2.0.0 - structure release
This commit is contained in:
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30e101893f
commit
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@ -1,6 +1,6 @@
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[January 1, 2018][2.0.0]
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+ Structure release. Will now generate from method or static data.
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[October 26, 2017][1.0.4]
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F Fixed 3 crashes due to "not nullable variables".
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F Will now verify if \data and \gen exists and create them if they don't.
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F Will now verify if \data and \gen exists and create them if they don't.
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After Width: | Height: | Size: 31 KiB |
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@ -31,6 +31,9 @@
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Chaos_Orb.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
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@ -48,8 +51,15 @@
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<Compile Include="json\accessories.cs" />
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<Compile Include="json\armours.cs" />
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<Compile Include="json\cards.cs" />
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<Compile Include="json\chanceBelt.cs" />
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<Compile Include="json\chanceShield.cs" />
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<Compile Include="json\chanceQuiver.cs" />
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<Compile Include="json\chanceHelmet.cs" />
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<Compile Include="json\chanceGloves.cs" />
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<Compile Include="json\chanceBoots.cs" />
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<Compile Include="json\maps.cs" />
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<Compile Include="json\settings.cs" />
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<Compile Include="json\chanceBody.cs" />
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<Compile Include="json\weapons.cs" />
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<Compile Include="main.cs" />
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<Compile Include="msg.cs" />
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@ -60,5 +70,8 @@
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<None Include="App.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Chaos_Orb.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -53,7 +53,7 @@ namespace PoE_MxFilterGen.json
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{
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private static string iB;
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public static void GenAccessories()
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public static void GenAccessories(string section)
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{
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List<string> itemBase = new List<string>();
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RootAccessory j = JsonConvert.DeserializeObject<RootAccessory>(File.ReadAllText("data/ninja.accessory.json", Encoding.UTF8));
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@ -66,7 +66,10 @@ namespace PoE_MxFilterGen.json
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// Check if the item value is equal or superior to the minimum value
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if (ln.chaosValue >= json.settings.GetMinimumValue())
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{
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msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.baseType, ln.chaosValue), true, 1);
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if (json.settings.GetVerbose())
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{
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msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
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}
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if (!itemBase.Contains(ln.baseType))
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{
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itemBase.Add(ln.baseType);
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@ -76,16 +79,17 @@ namespace PoE_MxFilterGen.json
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}
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}
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## Accessories Gen" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " PlayAlertSound 8 300" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## END #######" + Environment.NewLine + Environment.NewLine, Encoding.UTF8);
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string fn = @"gen\" + section + ".filter";
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File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " PlayAlertSound 8 300", Encoding.UTF8);
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}
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}
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}
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@ -53,7 +53,7 @@ namespace PoE_MxFilterGen.json
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{
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private static string iB;
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public static void GenArmours()
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public static void GenArmours(string section)
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{
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List<string> itemBase = new List<string>();
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RootArmour j = JsonConvert.DeserializeObject<RootArmour>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
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@ -66,7 +66,10 @@ namespace PoE_MxFilterGen.json
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// Check if the item value is equal or superior to the minimum value
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if (ln.chaosValue >= json.settings.GetMinimumValue())
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{
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msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.baseType, ln.chaosValue), true, 1);
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if (json.settings.GetVerbose())
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{
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msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
