testUtility.TestLootItem.Rarity = ItemRarity.Magic;
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.MagicTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
}
[Test]
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityRare_SetsColorsCorrectly()
{
// Arrange
var testInputBackgroundColor = new Color { R = 123, G = 5, B = 22, A = 200 };
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem { Color = testInputBackgroundColor });
_testUtility.TestLootItem.Rarity = ItemRarity.Rare;
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.RareTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
}
[Test]
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityUnique_SetsColorsCorrectly()
{
// Arrange
var testInputBackgroundColor = new Color { R = 123, G = 5, B = 22, A = 200 };
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem { Color = testInputBackgroundColor });
_testUtility.TestLootItem.Rarity = ItemRarity.Unique;
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.UniqueTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
}
[Test]
public void ProcessLootItemAgainstScript_MatchingBorderColorOnly_RarityUnique_SetsColorsCorrectly()
{
// Arrange
var testInputBorderColor = new Color { R = 123, G = 5, B = 22, A = 200 };
_testUtility.TestBlock.BlockItems.Add(new BorderColorBlockItem { Color = testInputBorderColor });
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputBorderColor, _testUtility.TestLootItem.BorderColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
}
[Test]
public void ProcessLootItemAgainstScript_MatchingFontSizeOnly_RarityUnique_SetsColorsCorrectly()
{
// Arrange
var testInputFontSize = 22;
_testUtility.TestBlock.BlockItems.Add(new FontSizeBlockItem(22));
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputFontSize, _testUtility.TestLootItem.FontSize);
Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
}
[Test]
public void ProcessLootItemAgainstScript_AllAppearanceMatching_SetsColorsCorrectly()
{
// Arrange
var testInputFontSize = 22;
var testInputTextColor = new Color { R = 123, G = 5, B = 22, A = 200 };
var testInputBackgroundColor = new Color { R = 123, G = 59, B = 27, A = 50 };
var testInputBorderColor = new Color { R = 166, G = 0, B = 100, A = 255 };
_testUtility.TestBlock.BlockItems.Add(new FontSizeBlockItem(22));
_testUtility.TestBlock.BlockItems.Add(new BorderColorBlockItem { Color = testInputBorderColor });
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem { Color = testInputBackgroundColor });
_testUtility.TestBlock.BlockItems.Add(new TextColorBlockItem { Color = testInputTextColor });
// Act
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
// Assert
Assert.AreEqual(testInputFontSize, _testUtility.TestLootItem.FontSize);
Assert.AreEqual(testInputTextColor, _testUtility.TestLootItem.TextColor);
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
Assert.AreEqual(testInputBorderColor, _testUtility.TestLootItem.BorderColor);
}
private class LootItemAppearanceServiceTestUtility
{
public LootItemAppearanceServiceTestUtility()
{
TestBlock = new ItemFilterBlock();
TestScript = new ItemFilterScript();
TestScript.ItemFilterBlocks.Add(TestBlock);
TestLootItem = new LootItem();
MockItemFilterBlockFinderService = new Mock<IItemFilterBlockFinderService>();
MockItemFilterBlockFinderService.Setup(
b => b.FindBlockForLootItem(TestLootItem, TestScript))
.Returns(TestBlock);
Service = new LootItemAppearanceService(MockItemFilterBlockFinderService.Object);
}
public Mock<IItemFilterBlockFinderService> MockItemFilterBlockFinderService { get; private set; }
public ItemFilterScript TestScript { get; private set; }
public ItemFilterBlock TestBlock { get; private set; }
public LootItem TestLootItem { get; private set; }
public LootItemAppearanceService Service { get; private set; }
}
}
}

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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ItemGroup>
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<Compile Include="Services\ItemFilterBlockFinderService.cs" />
<Compile Include="Services\LootItemAppearanceService.cs" />
<Compile Include="Services\LootItemCollectionItemFilterCombinerService.cs" />
<Compile Include="WindsorInstallers\ServicesInstaller.cs" />
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</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -0,0 +1,39 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Filtration.LootExplosionStudio")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Filtration.LootExplosionStudio")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b33dec95-6eec-4e14-81d5-3d8ce0db77d1")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: InternalsVisibleTo("Filtration.LootExplosionStudio.Tests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]

