2018-01-02 06:48:45 -05:00

60 lines
1.7 KiB
C#

using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PoE_MxFilterGen.json
{
public class SETTINGS
{
public string api { get; set; }
public string league { get; set; }
public int confidence { get; set; }
public int minimumValue { get; set; }
public int chancingMinValue { get; set; }
public bool verbose { get; set; }
}
class settings
{
public static string GetAPI()
{
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
return j.api;
}
public static string GetLeague()
{
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
return j.league;
}
public static int GetConfidence()
{
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
return j.confidence;
}
public static int GetMinimumValue()
{
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
return j.minimumValue;
}
public static int GetChancingMinValue()
{
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
return j.chancingMinValue;
}
public static bool GetVerbose()
{
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
return j.verbose;
}
}
}