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}
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if (!itemBase.Contains(ln.baseType))
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{
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itemBase.Add(ln.baseType);
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}
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}
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## Armours Gen" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " PlayAlertSound 8 300" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## END #######" + Environment.NewLine + Environment.NewLine, Encoding.UTF8);
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string fn = @"gen\" + section + ".filter";
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File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " PlayAlertSound 8 300", Encoding.UTF8);
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}
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}
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}
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@ -53,7 +53,7 @@ namespace PoE_MxFilterGen.json
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{
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private static string iB;
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public static void GenCards()
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public static void GenCards(string section)
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{
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List<string> itemBase = new List<string>();
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RootCard j = JsonConvert.DeserializeObject<RootCard>(File.ReadAllText("data/ninja.card.json", Encoding.UTF8));
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// Check if the item value is equal or superior to the minimum value
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if (ln.chaosValue >= json.settings.GetMinimumValue())
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{
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msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
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if (json.settings.GetVerbose())
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{
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msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
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}
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if (!itemBase.Contains(ln.name))
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{
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itemBase.Add(ln.name);
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@ -76,16 +79,17 @@ namespace PoE_MxFilterGen.json
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}
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}
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## Cards Gen" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", @" Class ""Divination Card""" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetTextColor 20 65 110" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBackgroundColor 224 224 224" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBorderColor 57 97 145" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " PlayAlertSound 5 300" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## END #######" + Environment.NewLine + Environment.NewLine, Encoding.UTF8);
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string fn = @"gen\"+section+".filter";
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File.AppendAllText(fn, string.Format("# Section: {0}",section) + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, @" Class ""Divination Card""" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetTextColor 20 65 110" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetBackgroundColor 224 224 224" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetBorderColor 57 97 145" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " PlayAlertSound 5 300", Encoding.UTF8);
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}
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}
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}
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@ -0,0 +1,93 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PoE_MxFilterGen.json
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{
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public class ChanceSparklineBelt
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{
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public List<double?> data { get; set; }
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public double? totalChange { get; set; }
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}
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public class ChanceExplicitModifierBelt
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{
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public string text { get; set; }
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public bool optional { get; set; }
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}
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public class ChanceLineBelt
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{
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public int id { get; set; }
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public string name { get; set; }
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public string icon { get; set; }
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public int mapTier { get; set; }
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public int levelRequired { get; set; }
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public string baseType { get; set; }
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public int stackSize { get; set; }
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public object variant { get; set; }
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public object prophecyText { get; set; }
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public object artFilename { get; set; }
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public int links { get; set; }
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public int itemClass { get; set; }
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public ChanceSparklineQuiver sparkline { get; set; }
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public List<object> implicitModifiers { get; set; }
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public List<ChanceExplicitModifierQuiver> explicitModifiers { get; set; }
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public string flavourText { get; set; }
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public string itemType { get; set; }
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public double chaosValue { get; set; }
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public double exaltedValue { get; set; }
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public int count { get; set; }
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}
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public class ChanceRootBelt
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{
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public List<LineWeapon> lines { get; set; }
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}
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class chanceBelt
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{
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private static string iB;
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public static void ChanceGenBelt(string section)
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{
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List<string> itemBase = new List<string>();
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ChanceRootBoots j = JsonConvert.DeserializeObject<ChanceRootBoots>(File.ReadAllText("data/ninja.accessory.json", Encoding.UTF8));
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foreach (var ln in j.lines)
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{
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// Check if the item count is at least equal to the desired confidence level
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if (ln.count >= json.settings.GetConfidence() && ln.links <= 4 && ln.itemType == "Belt")
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{
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// Check if the item value is equal or superior to the minimum value
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if (ln.chaosValue >= json.settings.GetChancingMinValue())
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{
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if (json.settings.GetVerbose())
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{
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msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
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}
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if (!itemBase.Contains(ln.baseType))
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{
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itemBase.Add(ln.baseType);
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iB = iB + string.Format(@" ""{0}""", ln.baseType);
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}
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}
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}
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}
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string fn = @"gen\" + section + ".filter";
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File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetTextColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetBorderColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " SetFontSize 30", Encoding.UTF8);
|
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}
|
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}
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}
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@ -0,0 +1,94 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
|
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using System.Threading.Tasks;
|
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|
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namespace PoE_MxFilterGen.json
|
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{
|
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public class ChanceSparklineBody
|
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{
|
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public List<double?> data { get; set; }
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public double? totalChange { get; set; }
|
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}
|
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|
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public class ChanceExplicitModifierBody
|
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{
|
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public string text { get; set; }
|
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public bool optional { get; set; }
|
||||
}
|
||||
|
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public class ChanceLineBody
|
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{
|
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public int id { get; set; }
|
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public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
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public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineBody sparkline { get; set; }
|
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public List<object> implicitModifiers { get; set; }
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public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
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public string flavourText { get; set; }
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public string itemType { get; set; }
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public double chaosValue { get; set; }
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public double exaltedValue { get; set; }
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public int count { get; set; }
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}
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|
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public class ChanceRootBody
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{
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public List<LineWeapon> lines { get; set; }
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}
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|
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class chanceBody
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{
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private static string iB;
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|
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public static void ChanceGenBody(string section)
|
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{
|
||||
List<string> itemBase = new List<string>();
|
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ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
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if (ln.count >= json.settings.GetConfidence() && ln.links <= 4 && ln.itemType == "Body Armour")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetChancingMinValue())
|
||||
{
