27 lines
488 B
C++
27 lines
488 B
C++
/**
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@file G3DAll.h
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Includes all G3D and GLG3D files and uses the G3D namespace.
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This requires OpenGL and SDL headers. If you don't want all of this,
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\#include <G3D.h> separately.
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@maintainer Morgan McGuire, http://graphics.cs.williams.edu
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@created 2002-01-01
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@edited 2006-08-13
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Copyright 2000-2006, Morgan McGuire.
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All rights reserved.
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*/
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#ifndef G3D_G3DALL_H
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#define G3D_G3DALL_H
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#include "G3D/G3D.h"
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#include "GLG3D/GLG3D.h"
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using namespace G3D;
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#endif
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