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@ -0,0 +1,37 @@
using System.Linq;
using Filtration.ObjectModel;
using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.LootExplosionStudio.Services
{
internal interface IItemFilterBlockFinderService
{
ItemFilterBlock FindBlockForLootItem(LootItem lootItem, ItemFilterScript script);
}
internal class ItemFilterBlockFinderService : IItemFilterBlockFinderService
{
public ItemFilterBlock FindBlockForLootItem(LootItem lootItem, ItemFilterScript script)
{
return script.ItemFilterBlocks.FirstOrDefault(block => BlockMatchesLootItem(lootItem, block));
}
private static bool BlockMatchesLootItem(LootItem lootItem, ItemFilterBlock block)
{
if (!block.BlockItems.OfType<StringListBlockItem>().All(blockItem => blockItem.MatchesLootItem(lootItem)))
{
return false;
}
if (
!block.BlockItems.OfType<NumericFilterPredicateBlockItem>()
.All(blockItem => blockItem.MatchesLootItem(lootItem)))
{
return false;
}
return true;
}
}
}

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@ -0,0 +1,80 @@
using System.Linq;
using System.Windows.Media;
using Filtration.ObjectModel;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.LootExplosionStudio.Services
{
internal interface ILootItemAppearanceService
{
void ProcessLootItemAgainstFilterScript(LootItem lootItem, ItemFilterScript script);
}
internal class LootItemAppearanceService : ILootItemAppearanceService
{
private readonly IItemFilterBlockFinderService _blockFinderService;
public LootItemAppearanceService(IItemFilterBlockFinderService blockFinderService)
{
_blockFinderService = blockFinderService;
}
public void ProcessLootItemAgainstFilterScript(LootItem lootItem, ItemFilterScript script)
{
var matchedBlock = _blockFinderService.FindBlockForLootItem(lootItem, script);
if (matchedBlock == null)
{
lootItem.TextColor = GetDefaultTextColorForRarity(lootItem.Rarity);
lootItem.BackgroundColor = DefaultLootItemAppearanceConstants.BackgroundColor;
lootItem.BorderColor = DefaultLootItemAppearanceConstants.BorderColor;
lootItem.FontSize = 35;
return;
}
lootItem.TextColor = matchedBlock.HasBlockItemOfType<TextColorBlockItem>()
? matchedBlock.BlockItems.OfType<TextColorBlockItem>().First().Color
: GetDefaultTextColorForRarity(lootItem.Rarity);
lootItem.BackgroundColor = matchedBlock.HasBlockItemOfType<BackgroundColorBlockItem>()
? matchedBlock.BlockItems.OfType<BackgroundColorBlockItem>().First().Color
: DefaultLootItemAppearanceConstants.BackgroundColor;
lootItem.BorderColor = matchedBlock.HasBlockItemOfType<BorderColorBlockItem>()
? matchedBlock.BlockItems.OfType<BorderColorBlockItem>().First().Color
: DefaultLootItemAppearanceConstants.BorderColor;
lootItem.FontSize = matchedBlock.HasBlockItemOfType<FontSizeBlockItem>()
? matchedBlock.BlockItems.OfType<FontSizeBlockItem>().First().Value
: 35;
}
private Color GetDefaultTextColorForRarity(ItemRarity rarity)
{
switch (rarity)
{
case ItemRarity.Normal:
{
return DefaultLootItemAppearanceConstants.NormalTextColor;
}
case ItemRarity.Magic:
{
return DefaultLootItemAppearanceConstants.MagicTextColor;
}
case ItemRarity.Rare:
{
return DefaultLootItemAppearanceConstants.RareTextColor;
}
case ItemRarity.Unique:
{
return DefaultLootItemAppearanceConstants.UniqueTextColor;
}
default:
{
return DefaultLootItemAppearanceConstants.NormalTextColor;
}
}
}
}
}

