initial commit
This commit is contained in:
parent
34fad60c8c
commit
f960859a08
|
@ -0,0 +1,355 @@
|
|||
# ---> VisualStudio
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*[.json, .xml, .info]
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30011.22
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MxARK_LevelGen", "MxARK_LevelGen\MxARK_LevelGen.csproj", "{D8260B62-61AE-4371-A552-20312ECE2EE0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D8260B62-61AE-4371-A552-20312ECE2EE0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D8260B62-61AE-4371-A552-20312ECE2EE0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D8260B62-61AE-4371-A552-20312ECE2EE0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D8260B62-61AE-4371-A552-20312ECE2EE0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {81E6DE40-9512-44EA-93C2-D4E63EE9D15D}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
|
@ -0,0 +1,54 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{D8260B62-61AE-4371-A552-20312ECE2EE0}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>MxARK_LevelGen</RootNamespace>
|
||||
<AssemblyName>MxARK_LevelGen</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="msg.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,59 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MxARK_LevelGen
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public static string version = "1.0.0";
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
msg.Splash();
|
||||
if (args.Count() < 3)
|
||||
{
|
||||
msg.CMW("Bad usage. Exemple:",true,3);
|
||||
msg.CMW("MxARK_LevelGen.exe <maxlevel> <startexp> <increment%> <engramperlevel>", true, 3);
|
||||
msg.CMW("MxARK_LevelGen.exe 500 5000 5 20", true, 3);
|
||||
msg.CMW("Max level is 500.", true, 3);
|
||||
msg.CMW("Experience start at 5000.", true, 3);
|
||||
msg.CMW("Experience needed increase by 5% every level.", true, 3);
|
||||
msg.CMW("You get 20 engram points per level.", true, 3);
|
||||
} else if (args[0] != null && args[1] != null && args[2] != null && args[3] != null)
|
||||
{
|
||||
int maxlevel = Convert.ToInt32(args[0]);
|
||||
int startexp = Convert.ToInt32(args[1]);
|
||||
int increment = Convert.ToInt32(args[2]);
|
||||
int engram = Convert.ToInt32(args[3]);
|
||||
|
||||
int expneed = startexp;
|
||||
|
||||
if (File.Exists("levelconfig.txt")) { File.Delete("levelconfig.txt"); }
|
||||
|
||||
File.AppendAllText("levelconfig.txt", $"LevelExperienceRampOverrides=(");
|
||||
for (int l = 1; l <= maxlevel; l++)
|
||||
{
|
||||
if (l != maxlevel)
|
||||
{
|
||||
expneed = expneed + ((expneed / 100) * increment);
|
||||
File.AppendAllText("levelconfig.txt", $"ExperiencePointsForLevel[{l}]={expneed},");
|
||||
} else
|
||||
{
|
||||
File.AppendAllText("levelconfig.txt", $"ExperiencePointsForLevel[{l}]={expneed})");
|
||||
}
|
||||
}
|
||||
|
||||
File.AppendAllText("levelconfig.txt", Environment.NewLine + Environment.NewLine);
|
||||
|
||||
for (int l = 1; l <= maxlevel; l++)
|
||||
{
|
||||
File.AppendAllText("levelconfig.txt", $"OverridePlayerLevelEngramPoints={engram}" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("MxARK_LevelGen")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("MxARK_LevelGen")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("d8260b62-61ae-4371-a552-20312ece2ee0")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,209 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MxARK_LevelGen
|
||||
{
|
||||
class msg
|
||||
{
|
||||
public static void CM(string msg, bool time, int color)
|
||||
{
|
||||
string seconds = "";
|
||||
string minutes = "";
|
||||
string hours = "";
|
||||
if (DateTime.Now.Second < 10)
|
||||
{
|
||||
seconds = String.Format("0{0}", DateTime.Now.Second);
|
||||
}
|
||||
else
|
||||
{
|
||||
seconds = DateTime.Now.Second.ToString();
|
||||
}
|
||||
|
||||
if (DateTime.Now.Minute < 10)
|
||||
{
|
||||
minutes = String.Format("0{0}", DateTime.Now.Minute);
|
||||
}
|
||||
else
|
||||
{
|
||||
minutes = DateTime.Now.Minute.ToString();
|
||||
}
|
||||
|
||||
if (DateTime.Now.Hour < 10)
|
||||
{
|
||||
hours = String.Format("0{0}", DateTime.Now.Hour);
|
||||
