tTP/Content/Items/Placeable/PersonalTeleporter.cs
2025-02-16 17:56:41 -05:00

39 lines
1.4 KiB
C#

using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace tTP.Content.Items.Placeable
{
public class PersonalTeleporter : ModItem
{
public override void SetDefaults()
{
Item.CloneDefaults(ItemID.ArmorStatue);
Item.createTile = ModContent.TileType<Tiles.PersonalTeleporter>();
Item.placeStyle = 0;
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
if (ModLoader.TryGetMod("tMx", out Mod tMxft) && tMxft.TryFind<ModItem>("FrozenTablet", out ModItem FrozenTablet))
{
recipe.AddIngredient(FrozenTablet.Type, 1);
}
if (ModLoader.TryGetMod("tMx", out Mod tMxst) && tMxst.TryFind<ModItem>("SandTablet", out ModItem SandTablet))
{
recipe.AddIngredient(SandTablet.Type, 1);
}
if (ModLoader.TryGetMod("tMx", out Mod tMxtt) && tMxtt.TryFind<ModItem>("ToxicTablet", out ModItem ToxicTablet))
{
recipe.AddIngredient(ToxicTablet.Type, 1);
}
if (ModLoader.TryGetMod("tMx", out Mod tMxmt) && tMxmt.TryFind<ModItem>("MoltenTablet", out ModItem MoltenTablet))
{
recipe.AddIngredient(MoltenTablet.Type, 1);
}
recipe.AddTile(TileID.WorkBenches);
recipe.Register();
}
}
}