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@ -0,0 +1,30 @@
using Filtration.ObjectModel;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.LootExplosionStudio.Services
{
internal interface ILootItemCollectionItemFilterCombinerService
{
void CombineLootItemCollectionWithItemFilterScript(LootItemCollection lootItemCollection,
ItemFilterScript script);
}
internal class LootItemCollectionItemFilterCombinerService : ILootItemCollectionItemFilterCombinerService
{
private readonly ILootItemAppearanceService _lootItemAppearanceService;
public LootItemCollectionItemFilterCombinerService(ILootItemAppearanceService lootItemAppearanceService)
{
_lootItemAppearanceService = lootItemAppearanceService;
}
public void CombineLootItemCollectionWithItemFilterScript(LootItemCollection lootItemCollection,
ItemFilterScript script)
{
foreach (var lootItem in lootItemCollection)
{
_lootItemAppearanceService.ProcessLootItemAgainstFilterScript(lootItem, script);
}
}
}
}

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@ -0,0 +1,27 @@
using Castle.MicroKernel.Registration;
using Castle.MicroKernel.SubSystems.Configuration;
using Castle.Windsor;
using Filtration.LootExplosionStudio.Services;
namespace Filtration.LootExplosionStudio.WindsorInstallers
{
class ServicesInstaller : IWindsorInstaller
{
public void Install(IWindsorContainer container, IConfigurationStore store)
{
container.Register(
Component.For<IItemFilterBlockFinderService>()
.ImplementedBy<ItemFilterBlockFinderService>()
.LifeStyle.Singleton);
container.Register(
Component.For<ILootItemAppearanceService>()
.ImplementedBy<LootItemAppearanceService>()
.LifeStyle.Singleton);
container.Register(
Component.For<ILootItemCollectionItemFilterCombinerService>()
.ImplementedBy<LootItemCollectionItemFilterCombinerService>()
.LifeStyle.Singleton);
}
}
}

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Castle.Core" version="3.3.0" targetFramework="net451" />
<package id="Castle.Windsor" version="3.3.0" targetFramework="net451" />
</packages>

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@ -0,0 +1,48 @@
using System;
using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestBaseTypeBlockItem
{
[Test]
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
{
// Arrange
var blockItem = new BaseTypeBlockItem();
var testInputLootItem = new LootItem();
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_StringMatch_ReturnsTrue()
{
// Arrange
var testInputBaseType = "Test Base Type";
var blockItem = new BaseTypeBlockItem();
blockItem.Items.Add("Testblah");
blockItem.Items.Add(testInputBaseType);
blockItem.Items.Add("Another Base Type");
var testInputLootItem = new LootItem { BaseType = testInputBaseType};
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsTrue(result);
}
}
}

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@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestClassBlockItem
{
[Test]
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
{
// Arrange
var blockItem = new ClassBlockItem();
var testInputLootItem = new LootItem();
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_StringMatch_ReturnsTrue()
{
// Arrange
var testInputClass = "Test Class";
var blockItem = new ClassBlockItem();
blockItem.Items.Add("Testblah");
blockItem.Items.Add(testInputClass);
blockItem.Items.Add("Another Base Type");
var testInputLootItem = new LootItem { Class = testInputClass };
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsTrue(result);
}
}
}

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@ -0,0 +1,101 @@
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestItemLevelBlockItem
{
[Test]
public void MatchesBlockItem_NoMatch_ReturnsFalse()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 10);
var lootItem = new LootItem {ItemLevel = 5};
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_EqualsMatch_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.Equal, 10);
var lootItem = new LootItem { ItemLevel = 10 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_GreaterThanMatch_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 10);
var lootItem = new LootItem { ItemLevel = 50 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_GreaterThanOrEqualMatch_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThanOrEqual, 10);
var lootItem = new LootItem { ItemLevel = 50 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_LessThan_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.LessThan, 10);
var lootItem = new LootItem { ItemLevel = 1 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_LessThanOrEqual_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.LessThanOrEqual, 10);
var lootItem = new LootItem { ItemLevel = 1 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
}
}