}
|
||||
else
|
||||
{
|
||||
hours = DateTime.Now.Hour.ToString();
|
||||
}
|
||||
|
||||
string date = String.Format("{0}:{1}:{2}", hours, minutes, seconds);
|
||||
|
||||
|
||||
//color switch
|
||||
ConsoleColor cc = ConsoleColor.White;
|
||||
switch (color)
|
||||
{
|
||||
case 0:
|
||||
//nothing
|
||||
break;
|
||||
case 1:
|
||||
cc = ConsoleColor.Cyan;
|
||||
break;
|
||||
case 2:
|
||||
cc = ConsoleColor.Green;
|
||||
break;
|
||||
case 3:
|
||||
cc = ConsoleColor.Red;
|
||||
break;
|
||||
}
|
||||
|
||||
if (time)
|
||||
{
|
||||
Console.ForegroundColor = cc;
|
||||
Console.WriteLine(String.Format("[{0}] {1}", date, msg));
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = cc;
|
||||
Console.WriteLine(String.Format("{0}", msg));
|
||||
}
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
}
|
||||
|
||||
public static void CMW(string msg, bool time, int color)
|
||||
{
|
||||
string seconds = "";
|
||||
string minutes = "";
|
||||
string hours = "";
|
||||
if (DateTime.Now.Second < 10)
|
||||
{
|
||||
seconds = String.Format("0{0}", DateTime.Now.Second);
|
||||
}
|
||||
else
|
||||
{
|
||||
seconds = DateTime.Now.Second.ToString();
|
||||
}
|
||||
|
||||
if (DateTime.Now.Minute < 10)
|
||||
{
|
||||
minutes = String.Format("0{0}", DateTime.Now.Minute);
|
||||
}
|
||||
else
|
||||
{
|
||||
minutes = DateTime.Now.Minute.ToString();
|
||||
}
|
||||
|
||||
if (DateTime.Now.Hour < 10)
|
||||
{
|
||||
hours = String.Format("0{0}", DateTime.Now.Hour);
|
||||
}
|
||||
else
|
||||
{
|
||||
hours = DateTime.Now.Hour.ToString();
|
||||
}
|
||||
|
||||
string date = String.Format("{0}:{1}:{2}", hours, minutes, seconds);
|
||||
|
||||
File.AppendAllText("mxfiltergen.logs", String.Format("[{0}] {1}", date, msg) + Environment.NewLine);
|
||||
|
||||
//color switch
|
||||
ConsoleColor cc = ConsoleColor.White;
|
||||
switch (color)
|
||||
{
|
||||
case 0:
|
||||
//nothing
|
||||
break;
|
||||
case 1:
|
||||
cc = ConsoleColor.Cyan;
|
||||
break;
|
||||
case 2:
|
||||
cc = ConsoleColor.Green;
|
||||
break;
|
||||
case 3:
|
||||
cc = ConsoleColor.Red;
|
||||
break;
|
||||
}
|
||||
|
||||
if (time)
|
||||
{
|
||||
Console.ForegroundColor = cc;
|
||||
Console.WriteLine(String.Format("[{0}] {1}", date, msg));
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = cc;
|
||||
Console.WriteLine(String.Format(""));
|
||||
}
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
}
|
||||
|
||||
public static void drawProgress(int progress, int total)
|
||||
{
|
||||
string seconds = "";
|
||||
string minutes = "";
|
||||
string hours = "";
|
||||
if (DateTime.Now.Second < 10)
|
||||
{
|
||||
seconds = String.Format("0{0}", DateTime.Now.Second);
|
||||
}
|
||||
else
|
||||
{
|
||||
seconds = DateTime.Now.Second.ToString();
|
||||
}
|
||||
|
||||
if (DateTime.Now.Minute < 10)
|
||||
{
|
||||
minutes = String.Format("0{0}", DateTime.Now.Minute);
|
||||
}
|
||||
else
|
||||
{
|
||||
minutes = DateTime.Now.Minute.ToString();
|
||||
}
|
||||
|
||||
if (DateTime.Now.Hour < 10)
|
||||
{
|
||||
hours = String.Format("0{0}", DateTime.Now.Hour);
|
||||
}
|
||||
else
|
||||
{
|
||||
hours = DateTime.Now.Hour.ToString();
|
||||
}
|
||||
string date = String.Format("{0}:{1}:{2}", hours, minutes, seconds);
|
||||
string beg = String.Format("[{0}] [", date);
|
||||
Console.ForegroundColor = ConsoleColor.Cyan;
|
||||
if (progress == 1)
|
||||
{
|
||||
Console.Write(beg);
|
||||
Console.CursorLeft = total + beg.Length;
|
||||
Console.Write("]");
|
||||
}
|
||||
Console.CursorLeft = (progress + beg.Length) - 1;
|
||||
Console.Write($"#");
|
||||
Console.CursorLeft = beg.Length + total + 2;
|
||||
Console.Write($"{progress}/{total}");
|
||||
if (progress == total)
|
||||
{
|
||||
Console.WriteLine();
|
||||
}
|
||||
}
|
||||
|
||||
public static void Splash()
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Cyan;
|
||||
Console.WriteLine("");
|
||||
Console.WriteLine("#### MxARK_LevelGen");
|
||||
Console.WriteLine(string.Format("#### VERSION: {0}", Program.version));
|
||||
Console.WriteLine("#### DEV: mikx");
|
||||
Console.WriteLine("");
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue