Compare commits
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LootExplos
Author | SHA1 | Date |
---|---|---|
Ben | b97e3d1780 | |
Ben | 543446b23e | |
Ben | 2278cbdc3a | |
Ben | 45edbecd64 |
|
@ -187,3 +187,4 @@ FakesAssemblies/
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GeneratedArtifacts/
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_Pvt_Extensions/
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ModelManifest.xml
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/Releases
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|
|
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@ -0,0 +1,74 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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||||
<ProjectGuid>{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
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||||
<AppDesignerFolder>Properties</AppDesignerFolder>
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||||
<RootNamespace>Filtration.LootExplosionStudio.Tests</RootNamespace>
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||||
<AssemblyName>Filtration.LootExplosionStudio.Tests</AssemblyName>
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||||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
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||||
<FileAlignment>512</FileAlignment>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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||||
<DebugSymbols>true</DebugSymbols>
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||||
<DebugType>full</DebugType>
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||||
<Optimize>false</Optimize>
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||||
<OutputPath>bin\Debug\</OutputPath>
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||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||
<DebugType>pdbonly</DebugType>
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||||
<Optimize>true</Optimize>
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||||
<OutputPath>bin\Release\</OutputPath>
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||||
<DefineConstants>TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
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||||
<ItemGroup>
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||||
<Reference Include="Moq">
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||||
<HintPath>..\packages\Moq.4.2.1507.0118\lib\net40\Moq.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="nunit.framework">
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||||
<HintPath>..\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="PresentationCore" />
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||||
<Reference Include="System" />
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||||
<Reference Include="System.Core" />
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||||
<Reference Include="System.Xml.Linq" />
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||||
<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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||||
<Reference Include="System.Data" />
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||||
<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Services\TestItemFilterBlockFinderService.cs" />
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<Compile Include="Services\TestLootItemAppearanceService.cs" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<None Include="packages.config" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ProjectReference Include="..\Filtration.LootExplosionStudio\Filtration.LootExplosionStudio.csproj">
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<Project>{c8009b11-14d0-4421-94f0-9ef4603cb363}</Project>
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<Name>Filtration.LootExplosionStudio</Name>
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||||
</ProjectReference>
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||||
<ProjectReference Include="..\Filtration.ObjectModel\Filtration.ObjectModel.csproj">
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<Project>{4aac3beb-1dc1-483e-9d11-0e9334e80227}</Project>
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||||
<Name>Filtration.ObjectModel</Name>
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||||
</ProjectReference>
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||||
</ItemGroup>
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||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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||||
Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Filtration.LootExplosionStudio.Tests")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft")]
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[assembly: AssemblyProduct("Filtration.LootExplosionStudio.Tests")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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||||
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||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
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||||
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||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("24ce1315-7f86-4389-a63c-22a40baa4c6d")]
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||||
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||||
// Version information for an assembly consists of the following four values:
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||||
//
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||||
// Major Version
|
||||
// Minor Version
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||||
// Build Number
|
||||
// Revision
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||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,178 @@
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using Filtration.LootExplosionStudio.Services;
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using Filtration.ObjectModel;
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using Filtration.ObjectModel.BlockItemTypes;
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using Filtration.ObjectModel.Enums;
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using Filtration.ObjectModel.LootExplosionStudio;
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using NUnit.Framework;
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namespace Filtration.LootExplosionStudio.Tests.Services
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{
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[TestFixture]
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public class TestItemFilterBlockFinderService
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{
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private ItemFilterBlockFinderServiceTestUtility _testUtility;
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[SetUp]
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public void ItemFilterProcessingServiceTestSetup()
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{
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_testUtility = new ItemFilterBlockFinderServiceTestUtility();
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}
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[Test]
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public void FindBlockForLootItem_SingleBlock_BaseType_Matches()
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{
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// Arrange
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var testInputBaseType = "TestBaseType";
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var testInputBlockItem = new BaseTypeBlockItem();
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testInputBlockItem.Items.Add(testInputBaseType);
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_testUtility.TestLootItem.BaseType = testInputBaseType;
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_testUtility.TestBlock.BlockItems.Add(testInputBlockItem);
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// Act
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var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
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// Assert
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Assert.AreEqual(_testUtility.TestBlock, result);
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}
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[Test]
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public void FindBlockForLootItem_SingleHideBlock_Matches()
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{
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// Arrange
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_testUtility.TestBlock.Action = BlockAction.Hide;
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// Act
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var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
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// Assert
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Assert.AreEqual(_testUtility.TestBlock, result);
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}
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[Test]
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public void FindBlockForLootItem_SingleBlock_MultipleBlockItems_Matches()
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{
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// Arrange
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var testInputBaseType = "TestBaseType";
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var testInputBaseTypeBlockItem = new BaseTypeBlockItem();
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||||
testInputBaseTypeBlockItem.Items.Add(testInputBaseType);
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var testInputClass = "Test Class";
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var testInputClassBlockItem = new ClassBlockItem();
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testInputClassBlockItem.Items.Add(testInputClass);
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var testInputItemLevel = 57;
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var testInputItemLevelBlockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 50);
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_testUtility.TestLootItem.BaseType = testInputBaseType;
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_testUtility.TestLootItem.Class = testInputClass;
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_testUtility.TestLootItem.ItemLevel = testInputItemLevel;
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_testUtility.TestBlock.BlockItems.Add(testInputBaseTypeBlockItem);
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_testUtility.TestBlock.BlockItems.Add(testInputClassBlockItem);
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_testUtility.TestBlock.BlockItems.Add(testInputItemLevelBlockItem);
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// Act
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var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
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// Assert
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Assert.AreEqual(_testUtility.TestBlock, result);
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}
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[Test]
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public void FindBlockForLootItem_SingleBlock_MultipleBlockItemsOneWithoutMatch_Matches()
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{
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// Arrange
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var testInputBaseType = "TestBaseType";
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var testInputBaseTypeBlockItem = new BaseTypeBlockItem();
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testInputBaseTypeBlockItem.Items.Add(testInputBaseType);
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var testInputClass = "Test Class";
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var testInputClassBlockItem = new ClassBlockItem();
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testInputClassBlockItem.Items.Add(testInputClass);
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var testInputItemLevel = 57;
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var testInputItemLevelBlockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 50);
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var testInputDropLevel = 35;
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var testInputDropLevelBlockItem = new DropLevelBlockItem(FilterPredicateOperator.GreaterThanOrEqual, 89);
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_testUtility.TestLootItem.BaseType = testInputBaseType;
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_testUtility.TestLootItem.Class = testInputClass;
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_testUtility.TestLootItem.ItemLevel = testInputItemLevel;
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_testUtility.TestLootItem.DropLevel = testInputDropLevel;
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_testUtility.TestBlock.BlockItems.Add(testInputBaseTypeBlockItem);
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_testUtility.TestBlock.BlockItems.Add(testInputClassBlockItem);
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_testUtility.TestBlock.BlockItems.Add(testInputItemLevelBlockItem);
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_testUtility.TestBlock.BlockItems.Add(testInputDropLevelBlockItem);
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// Act
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var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
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// Assert
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||||
Assert.IsNull(result);
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||||
}
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||||
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[Test]
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public void FindBlockForLootItem_MultipleBlocksBlock_Matches()
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{
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// Arrange
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||||
var testInputBlock1 = new ItemFilterBlock();
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var testInputClass1 = "Test Class";
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||||
var testInputClassBlockItem1 = new ClassBlockItem();
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testInputClassBlockItem1.Items.Add(testInputClass1);
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testInputBlock1.BlockItems.Add(testInputClassBlockItem1);
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_testUtility.TestScript.ItemFilterBlocks.Add(testInputBlock1);
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var testInputBaseType = "TestBaseType";
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var testInputBaseTypeBlockItem = new BaseTypeBlockItem();
|
||||
testInputBaseTypeBlockItem.Items.Add(testInputBaseType);
|
||||
|
||||
var testInputClass = "Test Class";
|
||||
var testInputClassBlockItem = new ClassBlockItem();
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||||
testInputClassBlockItem.Items.Add(testInputClass);
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||||
|
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var testInputItemLevel = 57;
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var testInputItemLevelBlockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 50);
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_testUtility.TestLootItem.BaseType = testInputBaseType;
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_testUtility.TestLootItem.Class = testInputClass;
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_testUtility.TestLootItem.ItemLevel = testInputItemLevel;
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_testUtility.TestBlock.BlockItems.Add(testInputBaseTypeBlockItem);
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_testUtility.TestBlock.BlockItems.Add(testInputClassBlockItem);
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_testUtility.TestBlock.BlockItems.Add(testInputItemLevelBlockItem);
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// Act
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var result = _testUtility.Service.FindBlockForLootItem(_testUtility.TestLootItem, _testUtility.TestScript);
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// Assert
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Assert.AreEqual(_testUtility.TestBlock, result);
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}
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private class ItemFilterBlockFinderServiceTestUtility
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{
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public ItemFilterBlockFinderServiceTestUtility()
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{
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TestBlock = new ItemFilterBlock();
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TestScript = new ItemFilterScript();
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TestScript.ItemFilterBlocks.Add(TestBlock);
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TestLootItem = new LootItem();
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Service = new ItemFilterBlockFinderService();
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}
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public ItemFilterScript TestScript { get; private set; }
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public ItemFilterBlock TestBlock { get; private set; }
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public LootItem TestLootItem { get; private set; }
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public ItemFilterBlockFinderService Service { get; private set; }
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}
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}
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}
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@ -0,0 +1,275 @@
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using System.Windows.Media;
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using Filtration.LootExplosionStudio.Services;
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using Filtration.ObjectModel;
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using Filtration.ObjectModel.BlockItemTypes;
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using Filtration.ObjectModel.Enums;
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using Filtration.ObjectModel.LootExplosionStudio;
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using Moq;
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using NUnit.Framework;
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namespace Filtration.LootExplosionStudio.Tests.Services
|
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{
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[TestFixture]
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class TestLootItemAppearanceService
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{
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private LootItemAppearanceServiceTestUtility _testUtility;
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[SetUp]
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public void ItemFilterProcessingServiceTestSetup()
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{
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_testUtility = new LootItemAppearanceServiceTestUtility();
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}
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[Test]
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public void ProcessLootItemAgainstScript_NoMatchingBlocks_NormalItem_SetsCorrectTextColor()
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{
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// Arrange