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@ -0,0 +1,92 @@
using System.Collections.Generic;
using System.Net.Sockets;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestSocketGroupBlockItem
{
[Test]
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
{
// Arrange
var blockItem = new SocketGroupBlockItem();
var testInputLootItem = new LootItem();
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_SocketsMatch_ReturnsTrue()
{
// Arrange
var testInputSocketGroups = new List<SocketGroup>();
var testInputSocketGroup1 = new SocketGroup();
var testInputSocketGroup2 = new SocketGroup();
testInputSocketGroup1.Sockets = new List<SocketColor> {SocketColor.Blue, SocketColor.Red};
testInputSocketGroup2.Sockets = new List<SocketColor>
{
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Red
};
testInputSocketGroups.Add(testInputSocketGroup1);
testInputSocketGroups.Add(testInputSocketGroup2);
var blockItem = new SocketGroupBlockItem();
blockItem.Items.Add("RRG");
blockItem.Items.Add("BRB");
var testInputLootItem = new LootItem {SocketGroups = testInputSocketGroups};
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_SocketsAlmostMatch_ReturnsFalse()
{
// Arrange
var testInputSocketGroups = new List<SocketGroup>();
var testInputSocketGroup1 = new SocketGroup();
var testInputSocketGroup2 = new SocketGroup();
testInputSocketGroup1.Sockets = new List<SocketColor> { SocketColor.Blue, SocketColor.Red };
testInputSocketGroup2.Sockets = new List<SocketColor>
{
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Red,
SocketColor.Green
};
testInputSocketGroups.Add(testInputSocketGroup1);
testInputSocketGroups.Add(testInputSocketGroup2);
var blockItem = new SocketGroupBlockItem();
blockItem.Items.Add("BGBRWB");
var testInputLootItem = new LootItem { SocketGroups = testInputSocketGroups };
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
}
}

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@ -46,6 +46,10 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="BlockItemBaseTypes\TestBaseTypeBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\TestClassBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\TestItemLevelBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\TestSocketGroupBlockItem.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TestItemFilterBlock.cs" /> <Compile Include="TestItemFilterBlock.cs" />
<Compile Include="TestItemFilterBlockGroup.cs" /> <Compile Include="TestItemFilterBlockGroup.cs" />

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.Extensions; using Filtration.ObjectModel.Extensions;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {

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@ -1,5 +1,6 @@
using System; using System;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.LootExplosionStudio;
using Filtration.ObjectModel.ThemeEditor; using Filtration.ObjectModel.ThemeEditor;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes

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@ -1,4 +1,5 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {

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@ -1,4 +1,5 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {

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@ -1,6 +1,7 @@
using System; using System;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.Extensions; using Filtration.ObjectModel.Extensions;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {
@ -47,5 +48,45 @@ namespace Filtration.ObjectModel.BlockItemBaseTypes
OnPropertyChanged("FilterPredicate"); OnPropertyChanged("FilterPredicate");
OnPropertyChanged("SummaryText"); OnPropertyChanged("SummaryText");
} }
public abstract int GetLootItemProperty(LootItem lootItem);
public virtual bool MatchesLootItem(LootItem lootItem)
{
var lootItemProperty = GetLootItemProperty(lootItem);
var predicateOperand = FilterPredicate.PredicateOperand;
switch (FilterPredicate.PredicateOperator)
{
case FilterPredicateOperator.Equal:
{
return lootItemProperty == predicateOperand;
}
case FilterPredicateOperator.GreaterThan:
{
return lootItemProperty > predicateOperand;
}
case FilterPredicateOperator.GreaterThanOrEqual:
{
return lootItemProperty >= predicateOperand;
}
case FilterPredicateOperator.LessThan:
{
return lootItemProperty < predicateOperand;
}
case FilterPredicateOperator.LessThanOrEqual:
{
return lootItemProperty <= predicateOperand;
}
case FilterPredicateOperator.NotEqual:
{
return lootItemProperty != predicateOperand;
}
default:
return false;
}
}
} }
} }

