mxwcore-legion/dep/g3dlite/include/G3D/Image3.h

76 lines
2.4 KiB
C++

/**
\file G3D/Image3.h
\maintainer Morgan McGuire, http://graphics.cs.williams.edu
\created 2007-01-31
\edited 2011-08-31
*/
#ifndef G3D_IMAGE3_H
#define G3D_IMAGE3_H
#include "G3D/platform.h"
#include "G3D/Map2D.h"
#include "G3D/Color3.h"
namespace G3D {
typedef shared_ptr<class Image3> Image3Ref;
/**
RGB image with 32-bit floating point storage for each channel.
See also G3D::Image3unorm8, G3D::GImage.
*/
class Image3 : public Map2D<Color3, Color3> {
public:
typedef Image3 Type;
typedef shared_ptr<class Image3> Ref;
protected:
Image3(int w, int h, WrapMode wrap);
void copyArray(const Color1* src, int w, int h);
void copyArray(const Color3* src, int w, int h);
void copyArray(const Color4* src, int w, int h);
void copyArray(const Color1unorm8* src, int w, int h);
void copyArray(const Color3unorm8* src, int w, int h);
void copyArray(const Color4unorm8* src, int w, int h);
public:
const class ImageFormat* format() const;
/** Creates an all-zero width x height image. */
static Ref createEmpty(int width, int height, WrapMode wrap = WrapMode::ERROR);
/** Creates a 0 x 0 image. */
static Ref createEmpty(WrapMode wrap = WrapMode::ERROR);
static Ref fromFile(const std::string& filename, WrapMode wrap = WrapMode::ERROR);
static Ref fromArray(const class Color1unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
static Ref fromArray(const class Color3unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
static Ref fromArray(const class Color4unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
static Ref fromArray(const class Color1* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
static Ref fromArray(const class Color3* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
static Ref fromArray(const class Color4* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
static Ref fromImage3unorm8(const shared_ptr<class Image3unorm8>& im);
/** Loads from any of the file formats supported by G3D::GImage. If there is an alpha channel on the input,
it is stripped. Converts 8-bit formats to the range (0, 1) */
void load(const std::string& filename);
/** Saves in any of the formats supported by G3D::GImage. Assumes the data is on the range (0, 1) if saving to an 8-bit format.*/
void save(const std::string& filename);
};
} // G3D
#endif