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_testUtility.TestLootItem.Rarity = ItemRarity.Normal;
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// Act
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_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
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// Assert
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Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
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}
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[Test]
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public void ProcessLootItemAgainstScript_NoMatchingBlocks_MagicItem_SetsCorrectTextColor()
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{
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// Arrange
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_testUtility.TestLootItem.Rarity = ItemRarity.Magic;
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_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
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// Act
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_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
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// Assert
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Assert.AreEqual(DefaultLootItemAppearanceConstants.MagicTextColor, _testUtility.TestLootItem.TextColor);
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}
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[Test]
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public void ProcessLootItemAgainstScript_NoMatchingBlocks_RareItem_SetsCorrectTextColor()
|
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{
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// Arrange
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_testUtility.TestLootItem.Rarity = ItemRarity.Rare;
|
||||
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
|
||||
|
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// Act
|
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_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.RareTextColor, _testUtility.TestLootItem.TextColor);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_NoMatchingBlocks_UniqueItem_SetsCorrectTextColor()
|
||||
{
|
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// Arrange
|
||||
_testUtility.TestLootItem.Rarity = ItemRarity.Unique;
|
||||
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.UniqueTextColor, _testUtility.TestLootItem.TextColor);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_NoMatchingBlocks_SetsCorrectBackgroundColor()
|
||||
{
|
||||
// Arrange
|
||||
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_NoMatchingBlocks_SetsCorrectBorderColor()
|
||||
{
|
||||
// Arrange
|
||||
_testUtility.TestBlock.BlockItems.Add(new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 99));
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_MatchingTextColorOnly_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputTextColor = new Color {R = 123, G = 5, B = 22, A = 200};
|
||||
_testUtility.TestBlock.BlockItems.Add(new TextColorBlockItem {Color = testInputTextColor});
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize );
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityNormal_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputBackgroundColor = new Color {R = 123, G = 5, B = 22, A = 200};
|
||||
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem {Color = testInputBackgroundColor});
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityMagic_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputBackgroundColor = new Color { R = 123, G = 5, B = 22, A = 200 };
|
||||
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem {Color = testInputBackgroundColor});
|
||||
_testUtility.TestLootItem.Rarity = ItemRarity.Magic;
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.MagicTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityRare_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputBackgroundColor = new Color { R = 123, G = 5, B = 22, A = 200 };
|
||||
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem { Color = testInputBackgroundColor });
|
||||
_testUtility.TestLootItem.Rarity = ItemRarity.Rare;
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.RareTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_MatchingBackgroundColorOnly_RarityUnique_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputBackgroundColor = new Color { R = 123, G = 5, B = 22, A = 200 };
|
||||
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem { Color = testInputBackgroundColor });
|
||||
_testUtility.TestLootItem.Rarity = ItemRarity.Unique;
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.UniqueTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_MatchingBorderColorOnly_RarityUnique_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputBorderColor = new Color { R = 123, G = 5, B = 22, A = 200 };
|
||||
_testUtility.TestBlock.BlockItems.Add(new BorderColorBlockItem { Color = testInputBorderColor });
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputBorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.FontSize, _testUtility.TestLootItem.FontSize);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_MatchingFontSizeOnly_RarityUnique_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputFontSize = 22;
|
||||
_testUtility.TestBlock.BlockItems.Add(new FontSizeBlockItem(22));
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputFontSize, _testUtility.TestLootItem.FontSize);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.NormalTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(DefaultLootItemAppearanceConstants.BorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ProcessLootItemAgainstScript_AllAppearanceMatching_SetsColorsCorrectly()
|
||||
{
|
||||
// Arrange
|
||||
var testInputFontSize = 22;
|
||||
var testInputTextColor = new Color { R = 123, G = 5, B = 22, A = 200 };
|
||||
var testInputBackgroundColor = new Color { R = 123, G = 59, B = 27, A = 50 };
|
||||
var testInputBorderColor = new Color { R = 166, G = 0, B = 100, A = 255 };
|
||||
|
||||
_testUtility.TestBlock.BlockItems.Add(new FontSizeBlockItem(22));
|
||||
_testUtility.TestBlock.BlockItems.Add(new BorderColorBlockItem { Color = testInputBorderColor });
|
||||
_testUtility.TestBlock.BlockItems.Add(new BackgroundColorBlockItem { Color = testInputBackgroundColor });
|
||||
_testUtility.TestBlock.BlockItems.Add(new TextColorBlockItem { Color = testInputTextColor });
|
||||
|
||||
// Act
|
||||
_testUtility.Service.ProcessLootItemAgainstFilterScript(_testUtility.TestLootItem, _testUtility.TestScript);
|
||||
|
||||
// Assert
|
||||
Assert.AreEqual(testInputFontSize, _testUtility.TestLootItem.FontSize);
|
||||