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 40", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen.json
|
||||
{
|
||||
public class ChanceSparklineBoots
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierBoots
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineBoots
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineBoots sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierBoots> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootBoots
|
||||
{
|
||||
public List<LineWeapon> lines { get; set; }
|
||||
}
|
||||
|
||||
class chanceBoots
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void ChanceGenBoots(string section)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBoots j = JsonConvert.DeserializeObject<ChanceRootBoots>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= json.settings.GetConfidence() && ln.links <= 4 && ln.itemType == "Boots")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetChancingMinValue())
|
||||
{
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 25" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 35", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen.json
|
||||
{
|
||||
public class ChanceSparklineGloves
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierGloves
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineGloves
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineGloves sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierGloves> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootGloves
|
||||
{
|
||||
public List<LineWeapon> lines { get; set; }
|
||||
}
|
||||
|
||||
class chanceGloves
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void ChanceGenGloves(string section)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBoots j = JsonConvert.DeserializeObject<ChanceRootBoots>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= json.settings.GetConfidence() && ln.links <= 4 && ln.itemType == "Gloves")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetChancingMinValue())
|
||||
{
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 25" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 35", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen.json
|
||||
{
|
||||
public class ChanceSparklineHelmet
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierHelmet
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineHelmet
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineHelmet sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierHelmet> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootHelmet
|
||||
{
|
||||
public List<LineWeapon> lines { get; set; }
|
||||
}
|
||||
|
||||
class chanceHelmet
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void ChanceGenHelmet(string section)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBoots j = JsonConvert.DeserializeObject<ChanceRootBoots>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= json.settings.GetConfidence() && ln.links <= 4 && ln.itemType == "Helmet")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetChancingMinValue())
|
||||
{
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 25" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 35", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen.json
|
||||
{
|
||||
public class ChanceSparklineQuiver
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierQuiver
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineQuiver
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineQuiver sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierQuiver> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootQuiver
|
||||
{
|
||||
public List<LineWeapon> lines { get; set; }
|
||||
}
|
||||
|
||||
class chanceQuiver
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void ChanceGenQuiver(string section)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBoots j = JsonConvert.DeserializeObject<ChanceRootBoots>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= json.settings.GetConfidence() && ln.links <= 4 && ln.itemType == "Quiver")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetChancingMinValue())
|
||||
{
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 2" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 40", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen.json
|
||||
{
|
||||
public class ChanceSparklineShield
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierShield
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineShield
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineQuiver sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierQuiver> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootShield
|
||||
{
|
||||
public List<LineWeapon> lines { get; set; }
|
||||
}
|
||||
|
||||
class chanceShield
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void ChanceGenShield(string section)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBoots j = JsonConvert.DeserializeObject<ChanceRootBoots>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= json.settings.GetConfidence() && ln.links <= 4 && ln.itemType == "Shield")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetChancingMinValue())
|
||||
{
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 2" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 50 230 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -47,7 +47,7 @@ namespace PoE_MxFilterGen.json
|
|||
{
|
||||
private static string iB;
|
||||
|
||||
public static void GenMaps()
|
||||
public static void GenMaps(string section)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
RootMap j = JsonConvert.DeserializeObject<RootMap>(File.ReadAllText("data/ninja.map.json", Encoding.UTF8));
|
||||
|
@ -60,7 +60,10 @@ namespace PoE_MxFilterGen.json
|
|||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetMinimumValue())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.baseType, ln.chaosValue), true, 1);
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
|
@ -70,16 +73,17 @@ namespace PoE_MxFilterGen.json
|
|||
}
|
||||
}
|
||||
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## Maps Gen" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " PlayAlertSound 8 300" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## END #######" + Environment.NewLine + Environment.NewLine, Encoding.UTF8);
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " PlayAlertSound 8 300", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,6 +14,8 @@ namespace PoE_MxFilterGen.json
|
|||
public string league { get; set; }
|
||||
public int confidence { get; set; }
|
||||
public int minimumValue { get; set; }
|
||||
public int chancingMinValue { get; set; }
|
||||
public bool verbose { get; set; }
|
||||
}
|
||||
|
||||
class settings
|
||||
|
@ -41,5 +43,17 @@ namespace PoE_MxFilterGen.json
|
|||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.minimumValue;
|
||||
}
|
||||
|
||||
public static int GetChancingMinValue()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.chancingMinValue;
|
||||
}
|
||||
|
||||
public static bool GetVerbose()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.verbose;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ namespace PoE_MxFilterGen.json
|
|||
{
|
||||
private static string iB;
|
||||
|
||||
public static void GenWeapons()
|
||||
public static void GenWeapons(string section)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
RootWeapon j = JsonConvert.DeserializeObject<RootWeapon>(File.ReadAllText("data/ninja.weapon.json", Encoding.UTF8));
|
||||
|
@ -66,7 +66,10 @@ namespace PoE_MxFilterGen.json
|
|||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= json.settings.GetMinimumValue())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.",ln.baseType,ln.chaosValue), true, 1);
|
||||
if (json.settings.GetVerbose())
|
||||
{
|
||||
msg.CMW(string.Format("[{0}][{1}c] Added to the list.", ln.name, ln.chaosValue), true, 1);
|
||||
}
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
|
@ -76,16 +79,17 @@ namespace PoE_MxFilterGen.json
|
|||
}
|
||||
}
|
||||
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## Weapons Gen" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", " PlayAlertSound 8 300" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(@"gen\" + main.fDate + "_gen.txt", "## END #######" + Environment.NewLine + Environment.NewLine, Encoding.UTF8);
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " PlayAlertSound 8 300", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
@ -12,10 +13,23 @@ namespace PoE_MxFilterGen
|
|||
{
|
||||
private static DateTime dt = DateTime.Now;
|
||||
|
||||
public static string version = "1.0.4";
|
||||
public static string release = "stable";
|
||||
public static string version = "2.0.0";
|
||||
public static string fDate = string.Format("{0}-{1}-{2}",dt.Day,dt.Month,dt.Year);
|
||||
|
||||
public class STRUCTURE
|
||||
{
|
||||
public string section { get; set; }
|
||||
public bool gen { get; set; }
|
||||
public bool @static { get; set; }
|
||||
public bool remote { get; set; }
|
||||
public string url { get; set; }
|
||||
}
|
||||
|
||||
public class RootStructure
|
||||
{
|
||||
public List<STRUCTURE> structures { get; set; }
|
||||
}
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
msg.Splash();
|
||||
|
@ -23,6 +37,8 @@ namespace PoE_MxFilterGen
|
|||
msg.CMW(string.Format("League: {0}", json.settings.GetLeague()), true, 1);
|
||||
msg.CMW(string.Format("Confidence: {0}", json.settings.GetConfidence().ToString()), true, 1);
|
||||
msg.CMW(string.Format("Minimum Value: {0}c", json.settings.GetMinimumValue().ToString()), true, 1);
|
||||
msg.CMW(string.Format("Chancing Min. Value: {0}c", json.settings.GetChancingMinValue().ToString()), true, 1);
|
||||
msg.CMW(string.Format("Verbose: {0}", json.settings.GetVerbose().ToString()), true, 1);
|
||||
|
||||
// Check if data and gen exists
|
||||
if (!Directory.Exists(@"data\"))
|
||||
|
@ -33,10 +49,15 @@ namespace PoE_MxFilterGen
|
|||
{
|
||||
Directory.CreateDirectory(@"gen\");
|
||||
}
|
||||
if (!Directory.Exists(@"filter\"))
|
||||
{
|
||||
Directory.CreateDirectory(@"filter\");
|
||||
}
|
||||
|
||||
// Clean all generated data
|
||||
DirectoryInfo dataDir = new DirectoryInfo(@"data\");
|
||||
DirectoryInfo genDir = new DirectoryInfo(@"gen\");
|
||||
DirectoryInfo filterDir = new DirectoryInfo(@"filter\");
|
||||
foreach (FileInfo file in dataDir.GetFiles())
|
||||
{
|
||||
file.Delete();
|
||||
|
@ -45,6 +66,10 @@ namespace PoE_MxFilterGen
|
|||
{
|
||||
file.Delete();
|
||||
}
|
||||
foreach (FileInfo file in filterDir.GetFiles())
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
|
||||
// Get latest poe.ninja api
|
||||
web.SaveString(json.settings.GetAPI() + "GetUniqueArmourOverview?league=" + json.settings.GetLeague(), "data/ninja.armour.json");
|
||||
|
@ -53,16 +78,99 @@ namespace PoE_MxFilterGen
|
|||
web.SaveString(json.settings.GetAPI() + "GetUniqueMapOverview?league=" + json.settings.GetLeague(), "data/ninja.map.json");
|
||||
web.SaveString(json.settings.GetAPI() + "GetDivinationCardsOverview?league=" + json.settings.GetLeague(), "data/ninja.card.json");
|
||||
|
||||
msg.CMW("########## Generating Weapons ##########",true,1);
|
||||
json.weapons.GenWeapons();
|
||||
msg.CMW("########## Generating Armours ##########", true, 1);
|
||||
json.armours.GenArmours();
|
||||
msg.CMW("########## Generating Accessories ##########", true, 1);
|
||||
json.accessories.GenAccessories();
|
||||
msg.CMW("########## Generating Maps ##########", true, 1);
|
||||
json.maps.GenMaps();
|
||||
msg.CMW("########## Generating Cards ##########", true, 1);
|
||||
json.cards.GenCards();
|
||||
// Get the structure list
|
||||
RootStructure j = JsonConvert.DeserializeObject<RootStructure>(File.ReadAllText("structure.json", Encoding.UTF8));
|
||||
|
||||
// Read the structure one by one to process gen
|
||||
// You specify a gen here by his structure name with the corresponding method.
|
||||
// I might add external DLL support in the future...
|
||||
foreach (var sec in j.structures)
|
||||
{
|
||||
if (sec.gen == true)
|
||||
{
|
||||
switch (sec.section)
|
||||
{
|
||||
case "EXPENSIVE UNIQUE (GEN) (Maps)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.maps.GenMaps(sec.section);
|
||||
break;
|
||||
|
||||
case "DIVINATION CARD (GEN)":
|
||||
msg.CMW(string.Format("GEN: {0}",sec.section), true, 1);
|
||||
json.cards.GenCards(sec.section);
|
||||
break;
|
||||
|
||||
case "EXPENSIVE UNIQUE (GEN) (Weapons)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.weapons.GenWeapons(sec.section);
|
||||
break;
|
||||
|
||||
case "EXPENSIVE UNIQUE (GEN) (Armours)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.armours.GenArmours(sec.section);
|
||||
break;
|
||||
|
||||
case "EXPENSIVE UNIQUE (GEN) (Accessories)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.accessories.GenAccessories(sec.section);
|
||||
break;
|
||||
|
||||
case "CHANCING (Body)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.chanceBody.ChanceGenBody(sec.section);
|
||||
break;
|
||||
|
||||
case "CHANCING (Boots)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.chanceBoots.ChanceGenBoots(sec.section);
|
||||
break;
|
||||
|
||||
case "CHANCING (Gloves)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.chanceGloves.ChanceGenGloves(sec.section);
|
||||
break;
|
||||
|
||||
case "CHANCING (Helmet)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.chanceHelmet.ChanceGenHelmet(sec.section);
|
||||
break;
|
||||
|
||||
case "CHANCING (Quiver)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.chanceQuiver.ChanceGenQuiver(sec.section);
|
||||
break;
|
||||
|
||||
case "CHANCING (Shield)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.chanceShield.ChanceGenShield(sec.section);
|
||||
break;
|
||||
|
||||
case "CHANCING (Belt)":
|
||||
msg.CMW(string.Format("GEN: {0}", sec.section), true, 1);
|
||||
json.chanceBelt.ChanceGenBelt(sec.section);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create the final filter.