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@ -2,6 +2,7 @@
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Collections.Specialized; using System.Collections.Specialized;
using System.Linq; using System.Linq;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {
@ -36,5 +37,12 @@ namespace Filtration.ObjectModel.BlockItemBaseTypes
OnPropertyChanged("Items"); OnPropertyChanged("Items");
OnPropertyChanged("SummaryText"); OnPropertyChanged("SummaryText");
} }
public abstract string GetLootItemProperty(LootItem lootItem);
public virtual bool MatchesLootItem(LootItem lootItem)
{
return Items.Any(i => i == GetLootItemProperty(lootItem));
}
} }
} }

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@ -1,6 +1,7 @@
using System.Linq; using System.Linq;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -56,5 +57,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
{ {
get { return 11; } get { return 11; }
} }
public override string GetLootItemProperty(LootItem lootItem)
{
return lootItem.BaseType;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Linq; using System.Linq;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -50,5 +51,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
{ {
get { return 10; } get { return 10; }
} }
public override string GetLootItemProperty(LootItem lootItem)
{
return lootItem.Class;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 100; return 100;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.DropLevel;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -65,5 +66,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 6; return 6;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.Height;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -67,5 +68,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 100; return 100;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.ItemLevel;
}
} }
} }

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@ -1,6 +1,8 @@
using System.Windows.Media; using System.Linq;
using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +70,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 6; return 6;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.SocketGroups.Where(c => c.Sockets.Count > 1).Sum(socketGroup => socketGroup.Sockets.Count);
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 20; return 20;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.Quality;
}
} }
} }

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@ -2,6 +2,7 @@
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.Extensions; using Filtration.ObjectModel.Extensions;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -85,5 +86,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return (int)ItemRarity.Unique; return (int)ItemRarity.Unique;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return (int)lootItem.Rarity;
}
} }
} }

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@ -1,6 +1,10 @@
using System.Linq; using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -47,5 +51,68 @@ namespace Filtration.ObjectModel.BlockItemTypes
{ {
get { return 9; } get { return 9; }
} }
public override string GetLootItemProperty(LootItem lootItem)
{
return lootItem.SocketGroups.ToString();
}
public override bool MatchesLootItem(LootItem lootItem)
{
foreach (var socketGroupString in Items)
{
var socketColorList = SocketGroupStringToSocketColors(socketGroupString);
if (
lootItem.SocketGroups.Any(
g =>
g.Sockets.Count(s => s == SocketColor.Red) >=
socketColorList.Count(l => l == SocketColor.Red) &&
g.Sockets.Count(s => s == SocketColor.Green) >=
socketColorList.Count(l => l == SocketColor.Green) &&
g.Sockets.Count(s => s == SocketColor.Blue) >=
socketColorList.Count(l => l == SocketColor.Blue) &&
g.Sockets.Count(s => s == SocketColor.White) >=
socketColorList.Count(l => l == SocketColor.White)))
{
return true;
}
}
return false;
}
private List<SocketColor> SocketGroupStringToSocketColors(string socketGroupString)
{
var socketColorList = new List<SocketColor>();
foreach (var c in socketGroupString.ToCharArray())
{
switch (c)
{
case 'R':
{
socketColorList.Add(SocketColor.Red);
break;
}
case 'G':
{
socketColorList.Add(SocketColor.Green);
break;
}
case 'B':
{
socketColorList.Add(SocketColor.Blue);
break;
}
case 'W':
{
socketColorList.Add(SocketColor.White);
break;
}
}
}
return socketColorList;
}
} }
} }

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@ -1,6 +1,8 @@
using System.Windows.Media; using System.Linq;
using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +70,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 6; return 6;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.SocketGroups.Sum(c => c.Sockets.Count());
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 2; return 2;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.Width;
}
} }
} }