Assert.AreEqual(testInputTextColor, _testUtility.TestLootItem.TextColor);
|
||||
Assert.AreEqual(testInputBackgroundColor, _testUtility.TestLootItem.BackgroundColor);
|
||||
Assert.AreEqual(testInputBorderColor, _testUtility.TestLootItem.BorderColor);
|
||||
}
|
||||
|
||||
private class LootItemAppearanceServiceTestUtility
|
||||
{
|
||||
public LootItemAppearanceServiceTestUtility()
|
||||
{
|
||||
TestBlock = new ItemFilterBlock();
|
||||
TestScript = new ItemFilterScript();
|
||||
TestScript.ItemFilterBlocks.Add(TestBlock);
|
||||
TestLootItem = new LootItem();
|
||||
|
||||
MockItemFilterBlockFinderService = new Mock<IItemFilterBlockFinderService>();
|
||||
MockItemFilterBlockFinderService.Setup(
|
||||
b => b.FindBlockForLootItem(TestLootItem, TestScript))
|
||||
.Returns(TestBlock);
|
||||
|
||||
Service = new LootItemAppearanceService(MockItemFilterBlockFinderService.Object);
|
||||
}
|
||||
|
||||
public Mock<IItemFilterBlockFinderService> MockItemFilterBlockFinderService { get; private set; }
|
||||
|
||||
public ItemFilterScript TestScript { get; private set; }
|
||||
public ItemFilterBlock TestBlock { get; private set; }
|
||||
public LootItem TestLootItem { get; private set; }
|
||||
public LootItemAppearanceService Service { get; private set; }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Moq" version="4.2.1507.0118" targetFramework="net451" />
|
||||
<package id="NUnit" version="2.6.4" targetFramework="net451" />
|
||||
</packages>
|
|
@ -0,0 +1,72 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{C8009B11-14D0-4421-94F0-9EF4603CB363}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Filtration.LootExplosionStudio</RootNamespace>
|
||||
<AssemblyName>Filtration.LootExplosionStudio</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Castle.Core">
|
||||
<HintPath>..\packages\Castle.Core.3.3.0\lib\net45\Castle.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Castle.Windsor">
|
||||
<HintPath>..\packages\Castle.Windsor.3.3.0\lib\net45\Castle.Windsor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Services\ItemFilterBlockFinderService.cs" />
|
||||
<Compile Include="Services\LootItemAppearanceService.cs" />
|
||||
<Compile Include="Services\LootItemCollectionItemFilterCombinerService.cs" />
|
||||
<Compile Include="WindsorInstallers\ServicesInstaller.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Filtration.ObjectModel\Filtration.ObjectModel.csproj">
|
||||
<Project>{4aac3beb-1dc1-483e-9d11-0e9334e80227}</Project>
|
||||
<Name>Filtration.ObjectModel</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -0,0 +1,39 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Filtration.LootExplosionStudio")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("Filtration.LootExplosionStudio")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2015")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("b33dec95-6eec-4e14-81d5-3d8ce0db77d1")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
||||
[assembly: InternalsVisibleTo("Filtration.LootExplosionStudio.Tests")]
|
||||
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
|
|
@ -0,0 +1,37 @@
|
|||
using System.Linq;
|
||||
using Filtration.ObjectModel;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.LootExplosionStudio.Services
|
||||
{
|
||||
internal interface IItemFilterBlockFinderService
|
||||
{
|
||||
ItemFilterBlock FindBlockForLootItem(LootItem lootItem, ItemFilterScript script);
|
||||
}
|
||||
|
||||
internal class ItemFilterBlockFinderService : IItemFilterBlockFinderService
|
||||
{
|
||||
public ItemFilterBlock FindBlockForLootItem(LootItem lootItem, ItemFilterScript script)
|
||||
{
|
||||
return script.ItemFilterBlocks.FirstOrDefault(block => BlockMatchesLootItem(lootItem, block));
|
||||
}
|
||||
|
||||
private static bool BlockMatchesLootItem(LootItem lootItem, ItemFilterBlock block)
|
||||
{
|
||||
if (!block.BlockItems.OfType<StringListBlockItem>().All(blockItem => blockItem.MatchesLootItem(lootItem)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
!block.BlockItems.OfType<NumericFilterPredicateBlockItem>()
|
||||
.All(blockItem => blockItem.MatchesLootItem(lootItem)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
using System.Linq;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel;
|
||||
using Filtration.ObjectModel.BlockItemTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.LootExplosionStudio.Services
|
||||
{
|
||||
internal interface ILootItemAppearanceService
|
||||
{
|
||||
void ProcessLootItemAgainstFilterScript(LootItem lootItem, ItemFilterScript script);
|
||||
}
|
||||
|
||||
internal class LootItemAppearanceService : ILootItemAppearanceService
|
||||
{
|
||||
private readonly IItemFilterBlockFinderService _blockFinderService;
|
||||
|
||||
public LootItemAppearanceService(IItemFilterBlockFinderService blockFinderService)
|
||||
{
|
||||
_blockFinderService = blockFinderService;
|
||||
}
|
||||
|
||||
public void ProcessLootItemAgainstFilterScript(LootItem lootItem, ItemFilterScript script)
|
||||
{
|
||||
var matchedBlock = _blockFinderService.FindBlockForLootItem(lootItem, script);
|
||||
if (matchedBlock == null)
|
||||
{
|
||||
lootItem.TextColor = GetDefaultTextColorForRarity(lootItem.Rarity);
|
||||
lootItem.BackgroundColor = DefaultLootItemAppearanceConstants.BackgroundColor;
|
||||
lootItem.BorderColor = DefaultLootItemAppearanceConstants.BorderColor;
|
||||
lootItem.FontSize = 35;
|
||||
return;
|
||||
}
|
||||
|
||||
lootItem.TextColor = matchedBlock.HasBlockItemOfType<TextColorBlockItem>()
|
||||
? matchedBlock.BlockItems.OfType<TextColorBlockItem>().First().Color
|
||||
: GetDefaultTextColorForRarity(lootItem.Rarity);
|
||||
|
||||
lootItem.BackgroundColor = matchedBlock.HasBlockItemOfType<BackgroundColorBlockItem>()
|
||||
? matchedBlock.BlockItems.OfType<BackgroundColorBlockItem>().First().Color
|
||||
: DefaultLootItemAppearanceConstants.BackgroundColor;
|
||||
|
||||
lootItem.BorderColor = matchedBlock.HasBlockItemOfType<BorderColorBlockItem>()
|
||||
? matchedBlock.BlockItems.OfType<BorderColorBlockItem>().First().Color
|
||||
: DefaultLootItemAppearanceConstants.BorderColor;
|
||||
|
||||
lootItem.FontSize = matchedBlock.HasBlockItemOfType<FontSizeBlockItem>()
|
||||
? matchedBlock.BlockItems.OfType<FontSizeBlockItem>().First().Value
|
||||
: 35;
|
||||
}
|
||||
|
||||
private Color GetDefaultTextColorForRarity(ItemRarity rarity)
|
||||
{
|
||||
switch (rarity)
|
||||
{
|
||||
case ItemRarity.Normal:
|
||||
{
|
||||
return DefaultLootItemAppearanceConstants.NormalTextColor;
|
||||
}
|
||||
case ItemRarity.Magic:
|
||||
{
|
||||
return DefaultLootItemAppearanceConstants.MagicTextColor;
|
||||
}
|
||||
case ItemRarity.Rare:
|
||||
{
|
||||
return DefaultLootItemAppearanceConstants.RareTextColor;
|
||||
}
|
||||
case ItemRarity.Unique:
|
||||
{
|
||||
return DefaultLootItemAppearanceConstants.UniqueTextColor;