|
||||
foreach (var sec in j.structures)
|
||||
{
|
||||
if (sec.gen == true)
|
||||
{
|
||||
File.AppendAllText(@"filter\MxFilter.filter", File.ReadAllText(string.Format("gen\\{0}.filter", sec.section)));
|
||||
File.AppendAllText(@"filter\MxFilter.filter", "" + Environment.NewLine);
|
||||
File.AppendAllText(@"filter\MxFilter.filter", "" + Environment.NewLine);
|
||||
} else
|
||||
{
|
||||
File.AppendAllText(@"filter\MxFilter.filter", string.Format("# Section: {0}",sec.section) + Environment.NewLine);
|
||||
File.AppendAllText(@"filter\MxFilter.filter", "" + Environment.NewLine);
|
||||
File.AppendAllText(@"filter\MxFilter.filter", File.ReadAllText(string.Format("structure\\{0}.filter", sec.section)));
|
||||
File.AppendAllText(@"filter\MxFilter.filter", "" + Environment.NewLine);
|
||||
File.AppendAllText(@"filter\MxFilter.filter", "" + Environment.NewLine);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -118,15 +118,10 @@ namespace PoE_MxFilterGen
|
|||
{
|
||||
Console.ForegroundColor = ConsoleColor.Cyan;
|
||||
Console.WriteLine("");
|
||||
Console.WriteLine(@"############################");
|
||||
Console.WriteLine(@"# #");
|
||||
Console.WriteLine(@"# MxFilterGen #");
|
||||
Console.WriteLine(@"# by mikx #");
|
||||
Console.WriteLine(@"# poe.mikx.xyz #");
|
||||
Console.WriteLine(@"# #");
|
||||
Console.WriteLine(@"#--------------------------#");
|
||||
Console.WriteLine(String.Format("# MxFilterGen {0}-{1} #", main.version, main.release));
|
||||
Console.WriteLine(@"############################");
|
||||
Console.WriteLine("#### MxFilterGen");
|
||||
Console.WriteLine(string.Format("#### VERSION: {0}",main.version));
|
||||
Console.WriteLine("#### DEV: mikx");
|
||||
Console.WriteLine("#### POWERED BY: poe.ninja");
|
||||
Console.WriteLine("");
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
}
|
||||
|
|
|
@ -1 +1 @@
|
|||
bfff0fcf98b7df58adeb8698423149e393b63067
|
||||
ecaecd07e551f42ed08ba90718c4222d96a3a595
|
||||
|
|
Binary file not shown.
|
@ -6,3 +6,11 @@ D:\_MxGit\PoE-MxFilterGen\PoE-MxFilterGen\obj\Debug\mxfiltergen.exe
|
|||
D:\_MxGit\PoE-MxFilterGen\PoE-MxFilterGen\obj\Debug\mxfiltergen.pdb
|
||||
D:\_MxGit\PoE-MxFilterGen\PoE-MxFilterGen\bin\Debug\Newtonsoft.Json.dll
|
||||
D:\_MxGit\PoE-MxFilterGen\PoE-MxFilterGen\bin\Debug\Newtonsoft.Json.xml
|
||||
D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\bin\Debug\mxfiltergen.exe.config
|
||||
D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\bin\Debug\mxfiltergen.exe
|
||||
D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\bin\Debug\mxfiltergen.pdb
|
||||
D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\bin\Debug\Newtonsoft.Json.dll
|
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D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\bin\Debug\Newtonsoft.Json.xml
|
||||
D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\obj\Debug\PoE-MxFilterGen.csprojResolveAssemblyReference.cache
|
||||
D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\obj\Debug\mxfiltergen.exe
|
||||
D:\_MxGitHub\PoE-MxFilterGen\PoE-MxFilterGen\obj\Debug\mxfiltergen.pdb
|
||||
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|
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Reference in New Issue