2025-03-18 19:19:03 -04:00

32 lines
801 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_CUSTOMSTRATEGY_H
#define _PLAYERBOT_CUSTOMSTRATEGY_H
#include <map>
#include "Strategy.h"
class PlayerbotAI;
class CustomStrategy : public Strategy, public Qualified
{
public:
CustomStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return std::string("custom::" + qualifier); }
void Reset();
static std::map<std::string, std::string> actionLinesCache;
private:
std::vector<std::string> actionLines;
void LoadActionLines(uint32 owner);
};
#endif