|
||||
}
|
||||
default:
|
||||
{
|
||||
return DefaultLootItemAppearanceConstants.NormalTextColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
using Filtration.ObjectModel;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.LootExplosionStudio.Services
|
||||
{
|
||||
internal interface ILootItemCollectionItemFilterCombinerService
|
||||
{
|
||||
void CombineLootItemCollectionWithItemFilterScript(LootItemCollection lootItemCollection,
|
||||
ItemFilterScript script);
|
||||
}
|
||||
|
||||
internal class LootItemCollectionItemFilterCombinerService : ILootItemCollectionItemFilterCombinerService
|
||||
{
|
||||
private readonly ILootItemAppearanceService _lootItemAppearanceService;
|
||||
|
||||
public LootItemCollectionItemFilterCombinerService(ILootItemAppearanceService lootItemAppearanceService)
|
||||
{
|
||||
_lootItemAppearanceService = lootItemAppearanceService;
|
||||
}
|
||||
|
||||
public void CombineLootItemCollectionWithItemFilterScript(LootItemCollection lootItemCollection,
|
||||
ItemFilterScript script)
|
||||
{
|
||||
foreach (var lootItem in lootItemCollection)
|
||||
{
|
||||
_lootItemAppearanceService.ProcessLootItemAgainstFilterScript(lootItem, script);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
using Castle.MicroKernel.Registration;
|
||||
using Castle.MicroKernel.SubSystems.Configuration;
|
||||
using Castle.Windsor;
|
||||
using Filtration.LootExplosionStudio.Services;
|
||||
|
||||
namespace Filtration.LootExplosionStudio.WindsorInstallers
|
||||
{
|
||||
class ServicesInstaller : IWindsorInstaller
|
||||
{
|
||||
public void Install(IWindsorContainer container, IConfigurationStore store)
|
||||
{
|
||||
container.Register(
|
||||
Component.For<IItemFilterBlockFinderService>()
|
||||
.ImplementedBy<ItemFilterBlockFinderService>()
|
||||
.LifeStyle.Singleton);
|
||||
|
||||
container.Register(
|
||||
Component.For<ILootItemAppearanceService>()
|
||||
.ImplementedBy<LootItemAppearanceService>()
|
||||
.LifeStyle.Singleton);
|
||||
container.Register(
|
||||
Component.For<ILootItemCollectionItemFilterCombinerService>()
|
||||
.ImplementedBy<LootItemCollectionItemFilterCombinerService>()
|
||||
.LifeStyle.Singleton);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Castle.Core" version="3.3.0" targetFramework="net451" />
|
||||
<package id="Castle.Windsor" version="3.3.0" targetFramework="net451" />
|
||||
</packages>
|
|
@ -0,0 +1,48 @@
|
|||
using System;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.BlockItemTypes;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestBaseTypeBlockItem
|
||||
{
|
||||
[Test]
|
||||
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new BaseTypeBlockItem();
|
||||
var testInputLootItem = new LootItem();
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(testInputLootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsFalse(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_StringMatch_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
var testInputBaseType = "Test Base Type";
|
||||
|
||||
var blockItem = new BaseTypeBlockItem();
|
||||
blockItem.Items.Add("Testblah");
|
||||
blockItem.Items.Add(testInputBaseType);
|
||||
blockItem.Items.Add("Another Base Type");
|
||||
|
||||
var testInputLootItem = new LootItem { BaseType = testInputBaseType};
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(testInputLootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Filtration.ObjectModel.BlockItemTypes;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestClassBlockItem
|
||||
{
|
||||
[Test]
|
||||
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new ClassBlockItem();
|
||||
var testInputLootItem = new LootItem();
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(testInputLootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsFalse(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_StringMatch_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
var testInputClass = "Test Class";
|
||||
|
||||
var blockItem = new ClassBlockItem();
|
||||
blockItem.Items.Add("Testblah");
|
||||
blockItem.Items.Add(testInputClass);
|
||||
blockItem.Items.Add("Another Base Type");
|
||||
|
||||
var testInputLootItem = new LootItem { Class = testInputClass };
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(testInputLootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,101 @@
|
|||
using Filtration.ObjectModel.BlockItemTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestItemLevelBlockItem
|
||||
{
|
||||
[Test]
|
||||
public void MatchesBlockItem_NoMatch_ReturnsFalse()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 10);
|
||||
var lootItem = new LootItem {ItemLevel = 5};
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(lootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsFalse(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_EqualsMatch_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.Equal, 10);
|
||||
var lootItem = new LootItem { ItemLevel = 10 };
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(lootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_GreaterThanMatch_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 10);
|
||||
var lootItem = new LootItem { ItemLevel = 50 };
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(lootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_GreaterThanOrEqualMatch_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThanOrEqual, 10);
|
||||
var lootItem = new LootItem { ItemLevel = 50 };
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(lootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_LessThan_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.LessThan, 10);
|
||||
var lootItem = new LootItem { ItemLevel = 1 };
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(lootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_LessThanOrEqual_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.LessThanOrEqual, 10);
|
||||
var lootItem = new LootItem { ItemLevel = 1 };
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(lootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,92 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Net.Sockets;
|
||||
using Filtration.ObjectModel.BlockItemTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSocketGroupBlockItem
|
||||
{
|
||||
[Test]
|
||||
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
|
||||
{
|
||||
// Arrange
|
||||
|
||||
var blockItem = new SocketGroupBlockItem();
|
||||
var testInputLootItem = new LootItem();
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(testInputLootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsFalse(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_SocketsMatch_ReturnsTrue()
|
||||
{
|
||||
// Arrange
|
||||
var testInputSocketGroups = new List<SocketGroup>();
|
||||
var testInputSocketGroup1 = new SocketGroup();