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@ -41,7 +41,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="BlockItemBaseTypes\ActionBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\ActionBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\BlockItembase.cs" /> <Compile Include="BlockItemBaseTypes\BlockItemBase.cs" />
<Compile Include="BlockItemBaseTypes\ColorBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\ColorBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\DualIntegerBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\DualIntegerBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\IntegerBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\IntegerBlockItem.cs" />
@ -77,6 +77,10 @@
<Compile Include="ItemFilterBlockGroup.cs" /> <Compile Include="ItemFilterBlockGroup.cs" />
<Compile Include="ItemFilterScript.cs" /> <Compile Include="ItemFilterScript.cs" />
<Compile Include="ItemFilterSection.cs" /> <Compile Include="ItemFilterSection.cs" />
<Compile Include="LootExplosionStudio\DefaultLootItemAppearanceConstants.cs" />
<Compile Include="LootExplosionStudio\LootItem.cs" />
<Compile Include="LootExplosionStudio\LootItemCollection.cs" />
<Compile Include="LootExplosionStudio\SocketGroup.cs" />
<Compile Include="NumericFilterPredicate.cs" /> <Compile Include="NumericFilterPredicate.cs" />
<Compile Include="Properties\Annotations.cs" /> <Compile Include="Properties\Annotations.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />

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@ -0,0 +1,16 @@
using System.Windows.Media;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public static class DefaultLootItemAppearanceConstants
{
public readonly static Color NormalTextColor = new Color { A = 255, R = 200, G = 200, B = 200 };
public readonly static Color MagicTextColor = new Color { A = 255, R = 136, G = 136, B = 255 };
public readonly static Color RareTextColor = new Color { A = 255, R = 255, G = 255, B = 119 };
public readonly static Color UniqueTextColor = new Color { A = 255, R = 175, G = 96, B = 37 };
public readonly static Color QuestItemTextColor = new Color { A = 255, R = 74, G = 230, B = 58 };
public static readonly Color BackgroundColor = new Color {A = 255, R = 0, G = 0, B = 0};
public static readonly Color BorderColor = new Color { A = 255, R = 0, G = 0, B = 0 };
public static readonly int FontSize = 35;
}
}

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@ -0,0 +1,25 @@
using System.Collections.Generic;
using System.Windows.Media;
using Filtration.ObjectModel.Enums;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public class LootItem
{
public string Name { get; set; }
public int ItemLevel { get; set; }
public int DropLevel { get; set; }
public int Quality { get; set; }
public ItemRarity Rarity { get; set; }
public string Class { get; set; }
public string BaseType { get; set; }
public List<SocketGroup> SocketGroups { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public Color TextColor { get; set; }
public Color BackgroundColor { get; set; }
public Color BorderColor { get; set; }
public int FontSize { get; set; }
}
}

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@ -0,0 +1,9 @@
using System.Collections.ObjectModel;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public class LootItemCollection : Collection<LootItem>
{
}
}

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@ -0,0 +1,10 @@
using System.Collections.Generic;
using Filtration.ObjectModel.Enums;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public class SocketGroup
{
public List<SocketColor> Sockets { get; set; }
}
}

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@ -21,6 +21,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common", "Filtra
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common.Tests", "Filtration.Common.Tests\Filtration.Common.Tests.csproj", "{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common.Tests", "Filtration.Common.Tests\Filtration.Common.Tests.csproj", "{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.LootExplosionStudio", "Filtration.LootExplosionStudio\Filtration.LootExplosionStudio.csproj", "{C8009B11-14D0-4421-94F0-9EF4603CB363}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.LootExplosionStudio.Tests", "Filtration.LootExplosionStudio.Tests\Filtration.LootExplosionStudio.Tests.csproj", "{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -63,6 +67,14 @@ Global
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Debug|Any CPU.Build.0 = Debug|Any CPU {1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.ActiveCfg = Release|Any CPU {1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.Build.0 = Release|Any CPU {1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.Build.0 = Release|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Release|Any CPU.Build.0 = Release|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -50,7 +50,7 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.6.*")] [assembly: AssemblyVersion("0.7.*")]
[assembly: InternalsVisibleTo("Filtration.Tests")] [assembly: InternalsVisibleTo("Filtration.Tests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]