2025-03-24 23:53:45 -04:00

20 lines
338 B
C++

#ifndef _PLAYERBOT_UNLOCKITEMACTION_H
#define _PLAYERBOT_UNLOCKITEMACTION_H
#include "Action.h"
class PlayerbotAI;
class UnlockItemAction : public Action
{
public:
UnlockItemAction(PlayerbotAI* botAI) : Action(botAI, "unlock item") { }
bool Execute(Event event) override;
private:
void UnlockItem(Item* item);
};
#endif