|
||||
var testInputSocketGroup2 = new SocketGroup();
|
||||
testInputSocketGroup1.Sockets = new List<SocketColor> {SocketColor.Blue, SocketColor.Red};
|
||||
testInputSocketGroup2.Sockets = new List<SocketColor>
|
||||
{
|
||||
SocketColor.Blue,
|
||||
SocketColor.Blue,
|
||||
SocketColor.Blue,
|
||||
SocketColor.Red
|
||||
};
|
||||
|
||||
testInputSocketGroups.Add(testInputSocketGroup1);
|
||||
testInputSocketGroups.Add(testInputSocketGroup2);
|
||||
|
||||
var blockItem = new SocketGroupBlockItem();
|
||||
blockItem.Items.Add("RRG");
|
||||
blockItem.Items.Add("BRB");
|
||||
|
||||
var testInputLootItem = new LootItem {SocketGroups = testInputSocketGroups};
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(testInputLootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsTrue(result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void MatchesBlockItem_SocketsAlmostMatch_ReturnsFalse()
|
||||
{
|
||||
// Arrange
|
||||
var testInputSocketGroups = new List<SocketGroup>();
|
||||
var testInputSocketGroup1 = new SocketGroup();
|
||||
var testInputSocketGroup2 = new SocketGroup();
|
||||
testInputSocketGroup1.Sockets = new List<SocketColor> { SocketColor.Blue, SocketColor.Red };
|
||||
testInputSocketGroup2.Sockets = new List<SocketColor>
|
||||
{
|
||||
SocketColor.Blue,
|
||||
SocketColor.Blue,
|
||||
SocketColor.Blue,
|
||||
SocketColor.Red,
|
||||
SocketColor.Green
|
||||
};
|
||||
|
||||
testInputSocketGroups.Add(testInputSocketGroup1);
|
||||
testInputSocketGroups.Add(testInputSocketGroup2);
|
||||
|
||||
var blockItem = new SocketGroupBlockItem();
|
||||
blockItem.Items.Add("BGBRWB");
|
||||
|
||||
var testInputLootItem = new LootItem { SocketGroups = testInputSocketGroups };
|
||||
|
||||
// Act
|
||||
var result = blockItem.MatchesLootItem(testInputLootItem);
|
||||
|
||||
// Assert
|
||||
Assert.IsFalse(result);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -46,6 +46,10 @@
|
|||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BlockItemBaseTypes\TestBaseTypeBlockItem.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\TestClassBlockItem.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\TestItemLevelBlockItem.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\TestSocketGroupBlockItem.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="TestItemFilterBlock.cs" />
|
||||
<Compile Include="TestItemFilterBlockGroup.cs" />
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.Extensions;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemBaseTypes
|
||||
{
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
using Filtration.ObjectModel.ThemeEditor;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemBaseTypes
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemBaseTypes
|
||||
{
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemBaseTypes
|
||||
{
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.Extensions;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemBaseTypes
|
||||
{
|
||||
|
@ -47,5 +48,45 @@ namespace Filtration.ObjectModel.BlockItemBaseTypes
|
|||
OnPropertyChanged("FilterPredicate");
|
||||
OnPropertyChanged("SummaryText");
|
||||
}
|
||||
|
||||
|
||||
|
||||
public abstract int GetLootItemProperty(LootItem lootItem);
|
||||
|
||||
public virtual bool MatchesLootItem(LootItem lootItem)
|
||||
{
|
||||
var lootItemProperty = GetLootItemProperty(lootItem);
|
||||
var predicateOperand = FilterPredicate.PredicateOperand;
|
||||
|
||||
switch (FilterPredicate.PredicateOperator)
|
||||
{
|
||||
case FilterPredicateOperator.Equal:
|
||||
{
|
||||
return lootItemProperty == predicateOperand;
|
||||
}
|
||||
case FilterPredicateOperator.GreaterThan:
|
||||
{
|
||||
return lootItemProperty > predicateOperand;
|
||||
}
|
||||
case FilterPredicateOperator.GreaterThanOrEqual:
|
||||
{
|
||||
return lootItemProperty >= predicateOperand;
|
||||
}
|
||||
case FilterPredicateOperator.LessThan:
|
||||
{
|
||||
return lootItemProperty < predicateOperand;
|
||||
}
|
||||
case FilterPredicateOperator.LessThanOrEqual:
|
||||
{
|
||||
return lootItemProperty <= predicateOperand;
|
||||
}
|
||||
case FilterPredicateOperator.NotEqual:
|
||||
{
|
||||
return lootItemProperty != predicateOperand;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
using System.Collections.ObjectModel;
|
||||
using System.Collections.Specialized;
|
||||
using System.Linq;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemBaseTypes
|
||||
{
|
||||
|
@ -36,5 +37,12 @@ namespace Filtration.ObjectModel.BlockItemBaseTypes
|
|||
OnPropertyChanged("Items");
|
||||
OnPropertyChanged("SummaryText");
|
||||
}
|
||||
|
||||
public abstract string GetLootItemProperty(LootItem lootItem);
|
||||
|
||||
public virtual bool MatchesLootItem(LootItem lootItem)
|
||||
{
|
||||
return Items.Any(i => i == GetLootItemProperty(lootItem));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Linq;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -56,5 +57,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
{
|
||||
get { return 11; }
|
||||
}
|
||||
|
||||
public override string GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.BaseType;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Linq;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -50,5 +51,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
{
|
||||
get { return 10; }
|
||||
}
|
||||
|
||||
public override string GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.Class;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return 100;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.DropLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -65,5 +66,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return 6;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.Height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -67,5 +68,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return 100;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.ItemLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
using System.Windows.Media;
|
||||
using System.Linq;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -68,5 +70,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return 6;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.SocketGroups.Where(c => c.Sockets.Count > 1).Sum(socketGroup => socketGroup.Sockets.Count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return 20;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.Quality;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.Extensions;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -85,5 +86,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return (int)ItemRarity.Unique;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return (int)lootItem.Rarity;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
using System.Linq;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -47,5 +51,68 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
{
|
||||
get { return 9; }
|
||||
}
|
||||
|
||||
public override string GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.SocketGroups.ToString();
|
||||
}
|
||||
|
||||
public override bool MatchesLootItem(LootItem lootItem)
|
||||
{
|
||||
foreach (var socketGroupString in Items)
|
||||
{
|
||||
var socketColorList = SocketGroupStringToSocketColors(socketGroupString);
|
||||
if (
|
||||
lootItem.SocketGroups.Any(
|
||||
g =>
|
||||
g.Sockets.Count(s => s == SocketColor.Red) >=
|
||||
socketColorList.Count(l => l == SocketColor.Red) &&
|
||||
g.Sockets.Count(s => s == SocketColor.Green) >=
|
||||
socketColorList.Count(l => l == SocketColor.Green) &&
|
||||
g.Sockets.Count(s => s == SocketColor.Blue) >=
|
||||
socketColorList.Count(l => l == SocketColor.Blue) &&
|
||||
g.Sockets.Count(s => s == SocketColor.White) >=
|
||||
socketColorList.Count(l => l == SocketColor.White)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private List<SocketColor> SocketGroupStringToSocketColors(string socketGroupString)
|
||||
{
|
||||
var socketColorList = new List<SocketColor>();
|
||||
|
||||
foreach (var c in socketGroupString.ToCharArray())
|
||||
{
|
||||
switch (c)
|
||||
{
|
||||
case 'R':
|
||||
{
|
||||
socketColorList.Add(SocketColor.Red);
|
||||
break;
|
||||
}
|
||||
case 'G':
|
||||
{
|
||||
socketColorList.Add(SocketColor.Green);
|
||||
break;
|
||||
}
|
||||
case 'B':
|
||||
{
|
||||
socketColorList.Add(SocketColor.Blue);
|
||||
break;
|
||||
}
|
||||
case 'W':
|
||||
{
|
||||
socketColorList.Add(SocketColor.White);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return socketColorList;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
using System.Windows.Media;
|
||||
using System.Linq;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -68,5 +70,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return 6;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.SocketGroups.Sum(c => c.Sockets.Count());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.BlockItemBaseTypes;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
using Filtration.ObjectModel.LootExplosionStudio;
|
||||
|
||||
namespace Filtration.ObjectModel.BlockItemTypes
|
||||
{
|
||||
|
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
|
|||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetLootItemProperty(LootItem lootItem)
|
||||
{
|
||||
return lootItem.Width;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BlockItemBaseTypes\ActionBlockItem.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\BlockItembase.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\BlockItemBase.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\ColorBlockItem.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\DualIntegerBlockItem.cs" />
|
||||
<Compile Include="BlockItemBaseTypes\IntegerBlockItem.cs" />
|
||||
|
@ -77,6 +77,10 @@
|
|||
<Compile Include="ItemFilterBlockGroup.cs" />
|
||||
<Compile Include="ItemFilterScript.cs" />
|
||||
<Compile Include="ItemFilterSection.cs" />
|
||||
<Compile Include="LootExplosionStudio\DefaultLootItemAppearanceConstants.cs" />
|
||||
<Compile Include="LootExplosionStudio\LootItem.cs" />
|
||||
<Compile Include="LootExplosionStudio\LootItemCollection.cs" />
|
||||
<Compile Include="LootExplosionStudio\SocketGroup.cs" />
|
||||
<Compile Include="NumericFilterPredicate.cs" />
|
||||
<Compile Include="Properties\Annotations.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
using System.Windows.Media;
|
||||
|
||||
namespace Filtration.ObjectModel.LootExplosionStudio
|
||||
{
|
||||
public static class DefaultLootItemAppearanceConstants
|
||||
{
|
||||
public readonly static Color NormalTextColor = new Color { A = 255, R = 200, G = 200, B = 200 };
|
||||
public readonly static Color MagicTextColor = new Color { A = 255, R = 136, G = 136, B = 255 };
|
||||
public readonly static Color RareTextColor = new Color { A = 255, R = 255, G = 255, B = 119 };
|
||||
public readonly static Color UniqueTextColor = new Color { A = 255, R = 175, G = 96, B = 37 };
|
||||
public readonly static Color QuestItemTextColor = new Color { A = 255, R = 74, G = 230, B = 58 };
|
||||
public static readonly Color BackgroundColor = new Color {A = 255, R = 0, G = 0, B = 0};
|
||||
public static readonly Color BorderColor = new Color { A = 255, R = 0, G = 0, B = 0 };
|
||||
public static readonly int FontSize = 35;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Windows.Media;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
|
||||
namespace Filtration.ObjectModel.LootExplosionStudio
|
||||
{
|
||||
public class LootItem
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public int ItemLevel { get; set; }
|
||||
public int DropLevel { get; set; }
|
||||
public int Quality { get; set; }
|
||||
public ItemRarity Rarity { get; set; }
|
||||
public string Class { get; set; }
|
||||
public string BaseType { get; set; }
|
||||
public List<SocketGroup> SocketGroups { get; set; }
|
||||
public int Width { get; set; }
|
||||
public int Height { get; set; }
|
||||
|
||||
public Color TextColor { get; set; }
|
||||
public Color BackgroundColor { get; set; }
|
||||
public Color BorderColor { get; set; }
|
||||
public int FontSize { get; set; }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace Filtration.ObjectModel.LootExplosionStudio
|
||||
{
|
||||
public class LootItemCollection : Collection<LootItem>
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
using System.Collections.Generic;
|
||||
using Filtration.ObjectModel.Enums;
|
||||
|
||||
namespace Filtration.ObjectModel.LootExplosionStudio
|
||||
{
|
||||
public class SocketGroup
|
||||
{
|
||||
public List<SocketColor> Sockets { get; set; }
|
||||
}
|
||||
}
|
|
@ -21,6 +21,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common", "Filtra
|
|||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common.Tests", "Filtration.Common.Tests\Filtration.Common.Tests.csproj", "{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.LootExplosionStudio", "Filtration.LootExplosionStudio\Filtration.LootExplosionStudio.csproj", "{C8009B11-14D0-4421-94F0-9EF4603CB363}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.LootExplosionStudio.Tests", "Filtration.LootExplosionStudio.Tests\Filtration.LootExplosionStudio.Tests.csproj", "{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
@ -63,6 +67,14 @@ Global
|
|||
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -50,7 +50,7 @@ using System.Windows;
|
|||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.6.*")]
|
||||
[assembly: AssemblyVersion("0.7.*")]
|
||||
|
||||
[assembly: InternalsVisibleTo("Filtration.Tests")]
|
||||
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
|
Loading…
Reference in New Issue